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Pedro A. González-Calero: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Pedro A. González-Calero, Belén Díaz-Agudo, Mercedes Gómez-Albarrán
    Applying DLs for Retrieval in Case-Based Reasoning. [Citation Graph (0, 0)][DBLP]
    Description Logics, 1999, pp:- [Conf]
  2. Mercedes Gómez-Albarrán, Pedro A. González-Calero, Belén Díaz-Agudo
    Software Design As Framework Reuse: A Knowledge-Based Approach. [Citation Graph (0, 0)][DBLP]
    ECAI, 1998, pp:98-99 [Conf]
  3. Carmen Fernández-Chamizo, Pedro A. González-Calero, Mercedes Gómez-Albarrán
    Promoting Software Reuse Through Explicit Knowledge Representations. [Citation Graph (0, 0)][DBLP]
    EPIA, 1995, pp:387-396 [Conf]
  4. Belén Díaz-Agudo, Pedro A. González-Calero
    An Architecture for Knowledge Intensive CBR Systems. [Citation Graph (0, 0)][DBLP]
    EWCBR, 2000, pp:37-48 [Conf]
  5. Belén Díaz-Agudo, Pablo Gervás, Pedro A. González-Calero
    Poetry Generation in COLIBRI. [Citation Graph (0, 0)][DBLP]
    ECCBR, 2002, pp:73-102 [Conf]
  6. Juan José Bello-Tomás, Pedro A. González-Calero, Belén Díaz-Agudo
    JColibri: An Object-Oriented Framework for Building CBR Systems. [Citation Graph (0, 0)][DBLP]
    ECCBR, 2004, pp:32-46 [Conf]
  7. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro A. González-Calero
    A Case Study of Structure Processing to Generate a Case Base. [Citation Graph (0, 0)][DBLP]
    ECCBR, 2004, pp:587-600 [Conf]
  8. Carmen Fernández-Chamizo, Pedro A. González-Calero, Mercedes Gómez-Albarrán, Luis Hernández-Yáñez
    Supporting Object Reuse Through Case-Based Reasoning. [Citation Graph (0, 0)][DBLP]
    EWCBR, 1996, pp:135-149 [Conf]
  9. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro A. González-Calero
    Ontology-Driven Development of Conversational CBR Systems. [Citation Graph (0, 0)][DBLP]
    ECCBR, 2006, pp:309-324 [Conf]
  10. Juan A. Recio-García, Marco Antonio Gómez-Martín, Belén Díaz-Agudo, Pedro A. González-Calero
    Improving Annotation in the Semantic Web and Case Authoring in Textual CBR. [Citation Graph (0, 0)][DBLP]
    ECCBR, 2006, pp:226-240 [Conf]
  11. Belén Díaz-Agudo, Pedro A. González-Calero
    CBROnto: A Task/Method Ontology for CBR. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2002, pp:101-105 [Conf]
  12. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro A. González-Calero
    Automatic Personalization of the Human Computer Interaction Using Temperaments. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2006, pp:352-357 [Conf]
  13. Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco Antonio Gómez-Martín, Pedro A. González-Calero
    Understanding Object-Oriented Software through Virtual Role-Play. [Citation Graph (0, 0)][DBLP]
    ICALT, 2005, pp:875-877 [Conf]
  14. Belén Díaz-Agudo, Pedro A. González-Calero
    A Declarative Similarity Framework for Knowledge Intensive CBR. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2001, pp:158-172 [Conf]
  15. Belén Díaz-Agudo, Pedro A. González-Calero
    Classification Based Retrieval Using Formal Concept Analysis. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2001, pp:173-188 [Conf]
  16. Belén Díaz-Agudo, Pablo Gervás, Pedro A. González-Calero
    Adaptation Guided Retrieval Based on Formal Concept Analysis. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2003, pp:131-145 [Conf]
  17. Mercedes Gómez-Albarrán, Pedro A. González-Calero, Belén Díaz-Agudo, Carlos Fernández-Conde
    Modelling the CBR Life Cycle Using Description Logics. [Citation Graph (0, 0)][DBLP]
    ICCBR, 1999, pp:147-161 [Conf]
  18. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro Pablo Gómez-Martín, Pedro A. González-Calero
    Supporting Conversation Variability in COBBER Using Causal Loops. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2005, pp:252-266 [Conf]
  19. Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Belén Díaz-Agudo, Pedro A. González-Calero
    Opportunities for CBR in Learning by Doing. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2005, pp:267-281 [Conf]
  20. Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero
    Game-Based Learning as a New Domain for Case-Based Reasoning. [Citation Graph (0, 0)][DBLP]
    ICCBR Workshops, 2005, pp:175-184 [Conf]
  21. Pedro A. González-Calero, Mercedes Gómez-Albarrán, Belén Díaz-Agudo
    A Substitution-based Adaptation Model. [Citation Graph (0, 0)][DBLP]
    ICCBR Workshops, 1999, pp:17-26 [Conf]
  22. Carlos Fernández-Conde, Pedro A. González-Calero
    Developing Active Help for Framework Instantiation Through Case-Based Reasoning. [Citation Graph (0, 0)][DBLP]
    ICSR, 2004, pp:308-317 [Conf]
  23. Mercedes Gómez-Albarrán, Pedro A. González-Calero
    Knowledge Intensive Case-Based Assistance for Framework Reuse. [Citation Graph (0, 0)][DBLP]
    IEA/AIE, 2001, pp:891-900 [Conf]
  24. Pedro A. González-Calero, Mercedes Gómez-Albarrán, Carmen Fernández-Chamizo
    Managing the Usage Experience in a Library of Software Components. [Citation Graph (0, 0)][DBLP]
    IEA/AIE (Vol. 2), 1998, pp:393-402 [Conf]
  25. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro A. González-Calero
    COBBER, Towards an Affective Conversational KI-CBR Framework. [Citation Graph (0, 0)][DBLP]
    IICAI, 2005, pp:1804-1820 [Conf]
  26. Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero
    Game-Driven Intelligent Tutoring Systems. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:108-113 [Conf]
  27. Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero
    Dynamic Binding Is the Name of the Game. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:229-232 [Conf]
  28. Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro A. González-Calero
    Javy: Virtual Environment for Case-Based Teaching of Java Virtual Machine. [Citation Graph (0, 0)][DBLP]
    KES, 2003, pp:906-913 [Conf]
  29. Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro A. González-Calero
    Learning-by-Doing Through Metaphorical Simulation. [Citation Graph (0, 0)][DBLP]
    KES (2), 2005, pp:55-64 [Conf]
  30. Carlos Fernández-Conde, Pedro A. González-Calero
    Domain analysis of object-oriented frameworks in FrameDoc. [Citation Graph (0, 0)][DBLP]
    SEKE, 2002, pp:27-33 [Conf]
  31. Carlos Fernández-Conde, Pedro A. González-Calero
    Case-based Framework Instantiation. [Citation Graph (0, 0)][DBLP]
    SEKE, 2003, pp:281-288 [Conf]
  32. Mercedes Gómez-Albarrán, Pedro A. González-Calero, Carmen Fernández-Chamizo
    Profiting from Case-Based Reasoning in Framework Documentation. [Citation Graph (0, 0)][DBLP]
    TOOLS (38), 2001, pp:111-122 [Conf]
  33. Mercedes Gómez-Albarrán, Pedro A. González-Calero
    Applying Case-Based Reasoning to Support Dynamic Framework Documentation. [Citation Graph (0, 0)][DBLP]
    International Journal of Software Engineering and Knowledge Engineering, 2001, v:11, n:4, pp:479-502 [Journal]
  34. Hector Gómez-Gauchía, Belén Díaz-Agudo, Pedro A. González-Calero
    Conversational Strategies in cobber: an Affective Ccbr Framework. [Citation Graph (0, 0)][DBLP]
    J. Exp. Theor. Artif. Intell., 2006, v:18, n:4, pp:449-469 [Journal]
  35. Belén Díaz-Agudo, Pedro A. González-Calero
    Formal concept analysis as a support technique for CBR. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 2001, v:14, n:3-4, pp:163-171 [Journal]
  36. Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pablo Palmier Campos, Pedro A. González-Calero
    Using Metaphors in Game-Based Education. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:477-488 [Conf]
  37. Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero
    Pass the Ball: Game-Based Learning of Software Design. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:49-54 [Conf]
  38. Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco Antonio Gómez-Martín, Pedro A. González-Calero
    Software behaviour understanding Supported by dynamic visualization and role-play. [Citation Graph (0, 0)][DBLP]
    ITiCSE, 2005, pp:54-58 [Conf]

