The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Dirk Reiners: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Gerrit Voss, Johannes Behr, Dirk Reiners, Marcus Roth
    A multi-thread safe foundation for scene graphs and its extension to clusters. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:33-37 [Conf]
  2. Gerrit Voss, Dirk Reiners
    Towards a flexible back-end for scenegraph-based rendering systems. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2006, pp:303-309 [Conf]
  3. Johannes Behr, Torsten Fröhlich, Christian Knöpfle, Wolfram Kresse, Bernd Lutz, Dirk Reiners, Frank Schöffel
    The Digital Cathedral of Siena - Innovative Concepts for Interactive and Immersive Presentation of Cultural Heritage Sites. [Citation Graph (0, 0)][DBLP]
    ICHIM (1), 2001, pp:57-71 [Conf]
  4. Gudrun Klinker, Didier Stricker, Dirk Reiners
    The Use of Reality Models in Augmented Reality Applications. [Citation Graph (0, 0)][DBLP]
    SMILE, 1998, pp:275-289 [Conf]
  5. Adam Oline, Dirk Reiners
    Exploring Three-dimensional Visualization for Intrusion Detection. [Citation Graph (0, 0)][DBLP]
    VizSEC, 2005, pp:14- [Conf]
  6. Gudrun Klinker, Didier Stricker, Dirk Reiners
    Optically based direct manipulation for augmented reality. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:6, pp:827-830 [Journal]
  7. Dirk Reiners
    Special Issue on the OpenSG Symposium and OpenSG Plus. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:1, pp:59-61 [Journal]
  8. Marcus Roth, Gerrit Voss, Dirk Reiners
    Multi-threading and clustering for scene graph systems. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:1, pp:63-66 [Journal]
  9. Dirk Reiners
    Herausforderungen an moderne Szenengraphsysteme am Beispiel OpenSG. [Citation Graph (0, 0)][DBLP]
    Informatik Spektrum, 2004, v:27, n:6, pp:531-541 [Journal]
  10. Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk Reiners, Carolina Cruz-Neira
    A Distributed Framework for Scalable Large-Scale Crowd Simulation. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:111-121 [Conf]

  11. Ray Traced Virtual Reality. [Citation Graph (, )][DBLP]


  12. JanusVF: Adaptive Fiducial Selection. [Citation Graph (, )][DBLP]


  13. Reaction Centric Layout for Metabolic Networks. [Citation Graph (, )][DBLP]


  14. Visualization of Gene Regulatory Networks. [Citation Graph (, )][DBLP]


  15. SEARIS: software engineering and architectures for realtime interactive systems. [Citation Graph (, )][DBLP]


  16. Advanced Multi-Frame Rate Rendering Techniques. [Citation Graph (, )][DBLP]


  17. Multi-Frame Rate Rendering and Display. [Citation Graph (, )][DBLP]


  18. JanusVF: Accurate Navigation Using SCAAT and Virtual Fiducials. [Citation Graph (, )][DBLP]


  19. Virtual Welder Trainer. [Citation Graph (, )][DBLP]


  20. Parallel Graphics and Visualization. [Citation Graph (, )][DBLP]


  21. Climbing Longs Peak: The Steep Road to the Future of OpenGL. [Citation Graph (, )][DBLP]


  22. Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting. [Citation Graph (, )][DBLP]


Search in 0.001secs, Finished in 0.002secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002