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Steven Molnar: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Steven Molnar
    Combining Z-buffer Engines for Higher-Speed Rendering. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1988, pp:171-182 [Conf]
  2. Anselmo Lastra, Steven Molnar, Marc Olano, Yulan Wang
    Real-Time Programmable Shading. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:59-66 [Conf]
  3. Henry Fuchs, John Poulton, John G. Eyles, Trey Greer, Jack Goldfeather, David Ellsworth, Steven Molnar, Greg Turk, Brice Tebbs, Laura Israel
    Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1989, pp:79-88 [Conf]
  4. Steven Molnar, John G. Eyles, John Poulton
    PixelFlow: high-speed rendering using image composition. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1992, pp:231-240 [Conf]
  5. Steven Molnar
    The pixelflow texture and image subsystem. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:4, pp:491-502 [Journal]

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