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Luís Paulo Reis: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Luís Paulo Reis, Nuno Lau, Eugenio Oliveira
    Situation Based Strategic Positioning for Coordinating a Team of Homogeneous Agents. [Citation Graph (0, 0)][DBLP]
    Balancing Reactivity and Social Deliberation in Multi-Agent Systems, 2000, pp:175-197 [Conf]
  2. João Balsa, Luís Moniz, Luís Paulo Reis
    Introduction. [Citation Graph (0, 0)][DBLP]
    EPIA, 2005, pp:487-487 [Conf]
  3. Francisco Reinaldo, João Certo, Nuno Cordeiro, Luís Paulo Reis, Rui Camacho, Nuno Lau
    Applying Biological Paradigms to Emerge Behaviour in RoboCup Rescue Team. [Citation Graph (0, 0)][DBLP]
    EPIA, 2005, pp:422-434 [Conf]
  4. Luís Paulo Reis, Nuno Lau, Carlos Carreto, Eduardo Silva
    Introduction. [Citation Graph (0, 0)][DBLP]
    EPIA, 2005, pp:397-397 [Conf]
  5. Luís Paulo Reis, Eugenio Oliveira
    A Language for Specifying Complete Timetabling Problems. [Citation Graph (0, 0)][DBLP]
    PATAT, 2000, pp:322-341 [Conf]
  6. Nuno Lau, Luís Paulo Reis
    FC Portugal 2001 Team Description: Flexible Teamwork and Configurable Strategy. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2001, pp:515-518 [Conf]
  7. Luís Paulo Reis, Nuno Lau
    FC Portugal Team Description: RoboCup 2000 Simulation League Champion. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2000, pp:29-40 [Conf]
  8. Luís Paulo Reis, Nuno Lau
    COACH UNILANG - A Standard Language for Coaching a (Robo)Soccer Team. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2001, pp:183-192 [Conf]
  9. José Manuel Torres, David Hutchison, Luís Paulo Reis
    Semantic Image Retrieval Using Region-Based Relevance Feedback. [Citation Graph (0, 0)][DBLP]
    Adaptive Multimedia Retrieval, 2006, pp:192-206 [Conf]
  10. Nuno Lau, Luís Paulo Reis, João Certo
    Understanding Dynamic Agent's Reasoning. [Citation Graph (0, 0)][DBLP]
    EPIA Workshops, 2007, pp:542-551 [Conf]
  11. Filipe Cruz, António Pereira, Pedro Valente, Pedro Duarte, Luís Paulo Reis
    Intelligent Farmer Agent for Multi-agent Ecological Simulations Optimization. [Citation Graph (0, 0)][DBLP]
    EPIA Workshops, 2007, pp:593-604 [Conf]
  12. João Certo, Nuno Lau, Luís Paulo Reis
    A Generic Strategic Layer For Collaborative Networks. [Citation Graph (0, 0)][DBLP]
    Virtual Enterprises and Collaborative Networks, 2007, pp:273-282 [Conf]

  13. Opponent Modelling in Texas Hold'em Poker as the Key for Success. [Citation Graph (, )][DBLP]


  14. EcoSimNet: A Multi-Agent System for Ecological Simulation and Optimization. [Citation Graph (, )][DBLP]


  15. Analysis and Forecast of Team Formation in the Simulated Robotic Soccer Domain. [Citation Graph (, )][DBLP]


  16. A Cooperative CiberMouse@RTSS08 Team. [Citation Graph (, )][DBLP]


  17. Recovering from Airline Operational Problems with a Multi-Agent System: A Case Study. [Citation Graph (, )][DBLP]


  18. Clustering Agent Optimization Results in Dynamic Scenarios. [Citation Graph (, )][DBLP]


  19. Implementation of Emotional Behaviours in Multi-agent System Using Fuzzy Logic and Temperamental Decision Mechanism. [Citation Graph (, )][DBLP]


  20. A New Approach to Emotion Assessment Based on Biometric Data. [Citation Graph (, )][DBLP]


  21. Evaluation of a Communication Platform for Safety Critical Robotics. [Citation Graph (, )][DBLP]


  22. Platform to Drive an Intelligent Wheelchair Using Facial Expressions. [Citation Graph (, )][DBLP]


  23. Using a Datawarehouse to Extract Knowledge from Robocup Teams. [Citation Graph (, )][DBLP]


  24. Multichannel Emotion Assessment Framework - Gender and High-Frequency Electroencephalography as Key-Factors. [Citation Graph (, )][DBLP]


