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Oliver Wellnitz: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Oliver Wellnitz, Frank Strauß
    Bringing AgentX Subagents to the Operating System Kernel Space. [Citation Graph (0, 0)][DBLP]
    DSOM, 2003, pp:234-245 [Conf]
  2. Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf
    Networked Mobile Gaming for 3G-Networks. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:457-467 [Conf]
  3. Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf
    A mobile gaming platform for the IMS. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2004, pp:77-84 [Conf]
  4. Matthias Dick, Oliver Wellnitz, Lars C. Wolf
    Analysis of factors affecting players' performance and perception in multiplayer games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2005, pp:1-7 [Conf]
  5. Sebastian Matas Riera, Oliver Wellnitz, Lars C. Wolf
    A zone-based gaming architecture for ad-hoc networks. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:72-76 [Conf]
  6. K. Farkas, Oliver Wellnitz, Matthias Dick, X. Gu, Marcel Busse, Wolfgang Effelsberg, Yacine Rebahi, Dorgham Sisalem, Dan Grigoras, K. Stefanidis, Dimitrios N. Serpanos
    Real-time service provisioning for mobile and wireless networks. [Citation Graph (0, 0)][DBLP]
    Computer Communications, 2006, v:29, n:5, pp:540-550 [Journal]

  7. QoS Extensions to Mobile Ad Hoc Routing Supporting Real-Time Applications. [Citation Graph (, )][DBLP]

  8. Assigning game server roles in mobile ad-hoc networks. [Citation Graph (, )][DBLP]

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