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Marco Roccetti :
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Fabio Panzieri , Marco Roccetti Responsive Protocols for Distributed Multimedia Applications. [Citation Graph (0, 0)][DBLP ] Advances in Distributed Systems, 1999, pp:157-181 [Conf ] Roberto Gorrieri , Marco Roccetti Towards Performance Evaluation in Process Algebras. [Citation Graph (0, 0)][DBLP ] AMAST, 1993, pp:289-296 [Conf ] Stefano Ferretti , Marco Roccetti The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. [Citation Graph (0, 0)][DBLP ] GAME-ON, 2003, pp:211-0 [Conf ] Vittorio Ghini , Fabio Panzieri , Marco Roccetti Client-Centered Load Distribution: A Mechanism for Constructing Responsive Web Services. [Citation Graph (0, 0)][DBLP ] HICSS, 2001, pp:- [Conf ] Fabio Panzieri , Marco Roccetti Communication Support for Critical Distributed Multimedia Applications: an Experimental Study. [Citation Graph (0, 0)][DBLP ] HICSS (5), 1997, pp:34-43 [Conf ] Fabio Panzieri , Marco Roccetti A Scalable Architecture for Reliable Distributed Multimedia Applications. [Citation Graph (0, 0)][DBLP ] ICDCS, 1994, pp:284-293 [Conf ] Marco Furini , Marco Roccetti Design and Analysis of a Mechanism for Supporting Interactive Video Streaming Applications over the Internets. [Citation Graph (0, 0)][DBLP ] IMSA, 2002, pp:324-329 [Conf ] Stefano Ferretti , Marco Roccetti MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment. [Citation Graph (0, 0)][DBLP ] ISM, 2006, pp:169-176 [Conf ] Marco Roccetti Performance Analysis of Fault-Tolerant Tree-Based VLSI Architectures. [Citation Graph (0, 0)][DBLP ] MASCOTS, 1993, pp:31-37 [Conf ] Flavio Corradini , Roberto Gorrieri , Marco Roccetti Performance Preorder: Ordering Processes with Respect to Speed. [Citation Graph (0, 0)][DBLP ] MFCS, 1995, pp:444-453 [Conf ] Stefano Ferretti , Marco Roccetti Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat. [Citation Graph (0, 0)][DBLP ] NETGAMES, 2006, pp:35- [Conf ] Marco Roccetti , Paola Salomoni A web-based synchronized multimedia system for distance education. [Citation Graph (0, 0)][DBLP ] SAC, 2001, pp:94-98 [Conf ] Marco Roccetti , Vittorio Ghini , Paola Salomoni , Alessandro Gambetti , Davide Melandri , Mirko Piaggesi , Daniela Salsi The structuring of a wireless internet application for a music-on-demand service on UMST devices. [Citation Graph (0, 0)][DBLP ] SAC, 2002, pp:1066-1073 [Conf ] Stefano Ferretti , Marco Roccetti , Stefano Cacciaguerra On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:219-231 [Conf ] Stefano Cacciaguerra , Stefano Ferretti , Marco Roccetti , Matteo Roffilli Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. [Citation Graph (0, 0)][DBLP ] WWW (Special interest tracks and posters), 2005, pp:884-885 [Conf ] Stefano Ferretti , Marco Roccetti Event synchronization for interactive cyberdrama generation on the web: a distributed approach. [Citation Graph (0, 0)][DBLP ] WWW (Alternate Track Papers & Posters), 2004, pp:226-227 [Conf ] Stefano Ferretti , Marco Roccetti , Johannes Andrich Living the TV revolution: unite MHP to the web or face IDTV irrelevance! [Citation Graph (0, 0)][DBLP ] WWW, 2006, pp:899-900 [Conf ] Marco Roccetti , Paola Salomoni , Vittorio Ghini , Stefano Ferretti , Stefano Cacciaguerra , A. Sorcinelli MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. [Citation Graph (0, 0)][DBLP ] Communications, Internet, and Information Technology, 2002, pp:346-351 [Conf ] Flavio Corradini , Roberto Gorrieri , Marco Roccetti Performance Preorder and Competitive Equivalence. [Citation Graph (0, 0)][DBLP ] Acta Inf., 1997, v:34, n:11, pp:805-835 [Journal ] Claudio E. Palazzi , Stefano Ferretti , Stefano Cacciaguerra , Marco Roccetti A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2005, v:3, n:2, pp:3- [Journal ] Marco Roccetti IEEE first workshop on networking issues on multimedia entertainment. