The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Maiga Chang: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Jyh-Cheng Chang, Shao-Chun Li, Maiga Chang, Jia-Sheng Heh
    Monitoring the Experiment Process and Diagnosing the Experiment Mistakes Made by Students with Petri Net Modeling. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:108-115 [Conf]
  2. Ko-Kang Chu, Maiga Chang, Yen-Teh Hsia
    Stimulating Students to Learn with Accuracy Counter Based on Competitive Learning. [Citation Graph (0, 0)][DBLP]
    ICALT, 2004, pp:- [Conf]
  3. Alex Chang, Maiga Chang, Athena Hsieh
    A Treasure Hunting Learning Model for Students Studying History and Culture in the Field with Cellphone. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:106-109 [Conf]
  4. Ming-Wei Chen, Rita Kuo, Maiga Chang, Kun-Yuan Yang
    Internet Virtual Community - An Implementation of the Instructional Model of the PBIALS Based on the PBL Theory. [Citation Graph (0, 0)][DBLP]
    ICALT, 2003, pp:441- [Conf]
  5. Chien-Chih Huang, Rita Kuo, Maiga Chang, Jia-Sheng Heh
    Foundation Analysis of Emotion Model for Designing Learning Companion Agent. [Citation Graph (0, 0)][DBLP]
    ICALT, 2004, pp:- [Conf]
  6. Rita Kuo, Maiga Chang, Jia-Sheng Heh
    Applying Interactive Mechanism to Virtual Experiment Environment on WWW with Experiment Action Language. [Citation Graph (0, 0)][DBLP]
    ICALT, 2001, pp:289-290 [Conf]
  7. Rita Kuo, Wei-Peng Lien, Maiga Chang, Jia-Sheng Heh
    Difficulty Analysis for Learners in Problem Solving Process Based on the Knowledge Map. [Citation Graph (0, 0)][DBLP]
    ICALT, 2003, pp:386-387 [Conf]
  8. Tzu-Husan Wu, Rita Kuo, Maiga Chang, Jia-Sheng Heh
    Developing a Learning Notification Express Delivery Service for Students Based on Petri-Net. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:425-426 [Conf]
  9. Zheng-Hong Wu, Yu-jun Liu, Maiga Chang, Alex Chang, Ming Li
    Developing Personalized Knowledge Navigation Service for Students Self-Learning based on Interpretive Structural Modeling. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:427-428 [Conf]
  10. Chang-Kai Hsu, Jyh-Cheng Chang, Maiga Chang, Jihn-Chang J. Jehng, Jia-Sheng Heh
    An Approach for Automatic Learning and Inference by Knowledge Map. [Citation Graph (0, 0)][DBLP]
    ICCE, 2002, pp:957-958 [Conf]
  11. Jen-Cheng Chen, Jia-Sheng Heh, Maiga Chang
    Designing a Decompositional Rule Extraction Algorithm for Neural Networks. [Citation Graph (0, 0)][DBLP]
    ISNN (1), 2006, pp:1305-1311 [Conf]
  12. Ko-Kang Chu, Maiga Chang, Yen-Teh Hsia
    A hybrid training mechanism for applying neural networks to Web-based applications. [Citation Graph (0, 0)][DBLP]
    SMC (4), 2004, pp:3543-3547 [Conf]
  13. Jyh-Cheng Chang, Maiga Chang, Jia-Sheng Heh
    Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS. [Citation Graph (0, 0)][DBLP]
    WebNet, 2000, pp:669-670 [Conf]
  14. Po-Cheng Lin, Maiga Chang, Han-Cheng Hsiang, Jia-Sheng Heh
    Designing a Flow Control Mechanism for Managing Web Resources. [Citation Graph (0, 0)][DBLP]
    WebNet, 2000, pp:360-365 [Conf]
  15. Rita Kuo, Wei-Peng Lien, Maiga Chang, Jia-Sheng Heh
    Analyzing Problem's Difficulty based on Neural Networks and Knowledge Map. [Citation Graph (0, 0)][DBLP]
    Educational Technology & Society, 2004, v:7, n:2, pp:42-50 [Journal]
  16. Rita Kuo, Min-Chang Wu, Alex Chang, Maiga Chang, Jia-Sheng Heh
    Delivering Context-aware Learning Guidance in the Mobile Learning Environment based on Information Theory. [Citation Graph (0, 0)][DBLP]
    ICALT, 2007, pp:362-366 [Conf]

  17. Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment. [Citation Graph (, )][DBLP]


  18. Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company. [Citation Graph (, )][DBLP]


  19. E-Learning: The Strategies of Learning Culture and Arts. [Citation Graph (, )][DBLP]


  20. Exploring Children's Perceptions of the Robots. [Citation Graph (, )][DBLP]


  21. Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. [Citation Graph (, )][DBLP]


  22. Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. [Citation Graph (, )][DBLP]


  23. Collaborative Creation Of Authentic Examples With Location For U-Learning. [Citation Graph (, )][DBLP]


  24. Individual Differences in Learning with Simulation Tool: A Pilot Study. [Citation Graph (, )][DBLP]


  25. Automarking: Automatic Assessment of Open Questions. [Citation Graph (, )][DBLP]


  26. Recommend Touring Routes to Travelers According to Their Sequential Wandering Behaviours. [Citation Graph (, )][DBLP]


  27. An Infrastructure for Developing Pervasive Learning Environments. [Citation Graph (, )][DBLP]


  28. Identifying Personalized Context-Aware Knowledge Structure for Individual User in Ubiquitous Learning Environment. [Citation Graph (, )][DBLP]


  29. Human-Robot Interaction Research Issues of Educational Robots. [Citation Graph (, )][DBLP]


  30. Location-Based Adaptive Mobile Learning Research Framework and Topics. [Citation Graph (, )][DBLP]


Search in 0.002secs, Finished in 0.304secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002