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Hannes Högni Vilhjálmsson: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. André Valente, W. Lewis Johnson, Hannes Högni Vilhjálmsson
    The Tactical Language and Culture Training System: A Demonstration. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  2. Hannes Högni Vilhjálmsson, Justine Cassell
    BodyChat: Autonomous Commumicative Behaviors in Avators. [Citation Graph (0, 0)][DBLP]
    Agents, 1998, pp:269-276 [Conf]
  3. Justine Cassell, Timothy W. Bickmore, Mark Billinghurst, Lee Campbell, K. Chang, Hannes Högni Vilhjálmsson, Hao Yan
    Embodiment in Conversational Interfaces: Rea. [Citation Graph (0, 0)][DBLP]
    CHI, 1999, pp:520-527 [Conf]
  4. Hannes Högni Vilhjálmsson
    Augmenting Online Conversation through Automated Discourse Tagging. [Citation Graph (0, 0)][DBLP]
    HICSS, 2005, pp:- [Conf]
  5. W. Lewis Johnson, Carole R. Beal, Anna Fowles-Winkler, Ursula Lauper, Stacy Marsella, Shrikanth Narayanan, Dimitra Papachristou, Hannes Högni Vilhjálmsson
    Tactical Language Training System: An Interim Report. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2004, pp:336-345 [Conf]
  6. Justine Cassell, Timothy W. Bickmore, Hannes Högni Vilhjálmsson, Hao Yan
    More than just a pretty face: affordances of embodiment. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2000, pp:52-59 [Conf]
  7. Stefan Kopp, Brigitte Krenn, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Hannes Pirker, Kristinn R. Thórisson, Hannes Högni Vilhjálmsson
    Towards a Common Framework for Multimodal Generation: The Behavior Markup Language. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:205-217 [Conf]
  8. Hannes Högni Vilhjálmsson
    Animating Conversation in Online Games. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:139-150 [Conf]
  9. Justine Cassell, Hannes Högni Vilhjálmsson, Timothy W. Bickmore
    BEAT: the Behavior Expression Animation Toolkit. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:477-486 [Conf]
  10. Justine Cassell, Hannes Högni Vilhjálmsson
    Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous. [Citation Graph (0, 0)][DBLP]
    Autonomous Agents and Multi-Agent Systems, 1999, v:2, n:1, pp:45-64 [Journal]
  11. Diego Mollá Aliod, Eduardo Alonso, Srinivas Bangalore, Joseph E. Beck, Bir Bhanu, Jim Blythe, Mark S. Boddy, Amedeo Cesta, Marko Grobelnik, Dilek Z. Hakkani-Tür, Sanda M. Harabagiu, Alain Léger, Deborah L. McGuinness, Stacy Marsella, Natasa Milic-Frayling, Dunja Mladenic, Daniel Oblinger, Paul E. Rybski, Pavel Shvaiko, Stephen Smith, Biplav Srivastava, Sheila Tejada, Hannes Högni Vilhjálmsson, Kristinn R. Thórisson, Gökhan Tür, Holger Wache
    The Workshops at the Twentieth National Conference on Artificial Intelligence. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2005, v:26, n:4, pp:102-108 [Journal]
  12. Kristinn R. Thórisson, Hannes Högni Vilhjálmsson, Catherine Pelachaud, Stefan Kopp, Norman I. Badler, W. Lewis Johnson, Stacy Marsella, Brigitte Krenn
    Representations for Multimodal Generation: A Workshop Report. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2006, v:27, n:1, pp:108-0 [Journal]
  13. Justine Cassell, Timothy W. Bickmore, Lee Campbell, Hannes Högni Vilhjálmsson, Hao Yan
    More than just a pretty face: conversational protocols and the affordances of embodiment. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 2001, v:14, n:1-2, pp:55-64 [Journal]
  14. Hannes Högni Vilhjálmsson, Chirag Merchant, Prasan Samtani
    Social Puppets: Towards Modular Social Animation for Agents and Avatars. [Citation Graph (0, 0)][DBLP]
    HCI (15), 2007, pp:192-201 [Conf]
  15. Hannes Högni Vilhjálmsson, Nathan Cantelmo, Justine Cassell, Nicolas Ech Chafai, Michael Kipp, Stefan Kopp, Maurizio Mancini, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Zsófia Ruttkay, Kristinn R. Thórisson, Herwin van Welbergen, Rick J. van der Werf
    The Behavior Markup Language: Recent Developments and Challenges. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:99-111 [Conf]

  16. Serious Games for Language Learning: How Much Game, How Much AI? [Citation Graph (, )][DBLP]


  17. Enhancing ITS instruction with integrated assessments of learner mood, motivation and gender. [Citation Graph (, )][DBLP]


  18. Representing Communicative Function and Behavior in Multimodal Communication. [Citation Graph (, )][DBLP]


  19. The Next Step towards a Function Markup Language. [Citation Graph (, )][DBLP]


  20. Social Perception and Steering for Online Avatars. [Citation Graph (, )][DBLP]


  21. Animating Idle Gaze in Public Places. [Citation Graph (, )][DBLP]


  22. Spontaneous Avatar Behavior for Human Territoriality. [Citation Graph (, )][DBLP]


  23. Avatars in Conversation: The Importance of Simulating Territorial Behavior. [Citation Graph (, )][DBLP]


  24. Spontaneous Avatar Behavior for Human Territoriality. [Citation Graph (, )][DBLP]


  25. From the Editors of the Special Issue. [Citation Graph (, )][DBLP]


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