  25. Flight Simulation Environments Applied to Agent-Based Autonomous UAVS. [Citation Graph (, )][DBLP]


  26. Dynamic Multimedia Environment based on Realtime user Emotion Assessment - Biometric User Data towards Affective Immersive Environments. [Citation Graph (, )][DBLP]


  27. Automatic Parameterization for Expeditious Modelling of Virtual Urban Environments - A New Hybrid Metaheuristic. [Citation Graph (, )][DBLP]


  28. IntellWheels - A Development Platform for Intelligent Wheelchairs for Disabled People. [Citation Graph (, )][DBLP]


  29. Multi-level Control of an Intelligent Wheelchair in a Hospital Environment using a Cyber-Mouse Simulation System. [Citation Graph (, )][DBLP]


  30. Multichannel Emotion Assessment Framework - Positive and Negative Emotional Dichotomy. [Citation Graph (, )][DBLP]


  31. Real-time Biometric Emotion Assessment in an Immersive Environment. [Citation Graph (, )][DBLP]


  32. Automatic Generation of Biped Walk Behavior Using Genetic Algorithms. [Citation Graph (, )][DBLP]


  33. Development of a Realistic Simulator for Robotic Intelligent Wheelchairs in a Hospital Environment. [Citation Graph (, )][DBLP]


  34. IntellWheels MMI: A Flexible Interface for an Intelligent Wheelchair. [Citation Graph (, )][DBLP]


  35. An Experimental Approach to Online Opponent Modeling in Texas Hold'em Poker. [Citation Graph (, )][DBLP]


  36. Jumping Jack - A Parallel Algorithm for Non-Monotonic Stream Compaction. [Citation Graph (, )][DBLP]


  37. iiBoard - Development of a Low-Cost Interactive Whiteboard using the Wiimote Controller. [Citation Graph (, )][DBLP]


  38. New Algorithms for GPU Stream Compaction - A Comparative Study. [Citation Graph (, )][DBLP]


  39. Automatic Emotion Induction and Assessment Framework - Enhancing user Interfaces by Interperting users Multimodal Biosignals. [Citation Graph (, )][DBLP]


  40. Dynamic Multimedia Content Delivery based on Real-time user Emotions - Multichannel Online Biosignals Towards Adaptative GUI and Content Delivery. [Citation Graph (, )][DBLP]


  41. Setplays: achieving coordination by the appropriate use of arbitrary pre-defined flexible plans and inter-robot communication. [Citation Graph (, )][DBLP]


  42. A generic multi-robot coordination strategic layer. [Citation Graph (, )][DBLP]


  43. A Common Framework for Co-operative Robotics: An Open, Fault Tolerant Architecture for Multi-league RoboCup Teams. [Citation Graph (, )][DBLP]


  44. Emotion-based Multimedia Retrieval and Delivery through Online User Biosignals - Multichannel Online Biosignals Towards Adaptative GUI and Content Delivery. [Citation Graph (, )][DBLP]


  45. Human-Machine Interface to Control a Robot with the Nintendo Wii Remote. [Citation Graph (, )][DBLP]


  46. Emotion Assessment Tool for Human-Machine Interfaces - Using EEG Data and Multimedia Stimuli Towards Emotion Classification. [Citation Graph (, )][DBLP]


  47. Agent-Based Aircraft Control Strategies in a Simulated Environment. [Citation Graph (, )][DBLP]


  48. A Cooperative Communications Platform for Safety Critical Robotics: An Experimental Evaluation. [Citation Graph (, )][DBLP]


  49. Agent-based Ecological Model Calibration - on the Edge of a New Approach [Citation Graph (, )][DBLP]


  50. A Computational Study on Emotions and Temperament in Multi-Agent Systems [Citation Graph (, )][DBLP]


  51. Relevance Feedback in Conceptual Image Retrieval: A User Evaluation [Citation Graph (, )][DBLP]


  52. Visualization Optimization : Application to the RoboCup Rescue Domain [Citation Graph (, )][DBLP]


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