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2004, v:2, n:2, pp:7- [Journal ] Marco Roccetti IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment sytems. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2004, v:2, n:2, pp:6- [Journal ] Marco Roccetti Multimedia tools and applications (MTAP) an international journal: special issue on advances in consumer communications and networking. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2004, v:2, n:3, pp:6- [Journal ] Stefano Ferretti , Claudio E. Palazzi , Marco Roccetti , Giovanni Pau , Mario Gerla FILA in gameland, a holistic approach to a problem of many dimensions. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2006, v:4, n:4, pp:- [Journal ] Vittorio Ghini , Giovanni Pau , Marco Roccetti , Paola Salomoni , Mario Gerla For here or to go? Downloading music on the move with an ultra reliable wireless Internet application. [Citation Graph (0, 0)][DBLP ] Computer Networks, 2005, v:49, n:1, pp:4-26 [Journal ] Marco Bernardo , Roberto Gorrieri , Marco Roccetti Formal Performance Modelling and Evaluation of an Adaptive Mechanism for Packetised Audio over the Internet. [Citation Graph (0, 0)][DBLP ] Formal Asp. Comput., 1998, v:10, n:4, pp:313-337 [Journal ] Stefano Ferretti , Marco Roccetti A novel obsolescence-based approach to event delivery synchronization in multiplayer games. [Citation Graph (0, 0)][DBLP ] Int. J. Intell. Games & Simulation, 2004, v:3, n:1, pp:7-19 [Journal ] Marco Roccetti , Paola Salomoni Using Bayesian belief networks for the automated assessment of students' knowledge of geometry problem solving procedures. [Citation Graph (0, 0)][DBLP ] J. Exp. Theor. Artif. Intell., 1998, v:10, n:2, pp:145-178 [Journal ] Alan A. Bertossi , Maurizio A. Bonuccelli , Marco Roccetti Reconfigurable Tree Architectures for Gracefully Degradable VLSI Systems. [Citation Graph (0, 0)][DBLP ] J. Parallel Distrib. Comput., 1994, v:23, n:3, pp:264-277 [Journal ] Fabio Panzieri , Marco Roccetti Synchronization Support and Group-Membership Services for Reliable Distributed Multimedia Applications. [Citation Graph (0, 0)][DBLP ] Multimedia Syst., 1997, v:5, n:1, pp:1-22 [Journal ] Marco Roccetti , Vittorio Ghini , Giovanni Pau , Paola Salomoni , Maria Elena Bonfigli Design and Experimental Evaluation of an Adaptive Playout Delay Control Mechanism for Packetized Audio for Use over the Internet. [Citation Graph (0, 0)][DBLP ] Multimedia Tools Appl., 2001, v:14, n:1, pp:23-53 [Journal ] Marco Roccetti , Paola Salomoni , Vittorio Ghini , Stefano Ferretti Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution. [Citation Graph (0, 0)][DBLP ] Multimedia Tools Appl., 2005, v:25, n:2, pp:217-251 [Journal ] Marco Roccetti , Gary Chan , Madjid Merabti , Stan Moyer , Mehmet Ulema , Heather Yu Special issue on advances in consumer communications and networking. [Citation Graph (0, 0)][DBLP ] Multimedia Tools Appl., 2006, v:29, n:3, pp:209-210 [Journal ] Roberto Gorrieri , Marco Roccetti , Enrico Stancampiano A Theory of Processes with Durational