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Andreas Dietrich: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ingo Wald, Carsten Benthin, Andreas Dietrich, Philipp Slusallek
    Interactive Ray Tracing on Commodity PC Clusters. [Citation Graph (0, 0)][DBLP]
    Euro-Par, 2003, pp:499-508 [Conf]
  2. Ingo Wald, Andreas Dietrich, Philipp Slusallek
    An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:81-92 [Conf]
  3. Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek
    VRML Scene Graphs on an Interactive Ray Tracing Engine. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:109-116 [Conf]
  4. Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek
    Colorplate: VRML Scene Graphs on an Interactive Ray Tracing Engine. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:282- [Conf]

  5. Spatial splits in bounding volume hierarchies. [Citation Graph (, )][DBLP]


  6. Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data. [Citation Graph (, )][DBLP]


  7. Massive-Model Rendering Techniques: A Tutorial. [Citation Graph (, )][DBLP]


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