Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment. [Citation Graph (, )][DBLP]
Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company. [Citation Graph (, )][DBLP]
E-Learning: The Strategies of Learning Culture and Arts. [Citation Graph (, )][DBLP]
Exploring Children's Perceptions of the Robots. [Citation Graph (, )][DBLP]
Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. [Citation Graph (, )][DBLP]
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. [Citation Graph (, )][DBLP]
Collaborative Creation Of Authentic Examples With Location For U-Learning. [Citation Graph (, )][DBLP]
Individual Differences in Learning with Simulation Tool: A Pilot Study. [Citation Graph (, )][DBLP]
Automarking: Automatic Assessment of Open Questions. [Citation Graph (, )][DBLP]
Recommend Touring Routes to Travelers According to Their Sequential Wandering Behaviours. [Citation Graph (, )][DBLP]
An Infrastructure for Developing Pervasive Learning Environments. [Citation Graph (, )][DBLP]
Identifying Personalized Context-Aware Knowledge Structure for Individual User in Ubiquitous Learning Environment. [Citation Graph (, )][DBLP]
Human-Robot Interaction Research Issues of Educational Robots. [Citation Graph (, )][DBLP]
Location-Based Adaptive Mobile Learning Research Framework and Topics. [Citation Graph (, )][DBLP]
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