The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Kursat Cagiltay: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Erdal Yilmaz, Kursat Cagiltay
    History of Digital Games in Turkey. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  2. Mahir Akgun, Kursat Cagiltay, Jeng-Yi Tzeng
    Computer Apology: The Effect of the Apologetic Feedback on Users in Computerized Environment. [Citation Graph (0, 0)][DBLP]
    ICALT, 2005, pp:254-256 [Conf]
  3. Esra Yecan, Kursat Cagiltay
    Cognitive Styles and Students' Interaction with an Instructional Web-site: Tracing Users through Eye-gaze. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:340-342 [Conf]
  4. Cengiz S. Askun, Kursat Cagiltay
    Growing Usage of Internet Services: A View From A Developing Country. [Citation Graph (0, 0)][DBLP]
    WebNet, 1997, pp:- [Conf]
  5. Gulfidan Can, Kursat Cagiltay
    Turkish Prospective Teachers' Perceptions Regarding the Use of Computer Games with Educational Features. [Citation Graph (0, 0)][DBLP]
    Educational Technology & Society, 2006, v:9, n:1, pp:308-321 [Journal]
  6. Peter Wolcott, Kursat Cagiltay
    Telecommunications, Liberalization, and the Growth of the Internet in Turkey. [Citation Graph (0, 0)][DBLP]
    Inf. Soc., 2001, v:17, n:2, pp:- [Journal]
  7. Bahar Baran, Berrin Dogusoy, Kursat Cagiltay
    How Do Adults Solve Digital Tangram Problems? Analyzing Cognitive Strategies Through Eye Tracking Approach. [Citation Graph (0, 0)][DBLP]
    HCI (3), 2007, pp:555-563 [Conf]
  8. Esra Yecan, Evren Sumuer, Bahar Baran, Kursat Cagiltay
    Tracing Users' Behaviors in a Multimodal Instructional Material: An Eye-Tracking Study. [Citation Graph (0, 0)][DBLP]
    HCI (3), 2007, pp:755-762 [Conf]

  9. Multimodal Comprehension of Graphics with Textual Annotations: The Role of Graphical Means Relating Annotations and Graph Lines. [Citation Graph (, )][DBLP]


  10. Designing Narratology-Based Educational Games with Non-players. [Citation Graph (, )][DBLP]


  11. Developing a Validation Methodology for Educational Driving Simulators and a Case Study. [Citation Graph (, )][DBLP]


  12. An Innovative Way of Understanding Learning Processes: Eye Tracking. [Citation Graph (, )][DBLP]


  13. Use of Mobile Phones in Language Learning: Developing Effective Instructional Materials. [Citation Graph (, )][DBLP]


Search in 0.002secs, Finished in 0.002secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002