The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Geber Ramalho: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Geber Ramalho, Jean-Gabriel Ganascia
    Simulating Creativity in Jazz Performance. [Citation Graph (0, 0)][DBLP]
    AAAI, 1994, pp:108-113 [Conf]
  2. Geber Ramalho, Jean-Gabriel Ganascia
    The Role of Musical Memory in Creativity and Learning: A Study of Jazz Performance. [Citation Graph (0, 0)][DBLP]
    Music Education: An Artificial Intelligence Approach, 1993, pp:143-156 [Conf]
  3. Gustavo de Paula, Francisco S. Ramos, Geber Ramalho
    Bilateral Negotiation for Agent-Mediated Electronic Commerce. [Citation Graph (0, 0)][DBLP]
    AMEC, 2000, pp:1-14 [Conf]
  4. Ryan L. Albuquerque, Jomi Fred Hübner, Gustavo de Paula, Jaime Simão Sichman, Geber Ramalho
    KSACI: A Handheld Device Infrastructure for Agents Communication. [Citation Graph (0, 0)][DBLP]
    ATAL, 2001, pp:423-435 [Conf]
  5. Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble
    Automatic computer game balancing: a reinforcement learning approach. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:1111-1112 [Conf]
  6. Yann Chevaleyre, Francois Sempé, Geber Ramalho
    A Theoretical Analysis of Multi-Agent Patrolling Strategies. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1524-1525 [Conf]
  7. Adjamir M. Galvão, Flávia A. Barros, André M. M. Neves, Geber Ramalho
    Persona-AIML: An Architecture Developing Chatterbots with Personality. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1266-1267 [Conf]
  8. Luis Carlos de Sousa Menezes, Geber Ramalho, Hermano Perrelli de Moura
    Modular definition of agent-oriented languages using action semantics. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2002, pp:948-949 [Conf]
  9. Hugo Santana, Geber Ramalho, Vincent Corruble, Bohdana Ratitch
    Multi-Agent Patrolling with Reinforcement Learning. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1122-1129 [Conf]
  10. Vincent Corruble, Charles A. G. Madeira, Geber Ramalho
    Steps toward Building of a Good AI for Complex Wargame-Type Simulation Games. [Citation Graph (0, 0)][DBLP]
    GAME-ON, 2002, pp:- [Conf]
  11. Geber Ramalho, Flávia A. Barros, Sérgio Cavalcante, Ana Cavalcanti, Manoel Lima, Silvio Romero de Lemos Meira, Hermano Moura, Alexandre Vasconcelos
    Cyber Rally: An experience of democratic use of the internet. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:402-406 [Conf]
  12. Sandra de Albuquerque Siebra, Geber Ramalho
    Athena: An User-Centered Adaptive Interface. [Citation Graph (0, 0)][DBLP]
    HCI (1), 1999, pp:346-350 [Conf]
  13. Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble
    Challenge-Sensitive Action Selection: an Application to Game Balancing. [Citation Graph (0, 0)][DBLP]
    IAT, 2005, pp:194-200 [Conf]
  14. Charles A. G. Madeira, Vincent Corruble, Geber Ramalho
    Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations. [Citation Graph (0, 0)][DBLP]
    IAT, 2005, pp:512-515 [Conf]
  15. Adjamir M. Galvão, Flávia A. Barros, André M. M. Neves, Geber Ramalho
    Adding Personality to Chatterbots Using the Persona-AIML Architecture. [Citation Graph (0, 0)][DBLP]
    IBERAMIA, 2004, pp:963-973 [Conf]
  16. Talita Menezes, Patrícia Tedesco, Geber Ramalho
    Negotiator Agents for the Patrolling Task. [Citation Graph (0, 0)][DBLP]
    IBERAMIA-SBIA, 2006, pp:48-57 [Conf]
  17. Vander Alves, Ivan Cardim, Heitor Vital, Pedro H. M. Sampaio, Alexandre L. G. Damasceno, Paulo Borba, Geber Ramalho
    Comparative Analysis of Porting Strategies in J2ME Games. [Citation Graph (0, 0)][DBLP]
    ICSM, 2005, pp:123-132 [Conf]
  18. Ricardo Scholz, Vítor Dantas, Geber Ramalho
    Automating Functional Harmonic Analysis: The Funchal System. [Citation Graph (0, 0)][DBLP]
