The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Riku Suomela: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Riku Suomela, Jouka Mattila, Eero Räsänen, Timo Koskinen
    Augmented Reality for a Casual User: Designing Tools for Interaction with the Virtual World. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  2. Hanna Strömberg, Jaana Leikas, Riku Suomela, Veikko Ikonen, Juhani Heinilä
    Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public Screen. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:183-192 [Conf]
  3. Juha Lehikoinen, Riku Suomela
    Perspective Map. [Citation Graph (0, 0)][DBLP]
    ISWC, 2002, pp:171-178 [Conf]
  4. Riku Suomela, Juha Lehikoinen
    Context Compass. [Citation Graph (0, 0)][DBLP]
    ISWC, 2000, pp:147-154 [Conf]
  5. Riku Suomela, Juha Lehikoinen, Ilkka Salminen
    A System for Evaluating Augmented Reality User Interfaces in Wearable Computers. [Citation Graph (0, 0)][DBLP]
    ISWC, 2001, pp:77-84 [Conf]
  6. Riku Suomela, Ari Koivisto
    My Photos Are My Bullets - Using Camera as the Primary Means of Player-to-Player Interaction in a Mobile Multiplayer Game. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:250-261 [Conf]
  7. Riku Suomela, Eero Räsänen, Ari Koivisto, Jouka Mattila
    Open-Source Game Development with the Multi-user Publishing Environment (MUPE) Application Platform. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:308-320 [Conf]
  8. Jaana Leikas, Hanna Strömberg, Veikko Ikonen, Riku Suomela, Juhani Heinilä
    Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction. [Citation Graph (0, 0)][DBLP]
    PerCom, 2006, pp:66-70 [Conf]
  9. Farzin Mokhtarian, Riku Suomela
    Robust Image Corner Detection Through Curvature Scale Space. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1998, v:20, n:12, pp:1376-1381 [Journal]
  10. Juha Lehikoinen, Riku Suomela
    Accessing Context in Wearable Computers. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:1, pp:64-74 [Journal]
  11. Riku Suomela, Kimmo Roimela, Juha Lehikoinen
    The evolution of perspective view in WalkMap. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2003, v:7, n:5, pp:249-262 [Journal]
  12. Riku Suomela, Juha Lehikoinen
    Taxonomy for visualizing location-based information. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2004, v:8, n:2, pp:71-82 [Journal]

  13. Using player proximity in mobile multiplayer games: experiences from Sandman. [Citation Graph (, )][DBLP]


  14. Enhancing end-user experience in a multi-device ecosystem. [Citation Graph (, )][DBLP]


  15. Using prototypes in early pervasive game development. [Citation Graph (, )][DBLP]


Search in 0.014secs, Finished in 0.015secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002