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Rafal Rzepka: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Rafal Rzepka, Kenji Araki, Koji Tochinai
    Bacterium Lingualis? The Web-Based Commonsensical Knowledge Discovery Method. [Citation Graph (0, 0)][DBLP]
    Discovery Science, 2003, pp:460-467 [Conf]
  2. Yali Ge, Rafal Rzepka, Kenji Araki
    Automatic Scripts Retrieval and Its Possibilities for Social Sciences Support Applications. [Citation Graph (0, 0)][DBLP]
    Intelligent Information Systems, 2005, pp:51-58 [Conf]
  3. Rafal Rzepka, Yali Ge, Kenji Araki
    Naturalness of an Utterance Based on the Automatically Retrieved Commonsense. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2005, pp:1696-1697 [Conf]
  4. Yali Ge, Rafal Rzepka, Kenji Araki
    Support for Internet-Based Commonsense Processing - Causal Knowledge Discovery Using Japanese "If" Forms. [Citation Graph (0, 0)][DBLP]
    KES (2), 2005, pp:950-956 [Conf]
  5. Rafal Rzepka, Kenji Araki, Koji Tochinai
    Emotional Information Retrieval for a Dialogue Agent. [Citation Graph (0, 0)][DBLP]
    Informatica (Slovenia), 2003, v:27, n:2, pp:205-212 [Journal]

  6. CAO: A Fully Automatic Emoticon Analysis System. [Citation Graph (, )][DBLP]


  7. Humoroids: conversational agents that induce positive emotions with humor. [Citation Graph (, )][DBLP]


  8. Multi-humoroid: joking system that reacts with humor to humans' bad moods. [Citation Graph (, )][DBLP]


  9. Humor Prevails! - Implementing a Joke Generator into a Conversational System. [Citation Graph (, )][DBLP]


  10. Evaluation of Connectives Acquisition in a Humanoid Robot Using Direct Physical Feedback. [Citation Graph (, )][DBLP]


  11. Humorized Computational Intelligence towards User-Adapted Systems with a Sense of Humor. [Citation Graph (, )][DBLP]


  12. Affect as Information about Users' Attitudes to Conversational Agents. [Citation Graph (, )][DBLP]


  13. Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States. [Citation Graph (, )][DBLP]


  14. Serious processing for frivolous purpose: a chatbot using web-mining supported affect analysis and pun generation. [Citation Graph (, )][DBLP]


  15. Affect-as-Information Approach to a Sentiment Analysis Based Evaluation of Conversational Agents. [Citation Graph (, )][DBLP]


  16. Automatically Choosing Appropriate Gestures for Jokes. [Citation Graph (, )][DBLP]


  17. A Method for Acquiring Body Movement Verbs for a Humanoid Robot through Physical Interaction with Humans. [Citation Graph (, )][DBLP]


  18. A Casual Conversation System Using Modality and Word Associations Retrieved from the Web. [Citation Graph (, )][DBLP]


  19. Proposal of Precedents Processing System for Supporting Japanese Lay Judges. [Citation Graph (, )][DBLP]


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