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Julian Kücklich :
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Darryl Charles , Aphra Kerr , Moira McAlister , Michael McNeill , Julian Kücklich , Michaela M. Black , Adrian Moore , Karl Stringer Player-Centred Game Design: Adaptive Digital Games. [Citation Graph (0, 0)][DBLP ] DIGRA Conf., 2005, pp:- [Conf ] Aphra Kerr , Pat Brereton , Roddy Flynn , Julian Kücklich Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use. [Citation Graph (0, 0)][DBLP ] DIGRA Conf., 2005, pp:- [Conf ] Julian Kücklich The Study of Computer Games as a Second-Order Cybernetic System. [Citation Graph (0, 0)][DBLP ] CGDC Conf., 2002, pp:- [Conf ] Julian Kücklich The playability of texts vs. the readability of games: towards a holistic theory of fictionality. [Citation Graph (0, 0)][DBLP ] DIGRA Conf., 2003, pp:- [Conf ] Julian Kücklich Perspectives of Computer Game Philology. [Citation Graph (0, 0)][DBLP ] Game Studies, 2003, v:3, n:1, pp:- [Journal ] Search in 0.001secs, Finished in 0.001secs