Actions. [Citation Graph (0, 0)][DBLP ] Theor. Comput. Sci., 1995, v:140, n:1, pp:73-94 [Journal ] Claudio E. Palazzi , Stefano Ferretti , Stefano Cacciaguerra , Marco Roccetti Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Multimedia, 2006, v:8, n:4, pp:874-879 [Journal ] Alessandro Aldini , Marco Bernardo , Roberto Gorrieri , Marco Roccetti Comparing the QoS of Internet audio mechanisms via formal methods. [Citation Graph (0, 0)][DBLP ] ACM Trans. Model. Comput. Simul., 2001, v:11, n:1, pp:1-42 [Journal ] Antonella Carbonaro , Vittorio Maniezzo , Marco Roccetti , Paola Salomoni Modelling the Student in Pitagora 2.0. [Citation Graph (0, 0)][DBLP ] User Model. User-Adapt. Interact., 1995, v:4, n:4, pp:233-251 [Journal ] Claudio E. Palazzi , Giovanni Pau , Marco Roccetti , Stefano Ferretti , Mario Gerla Wireless home entertainment center: reducing last hop delays for real-time applications. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2006, pp:67- [Conf ] Stefano Ferretti , Marco Roccetti Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2005, pp:405-412 [Conf ] Paola Salomoni , Silvia Mirri , Stefano Ferretti , Marco Roccetti Profiling learners with special needs for custom e-learning experiences, a closed case? [Citation Graph (0, 0)][DBLP ] W4A, 2007, pp:84-92 [Conf ] How to let gamers play in infrastructure-based vehicular networks. [Citation Graph (, )][DBLP ] The Anatomy of an Inter-Vehicular Gaming Communication Subsystem with Experiments. [Citation Graph (, )][DBLP ] Path 2.0: A participatory system for the generation of accessible routes. [Citation Graph (, )][DBLP ] An OpenWRT solution for future wireless homes. [Citation Graph (, )][DBLP ] Dealing with wireless links in the ERA of bandwidth demanding wireless home entertainment. [Citation Graph (, )][DBLP ] The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions. [Citation Graph (, )][DBLP ] TCP Libra : Exploring RTT-Fairness for TCP. [Citation Graph (, )][DBLP ] AC/DC: an algorithm for cheating detection by cheating. [Citation Graph (, )][DBLP ] On developing tangible interfaces for video streaming control: a real case study. [Citation Graph (, )][DBLP ] Adapting learning environments with AccessForAll. [Citation Graph (, )][DBLP ] Metrics for accessibility on the Vamolà project. [Citation Graph (, )][DBLP ] Augmenting social media accessibility. [Citation Graph (, )][DBLP ] E-learning 2.0: you are We-LCoME! [Citation Graph (, )][DBLP ] First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle. [Citation Graph (, )][DBLP ] Balancing video on demand flows over links with heterogeneous delays. [Citation Graph (, )][DBLP ] Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System. [Citation Graph (, )][DBLP ] The farther relay and oracle for VANET. preliminary results. [Citation Graph (, )][DBLP ] On the making of an ubiquitous and altruistic application for medical first responses. [Citation Graph (, )][DBLP ] FROV: a distributed broadcast protocol for VANET experimental results. [Citation Graph (, )][DBLP ] On developing smart applications for VANETs: Where are we now? some insights on technical issues and open problems. [Citation Graph (, )][DBLP ] A smart access point solution for heterogeneous flows. [Citation Graph (, )][DBLP ] WWW recycling for a better world. [Citation Graph (, )][DBLP ] TCP Libra: Derivation, analysis, and comparison with other RTT-fair TCPs. [Citation Graph (, )][DBLP ] Search in 0.418secs, Finished in 0.420secs