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Gerard Jounghyun Kim:
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Publications of Author
- Jinseok Seo, Namgyu Kim, Gerard Jounghyun Kim
Designing Interactions for Augmented Reality Based Educational Contents. [Citation Graph (0, 0)][DBLP] Edutainment, 2006, pp:1188-1197 [Conf]
- Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
Manipulation of Field of View for Hand-Held Virtual Reality. [Citation Graph (0, 0)][DBLP] ICAT, 2006, pp:1204-1211 [Conf]
- Changseok Cho, Huichul Yang, Gerard Jounghyun Kim, Sung Ho Han
Body-Based Interfaces. [Citation Graph (0, 0)][DBLP] ICMI, 2002, pp:466-472 [Conf]
- Gerard Jounghyun Kim, George A. Bekey
Constructing Design Plans for DFA Redesign. [Citation Graph (0, 0)][DBLP] ICRA (3), 1993, pp:312-318 [Conf]
- Sukhan Lee, Gerard Jounghyun Kim, George A. Bekey
Combining Assembly Planning with Redesign: An Approach for More Effective DFA. [Citation Graph (0, 0)][DBLP] ICRA (3), 1993, pp:319-325 [Conf]
- Gun A. Lee, Claudia Nelles, Mark Billinghurst, Gerard Jounghyun Kim
Immersive Authoring of Tangible Augmented Reality Applications. [Citation Graph (0, 0)][DBLP] ISMAR, 2004, pp:172-181 [Conf]
- Jane Hwang, Namgyu Kim, Gerard Jounghyun Kim
Immersing Tele-operators in Collaborative Augmented Reality. [Citation Graph (0, 0)][DBLP] ISVC (1), 2006, pp:692-701 [Conf]
- Dongsik Cho, Jihye Park, Gerard Jounghyun Kim, Sangwoo Hong, Sungho Han, Seungyong Lee
The Dichotomy of Presence Elements: The Where and What. [Citation Graph (0, 0)][DBLP] VR, 2003, pp:273-274 [Conf]
- Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, Inseok Lee, Sung H. Lim
Multimodal Menu Presentation and Selection in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP] VR, 2000, pp:281- [Conf]
- Sangyoon Lee, Tian Chen, Jongseo Kim, Sungho Han, Zhigeng Pan, Gerard Jounghyun Kim
Affective Property Evaluation of Virtual Product Designs. [Citation Graph (0, 0)][DBLP] VR, 2004, pp:207-216 [Conf]
- Sangyoon Lee, Tian Chen, Jongseo Kim, Gerard Jounghyun Kim, Sungho Han, Zhigeng Pan
Colorplate: Affective Property Evaluation of Virtual Product Designs. [Citation Graph (0, 0)][DBLP] VR, 2004, pp:292- [Conf]
- Ungyeon Yang, Gerard Jounghyun Kim
Increasing the Effective Egocentric Field of View with Proprioceptive and Tactile Feedback. [Citation Graph (0, 0)][DBLP] VR, 2004, pp:27-34 [Conf]
- Byungdae Jung, Jaein Hwang, Sangyoon Lee, Gerard Jounghyun Kim, Hyunbin Kim
Incorporating co-presence in distributed virtual music environment. [Citation Graph (0, 0)][DBLP] VRST, 2000, pp:206-211 [Conf]
- Gerard Jounghyun Kim, Kyo Chul Kang, Hyejung Kim, Jiyoung Lee
Software engineering of virtual worlds. [Citation Graph (0, 0)][DBLP] VRST, 1998, pp:131-138 [Conf]
- Sungkil Lee, Gerard Jounghyun Kim, Janghan Lee
Observing effects of attention on presence with fMRI. [Citation Graph (0, 0)][DBLP] VRST, 2004, pp:73-80 [Conf]
- Gun A. Lee, Gerard Jounghyun Kim, Chan-Mo Park
Modeling virtual object behavior within virtual environment. [Citation Graph (0, 0)][DBLP] VRST, 2002, pp:41-48 [Conf]
- Taeyong Moon, Gerard Jounghyun Kim
Design and evaluation of a wind display for virtual reality. [Citation Graph (0, 0)][DBLP] VRST, 2004, pp:122-128 [Conf]
