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Li-Sheng Shen: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Li-Sheng Shen, F. A. J. Laarakker, Ed F. Deprettere
    Space Partitioning for Mapping Radiosity Computations onto a Pipelined Parallel Architecture (II). [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware (Machines), 1991, pp:175-190 [Conf]
  2. Cheng-Chin Chiang, Der-Lor Way, Jun-Wei Shieh, Li-Sheng Shen
    A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment. [Citation Graph (0, 0)][DBLP]
    VRST, 1998, pp:81-90 [Conf]
  3. Paul Schwartz, Lauren Bricker, Bruce Campbell, Thomas A. Furness, Kori Inkpen, Lydia Matheson, Nobutatsu Nakamura, Li-Sheng Shen, Susan Tanney, Shihming Yen
    Virtual playground: architectures for a shared virtual world. [Citation Graph (0, 0)][DBLP]
    VRST, 1998, pp:43-50 [Conf]
  4. Li-Sheng Shen, Ed F. Deprettere, Patrick Dewilde
    A parallel image-rendering algorithm and architecture based on ray tracing and radiosity shading. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1995, v:19, n:2, pp:281-296 [Journal]

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