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Tomi Kujanpää: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tomi Kujanpää, Tony Manninen
    Supporting visual elements of non-verbal communication in computer game avatars. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2003, pp:- [Conf]
  2. Tomi Kujanpää, Tony Manninen
    Visual vs. Functional Design of 3D Models for Games. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  3. Tony Manninen, Laura Vallius, Tomi Kujanpää
    Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:265-276 [Conf]
  4. Laura Vallius, Tomi Kujanpää, Tony Manninen
    Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:289-299 [Conf]
  5. Tony Manninen, Tomi Kujanpää
    The Hunt for Collaborative War Gaming - CASE: Battlefield 1942. [Citation Graph (0, 0)][DBLP]
    Game Studies, 2005, v:5, n:1, pp:- [Journal]

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