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Paul M. Sharkey :
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Paul M. Sharkey Distributed Stiffness. [Citation Graph (0, 0)][DBLP ] DS-RT, 2003, pp:168-169 [Conf ] Antonios K. Bouloubasis , Gerard T. McKee , Paul M. Sharkey , Peter Tolson MTR: The multi-tasking rover - a new concept in rover design. [Citation Graph (0, 0)][DBLP ] ICINCO-RA, 2006, pp:176-181 [Conf ] Matthew D. Ryan , Paul M. Sharkey Distortion in Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP ] Virtual Worlds, 1998, pp:42-48 [Conf ] David J. Roberts , Paul M. Sharkey Maximising Concurrency and Scalability in a Consistent, Causal, Distributed Virtual Reality System Whilst Minimising the Effect of Network Delays. [Citation Graph (0, 0)][DBLP ] WETICE, 1997, pp:161-166 [Conf ] Xia Hong , Sheng Chen , Paul M. Sharkey Automatic Kernel Regression Modelling Using Combined Leave-One-Out Test Score and Regularised Orthogonal Least Squares. [Citation Graph (0, 0)][DBLP ] Int. J. Neural Syst., 2004, v:14, n:1, pp:27-37 [Journal ] Tim Howe , Paul M. Sharkey Identifying Likely Successful Users of Virtual Reality Systems. [Citation Graph (0, 0)][DBLP ] Presence, 1998, v:7, n:3, pp:308-316 [Journal ] Sheng Chen , Xia Hong , Chris J. Harris , Paul M. Sharkey Sparse modeling using orthogonal forward regression with PRESS statistic and regularization. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Systems, Man, and Cybernetics, Part B, 2004, v:34, n:2, pp:898-911 [Journal ] Xia Hong , Chris J. Harris , Sheng Chen , Paul M. Sharkey Robust nonlinear model identification methods using forward regression. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Systems, Man, and Cybernetics, Part A, 2003, v:33, n:4, pp:514-523 [Journal ] Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. [Citation Graph (, )][DBLP ] A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments. [Citation Graph (, )][DBLP ] Communicating Eye Gaze across a Distance without Rooting Participants to the Spot. [Citation Graph (, )][DBLP ] Eye gaze in virtual environments: evaluating the need and initial work on implementation. [Citation Graph (, )][DBLP ] Search in 0.003secs, Finished in 0.004secs