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Ian Bogost: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ian Bogost
    Frame and Metaphor in Political Games. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  2. Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche
    Game Design Education: Integrating Computation and Culture. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:6, pp:43-51 [Journal]

  3. Fine Processing. [Citation Graph (, )][DBLP]


  4. On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences. [Citation Graph (, )][DBLP]


  5. Random and Raster: Display Technologies and the Development of Videogames. [Citation Graph (, )][DBLP]


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