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Damien Marshall: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Damien Marshall, Declan Delaney, Séamus McLoone, Tomás Ward
    Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application. [Citation Graph (0, 0)][DBLP]
    DS-RT, 2004, pp:210-213 [Conf]
  2. David Roberts, Damien Marshall, Rob Aspin, Séamus McLoone, Declan Delaney, Tomás Ward
    Exploring the Use of Local Consistency Measures as Thresholds for Dead Reckoning Update Packet Generation. [Citation Graph (0, 0)][DBLP]
    DS-RT, 2005, pp:195-202 [Conf]
  3. Damien Marshall, Séamus McLoone, Declan Delaney, Tomás Ward
    Statistical Determination of Hybrid Threshold Parameters for Entity State Update Mechanisms in Distributed Interactive Applications. [Citation Graph (0, 0)][DBLP]
    DS-RT, 2006, pp:85-94 [Conf]
  4. Damien Marshall, Séamus McLoone, David Roberts, Declan Delaney, Tomás Ward
    Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics. [Citation Graph (0, 0)][DBLP]
    DS-RT, 2006, pp:77-84 [Conf]

  5. From chasing dots to reading minds: the past, present, and future of video game interaction. [Citation Graph (, )][DBLP]


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