- Jonghyun Ryu, Gerard Jounghyun Kim
Using a vibro-tactile display for enhanced collision perception and presence. [Citation Graph (0, 0)][DBLP] VRST, 2004, pp:89-96 [Conf]
- Jinseok Seo, Gerard Jounghyun Kim, Kyo Chul Kang
Levels of detail (LOD) engineering of VR objects. [Citation Graph (0, 0)][DBLP] VRST, 1999, pp:104-110 [Conf]
- Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
Hand-held virtual reality: a feasibility study. [Citation Graph (0, 0)][DBLP] VRST, 2006, pp:356-363 [Conf]
- Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Mark Billinghurst
Interaction techniques in large display environments using hand-held devices. [Citation Graph (0, 0)][DBLP] VRST, 2006, pp:100-103 [Conf]
- Gun A. Lee, Gerard Jounghyun Kim, Mark Billinghurst
Immersive authoring: What You eXperience Is What You Get (WYXIWYG). [Citation Graph (0, 0)][DBLP] Commun. ACM, 2005, v:48, n:7, pp:76-81 [Journal]
- Sreenivasa R. Gorti, Ashok Gupta, Gerard Jounghyun Kim, Ram D. Sriram, Albert Wong
An object-oriented representation for product and design processes. [Citation Graph (0, 0)][DBLP] Computer-Aided Design, 1998, v:30, n:7, pp:489-501 [Journal]
- Gerard Jounghyun Kim
Case-based design for assembly. [Citation Graph (0, 0)][DBLP] Computer-Aided Design, 1997, v:29, n:7, pp:497-506 [Journal]
- Ji Y. Lee, Kyo Chul Kang, Gerard Jounghyun Kim, Hye J. Kim
Adding Form to Real-Time System Specification and Simulation. [Citation Graph (0, 0)][DBLP] International Journal of Software Engineering and Knowledge Engineering, 1999, v:9, n:5, pp:643-662 [Journal]
- Sangyoon Lee, Gaurav S. Sukhatme, Gerard Jounghyun Kim, Chan-Mo Park
Haptic Teleoperation of a Mobile Robot: A User Study. [Citation Graph (0, 0)][DBLP] Presence, 2005, v:14, n:3, pp:345-365 [Journal]
- Albert A. Rizzo, Gerard Jounghyun Kim
A SWOT Analysis of the Field of Virtual Rehabilitation and Therapy. [Citation Graph (0, 0)][DBLP] Presence, 2005, v:14, n:2, pp:119-146 [Journal]
- Jinseok Seo, Gerard Jounghyun Kim
Design for Presence: A Structured Approach to Virtual Reality System Design. [Citation Graph (0, 0)][DBLP] Presence, 2002, v:11, n:4, pp:378-403 [Journal]
- Wooyoung Shim, Gerard Jounghyun Kim
Designing for Presence and Performance: The Case of the Virtual Fish Tank. [Citation Graph (0, 0)][DBLP] Presence, 2003, v:12, n:4, pp:374-386 [Journal]
- Ungyeon Yang, Gerard Jounghyun Kim
Implementation and Evaluation of "Just Follow Me": an Immersive, VR-Based, Motion-Training System. [Citation Graph (0, 0)][DBLP] Presence, 2002, v:11, n:3, pp:304-323 [Journal]
- Sangyoon Lee, Tian Chen, Jongseo Kim, Gerard Jounghyun Kim, Sung Ho Han, Zhigeng Pan
Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluation of Virtual Mobile Phone Designs. [Citation Graph (0, 0)][DBLP] Presence, 2007, v:16, n:1, pp:45-64 [Journal]
- Kyo Chul Kang, Kwan W. Lee, Ji Y. Lee, Gerard Jounghyun Kim
ASADAL/SIM: An Incremental Multi-Level Simulation and Analysis Tool for Real-Time Software Specifications. [Citation Graph (0, 0)][DBLP] Softw., Pract. Exper., 1998, v:28, n:4, pp:445-462 [Journal]
- Seongmin Baek, Seungyong Lee, Gerard Jounghyun Kim
Motion retargeting and evaluation for VR-based training of free motions. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2003, v:19, n:4, pp:222-242 [Journal]
- Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung Cheon, Sungkil Lee, Seungmoon Choi, Gerard Jounghyun Kim
Requirements, Implementation and Applications of Hand-held Virtual Reality. [Citation Graph (0, 0)][DBLP] IJVR, 2006, v:5, n:2, pp:59-66 [Journal]
- Gerard Jounghyun Kim, Jim X. Chen
Virtual reality in its revival. [Citation Graph (0, 0)][DBLP] IJVR, 2006, v:5, n:2, pp:- [Journal]
- Seokhee Jeon, HyeongSeop Shim, Gerard Jounghyun Kim
Viewpoint Usability for Desktop Augmented Reality. [Citation Graph (0, 0)][DBLP] IJVR, 2006, v:5, n:3, pp:33-39 [Journal]
- Yongjin Kim, Jaehoon Jung, Seokhee Jeon, Sangyoon Lee, Gerard Jounghyun Kim
Telepresence racing game. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2005, pp:394- [Conf]
- Yongjin Kim, Jaehoon Jung, Seokhee Jeon, Sangyoon Lee, Gerard Jounghyun Kim
Telepresence meets racing games. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2005, pp:381-382 [Conf]
- Jinseok Seo, Gerard Jounghyun Kim
Teaching Structured Development of Virtual Reality Systems Using P-VoT. [Citation Graph (0, 0)][DBLP] Edutainment, 2007, pp:69-80 [Conf]
- Seokhee Jeon, Gerard Jounghyun Kim, Mark Billinghurst
Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone. [Citation Graph (0, 0)][DBLP] HCI (2), 2007, pp:336-343 [Conf]
- Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim
Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. [Citation Graph (0, 0)][DBLP] HCI (14), 2007, pp:280-289 [Conf]
- Gabjong Han, Jane Hwang, Seungmoon Choi, Gerard Jounghyun Kim
AR Pottery: Experiencing Pottery Making in the Augmented Space. [Citation Graph (0, 0)][DBLP] HCI (14), 2007, pp:642-650 [Conf]
TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface. [Citation Graph (, )][DBLP]
Mosaicing a Wide Geometric Field of View for Effective Interaction in Augmented Reality. [Citation Graph (, )][DBLP]
Effects of sizes and shapes of props in tangible augmented reality. [Citation Graph (, )][DBLP]
Providing a Wide Field of View for Effective Interaction in Desktop Tangible Augmented Reality. [Citation Graph (, )][DBLP]
Real-time tracking of visually attended objects in interactive virtual environments. [Citation Graph (, )][DBLP]
Robots with projectors: an alternative to anthropomorphic HRI. [Citation Graph (, )][DBLP]
Humanoid robot vs. projector robot: exploring an indirect approach to human robot interaction. [Citation Graph (, )][DBLP]
Interaction for tabletop computing environment: an analysis and implementation. [Citation Graph (, )][DBLP]
Creating ubiquitous computing simulators using P-VoT. [Citation Graph (, )][DBLP]
Image Browsing in Mobile Device Using User Motion Tracking. [Citation Graph (, )][DBLP]
Space extension: the perceptual presence perspective. [Citation Graph (, )][DBLP]
Using keyboards with head mounted displays. [Citation Graph (, )][DBLP]
Occlusion based interaction methods for tangible augmented reality environments. [Citation Graph (, )][DBLP]
Explorative construction of virtual worlds: an interactive kernel approach. [Citation Graph (, )][DBLP]
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers. [Citation Graph (, )][DBLP]
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