  39. Sandra Jhean Role-Play Virtual Environments: Recreational Learning of Software Design. [Citation Graph (, )][DBLP]


  40. Experience-Based Design of Behaviors in Videogames. [Citation Graph (, )][DBLP]


  41. CBR for CBR: A Case-Based Template Recommender System for Building Case-Based Systems. [Citation Graph (, )][DBLP]


  42. Adaptation through Planning in Knowledge Intensive CBR. [Citation Graph (, )][DBLP]


  43. Similarity Measures in Hierarchical Behaviours from a Structural Point of View. [Citation Graph (, )][DBLP]


  44. Abstraction in Knowledge-Rich Models for Case-Based Planning. [Citation Graph (, )][DBLP]


  45. Natural Language Queries in CBR Systems. [Citation Graph (, )][DBLP]


  46. Boosting the Performance of CBR Applications with jCOLIBRI. [Citation Graph (, )][DBLP]


  47. COBBER: Supporting Human Centered Computing issues in the Globalization Era. [Citation Graph (, )][DBLP]


  48. Authoring Behaviour for Characters in Games Reusing Abstracted Plan Traces. [Citation Graph (, )][DBLP]


  49. Workflow matching using semantic metadata. [Citation Graph (, )][DBLP]


  50. Dynamic Expansion of Behaviour Trees. [Citation Graph (, )][DBLP]


  51. Self-Validated Behaviour Trees through Reflective Components. [Citation Graph (, )][DBLP]


  52. Prototyping recommender systems in jcolibri. [Citation Graph (, )][DBLP]


  53. On Developing a Distributed CBR Framework through Semantic Web Services. [Citation Graph (, )][DBLP]


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