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Urs Kanus: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Urs Kanus, Gregor Wetekam, Johannes Hirche, Michael Meißner
    VIZARD II: An FPGA-based Interactive Volume Rendering System. [Citation Graph (0, 0)][DBLP]
    FPL, 2002, pp:1114-1117 [Conf]
  2. Tobias Oppold, Thomas Schweizer, Tommy Kuhn, Wolfgang Rosenstiel, Urs Kanus, Wolfgang Straßer
    Evaluation of Ray Casting on Processor-Like Reconfigurable Architectures. [Citation Graph (0, 0)][DBLP]
    FPL, 2005, pp:185-190 [Conf]
  3. Michael Meißner, Michael C. Doggett, Urs Kanus, Johannes Hirche
    Accelerating volume rendering using an on-chip SRAM occupancy map. [Citation Graph (0, 0)][DBLP]
    ISCAS (2), 2001, pp:757-760 [Conf]
  4. Michael Meißner, Michael C. Doggett, Johannes Hirche, Urs Kanus, Wolfgang Straßer
    Efficient Space Leaping for Raycasting Architectures. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2001, pp:- [Conf]
  5. Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider
    Implementations of cube-4 on the teramac custom computing machine. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1997, v:21, n:2, pp:199-208 [Journal]
  6. Gregor Wetekam, Dirk Staneker, Urs Kanus, M. Wand
    A hardware architecture for multi-resolution volume rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2005, pp:45-51 [Conf]
  7. Urs Kanus, Gregor Wetekam, Johannes Hirche
    VoxelCache: a cache-based memory architecture for volume graphics. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2003, pp:76-83 [Conf]

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