    ISM, 2005, pp:759-764 [Conf]
  19. Jean-Daniel Zucker, Vincent Corruble, J. Thomas, Geber Ramalho
    DICE: A Discovery Environment Integrating Inductive Bias. [Citation Graph (0, 0)][DBLP]
    KDD Workshop, 1994, pp:275-286 [Conf]
  20. Aydano Machado, Geber Ramalho, Jean-Daniel Zucker, Alexis Drogoul
    Multi-agent Patrolling: An Empirical Analysis of Alternative Architectures. [Citation Graph (0, 0)][DBLP]
    MABS, 2002, pp:155-170 [Conf]
  21. Fernando Trinta, Carlos Ferraz, Geber Ramalho
    Middleware services for pervasive multiplatform networked games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:39- [Conf]
  22. Carlos Santos da Figueira Filho, Geber Ramalho
    JEOPS - The Java Embedded Object Production System. [Citation Graph (0, 0)][DBLP]
    IBERAMIA-SBIA, 2000, pp:53-62 [Conf]
  23. Alessandro Almeida, Geber Ramalho, Hugo Santana, Patricia Azevedo Tedesco, Talita Menezes, Vincent Corruble, Yann Chevaleyre
    Recent Advances on Multi-agent Patrolling. [Citation Graph (0, 0)][DBLP]
    SBIA, 2004, pp:474-483 [Conf]
  24. Byron L. D. Bezerra, Francisco de A. T. de Carvalho, Geber Ramalho, Jean-Daniel Zucker
    Speeding up Recommender Systems with Meta-prototypes. [Citation Graph (0, 0)][DBLP]
    SBIA, 2002, pp:227-236 [Conf]
  25. Orlando Pinho Jr., Geber Ramalho, Gustavo de Paula, Patricia Azevedo Tedesco
    Sequential Bilateral Negotiation. [Citation Graph (0, 0)][DBLP]
    SBIA, 2004, pp:526-535 [Conf]
  26. Sérgio R. de M. Queiroz, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble
    Making Recommendations for Groups Using Collaborative Filtering and Fuzzy Majority. [Citation Graph (0, 0)][DBLP]
    SBIA, 2002, pp:248-258 [Conf]
  27. Ivan R. Teixeira, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble
    ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems. [Citation Graph (0, 0)][DBLP]
    SBIA, 2002, pp:237-247 [Conf]
  28. Vander Alves, Pedro Matos Jr., Leonardo Cole, Paulo Borba, Geber Ramalho
    Extracting and Evolving Mobile Games Product Lines. [Citation Graph (0, 0)][DBLP]
    SPLC, 2005, pp:70-81 [Conf]
  29. Fernando Trinta, Carlos Ferraz, Geber Ramalho
    Scenarios and middleware services for pervasive multiplatform networked games. [Citation Graph (0, 0)][DBLP]
    WebMedia, 2006, pp:243-252 [Conf]
  30. Charles A. G. Madeira, Vincent Corruble, Geber Ramalho
    Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:121-123 [Conf]
  31. Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes, Vincent Corruble
    Dynamic Game Balancing: An Evaluation of User Satisfaction. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:3-8 [Conf]
  32. André Luiz Battaiola, Rodrigo G. Domingues, Bruno Feijó, Dilza Szwarcman, Esteban Walter Gonzalez Clua, Lauro E. Kosovitz, Marcelo Dreux, Carlos A. Pessoa, Geber Ramalho
    Desenvolvimento de Jogos em Computadores e Celulares. [Citation Graph (0, 0)][DBLP]
    RITA, 2001, v:8, n:2, pp:7-46 [Journal]

  33. COCHONUT: Recognizing Complex Chords from MIDI Guitar Sequences. [Citation Graph (, )][DBLP]


  34. On Rhythmic Pattern Extraction in Bossa Nova Music. [Citation Graph (, )][DBLP]


  35. Evaluating a middleware for crossmedia games. [Citation Graph (, )][DBLP]


  36. Scenarios and Middleware Services for Pervasive Multiplatform Networked Games. [Citation Graph (, )][DBLP]


  37. Challenges in Requirements Engineering for Mobile Games Development: The Meantime Case Study. [Citation Graph (, )][DBLP]


  38. SimPatrol - Towards the Establishment of Multi-Agent Patrolling as a Benchmark for Multi-Agent Systems. [Citation Graph (, )][DBLP]


  39. Evaluating a middleware for crossmedia games. [Citation Graph (, )][DBLP]


Search in 0.003secs, Finished in 0.301secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002