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Miguel Chover:
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Publications of Author
- J. Francisco Ramos, Miguel Chover, Carlos Granell
Real-Time Terrain Rendering using LodStrips Multiresolution Model. [Citation Graph (0, 0)][DBLP] DEXA Workshops, 2004, pp:819-823 [Conf]
- José Ribelles, Angeles López, Inmaculada Remolar, Oscar Belmonte, Miguel Chover
Multiresolution Modelling of Polygonal Surface Meshes Using Triangle Fans. [Citation Graph (0, 0)][DBLP] DGCI, 2000, pp:431-442 [Conf]
- Francisco Ramos, Miguel Chover, Oscar Ripolles, Carlos Granell
Continuous Level of Detail on Graphics Hardware. [Citation Graph (0, 0)][DBLP] DGCI, 2006, pp:460-469 [Conf]
- Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández
Efficient Implementation of Multiresolution Triangle Strips. [Citation Graph (0, 0)][DBLP] International Conference on Computational Science (2), 2002, pp:111-120 [Conf]
- Pascual Castelló, J. Francisco Ramos, Miguel Chover
A Comparative Study of Acceleration Techniques for Geometric Visualization. [Citation Graph (0, 0)][DBLP] International Conference on Computational Science (2), 2005, pp:240-247 [Conf]
- Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas
Techniques for Computing Viewpoint Entropy of a 3D Scene. [Citation Graph (0, 0)][DBLP] International Conference on Computational Science (2), 2006, pp:263-270 [Conf]
- J. Francisco Ramos, Miguel Chover
LodStrips: Level of Detail Strips. [Citation Graph (0, 0)][DBLP] International Conference on Computational Science, 2004, pp:107-114 [Conf]
- Inmaculada Remolar, C. Rebollo, Miguel Chover, José Ribelles
Real-Time Tree Rendering. [Citation Graph (0, 0)][DBLP] International Conference on Computational Science, 2004, pp:173-180 [Conf]
- J. Francisco Ramos, Miguel Chover
Variable Level of Detail Strips. [Citation Graph (0, 0)][DBLP] ICCSA (2), 2004, pp:622-630 [Conf]
- C. Rebollo, Inmaculada Remolar, Miguel Chover, J. Francisco Ramos
A Comparison of Multiresolution Modelling in Real-Time Terrain Visualisation. [Citation Graph (0, 0)][DBLP] ICCSA (2), 2004, pp:703-712 [Conf]
- C. Rebollo, Inmaculada Remolar, Miguel Chover, J. Gumbau
Hardware-Oriented Visualisation of Trees. [Citation Graph (0, 0)][DBLP] ISCIS, 2006, pp:374-383 [Conf]
- José Ribelles, Miguel Chover, Joaquín Huerta, Ricardo Quirós
Multiresolution Ordered Meshes. [Citation Graph (0, 0)][DBLP] IV, 1998, pp:198-204 [Conf]
- J. Francisco Ramos, Miguel Chover
Level of Detail Modelling in a Computer Game Engine. [Citation Graph (0, 0)][DBLP] ICEC, 2004, pp:451-454 [Conf]
- Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, C. Rebollo, Marcos Fernández
Multiresolution Triangle Strips. [Citation Graph (0, 0)][DBLP] VIIP, 2001, pp:182-187 [Conf]
- Oscar Belmonte, José Ribelles, Inmaculada Remolar, Miguel Chover
Searching Triangle Strips Guided by Simplification Criterion. [Citation Graph (0, 0)][DBLP] WSCG (Short Papers), 2001, pp:68-75 [Conf]
- Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, C. Rebollo, Marcos Fernández
Multiresolution Modelling Using Connectivity Information. [Citation Graph (0, 0)][DBLP] WSCG, 2002, pp:71-78 [Conf]
- J. Francisco Ramos, Miguel Chover, Oscar Belmonte, C. Rebollo
An Approach to Improve Strip-based Multiresolution Schemes. [Citation Graph (0, 0)][DBLP] WSCG, 2004, pp:349-354 [Conf]
- Inmaculada Remolar, Miguel Chover, José Ribelles, Oscar Belmonte
View-Dependent Multiresolution Model For Foliage. [Citation Graph (0, 0)][DBLP] WSCG, 2003, pp:- [Conf]
- José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover
Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes. [Citation Graph (0, 0)][DBLP] WSCG, 2001, pp:299-306 [Conf]
- Ricardo Quirós, Javier Lluch, Miguel Chover, Roberto Vivó
Geometric substitution using random L-systems. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1996, v:20, n:5, pp:713-721 [Journal]
- José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover
Multiresolution modeling of arbitrary polygonal surfaces: a characterization. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2002, v:26, n:3, pp:449-462 [Journal]
- Joaquín Huerta, Miguel Chover, José Ribelles, Ricardo Quirós
Multiresolution modeling using binary space partitioning trees. [Citation Graph (0, 0)][DBLP] Computer Networks, 1998, v:30, n:20-21, pp:1941-1950 [Journal]
- Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández
Efficiently using connectivity information between triangles in a mesh for real-time renderin. [Citation Graph (0, 0)][DBLP] Future Generation Comp. Syst., 2004, v:20, n:8, pp:1263-1273 [Journal]
- Carlos González, Pascual Castelló, Miguel Chover
A texture-based metric extension for simplification methods. [Citation Graph (0, 0)][DBLP] GRAPP (GM/R), 2007, pp:69-76 [Conf]
Level-of-Detail Triangle Strips for Deforming Meshes. [Citation Graph (, )][DBLP]
Real-Time Illumination of Foliage Using Depth Maps. [Citation Graph (, )][DBLP]
Sliding-Tris: A Sliding Window Level-of-Detail Scheme. [Citation Graph (, )][DBLP]
E-Commerce Transaction Modeling Using Moderately Open Multi-Agent Systems. [Citation Graph (, )][DBLP]
Denotational Semantics for Social Communication among Agents. [Citation Graph (, )][DBLP]
GPU-Based Normal Map Generation. [Citation Graph (, )][DBLP]
Optimizing the Management and Rendering of Rain. [Citation Graph (, )][DBLP]
User-assisted simplification method for triangle meshes preserving boundaries. [Citation Graph (, )][DBLP]
Viewpoint-driven simplification using mutual information. [Citation Graph (, )][DBLP]
Optimizing the management of continuous level of detail models on GPU. [Citation Graph (, )][DBLP]
Rendering continuous level-of-detail meshes by Masking Strips. [Citation Graph (, )][DBLP]
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