Search the dblp DataBase
Chang-Hun Kim :
[Publications ]
[Author Rank by year ]
[Co-authors ]
[Prefers ]
[Cites ]
[Cited by ]
Publications of Author
Chang-Hun Kim , Tae-Jung Suh Reconstruction of Non-manifold Objects from Two Orthographic Views. [Citation Graph (0, 0)][DBLP ] ACCV (2), 1998, pp:241-248 [Conf ] Byung-Seok Roh , Chang-Hun Kim Controllable Multi-phase Smoke with Lagrangian Particles. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2006, pp:115-123 [Conf ] Soo-Kyun Kim , Sun-Jeong Kim , Chang-Hun Kim Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models. [Citation Graph (0, 0)][DBLP ] International Conference on Computational Science (2), 2006, pp:279-286 [Conf ] Jong-In Choi , Chang-Hun Kim , Cheol-Su Lim Sports Equipment Based Motion Deformation. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2005, pp:1148-1156 [Conf ] Shin-Jin Kang , Sun-Jeong Kim , Chang-Hun Kim Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2003, pp:599-608 [Conf ] Soo-Kyun Kim , Sun-Jeong Kim , Chang-Hun Kim A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2003, pp:640-649 [Conf ] Soo-Kyun Kim , Jung Lee , Cheol-Su Lim , Chang-Hun Kim Surface Simplification with Semantic Features Using Texture and Curvature Maps. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2005, pp:1080-1088 [Conf ] Jung Lee , Joon-Yong Ji , Soo-Kyun Kim , Chang-Hun Kim User-Guided 3D Su-Muk Painting. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2005, pp:1139-1147 [Conf ] Beom-Soo Oh , Chang-Hun Kim Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2003, pp:528-538 [Conf ] Yoo-Kil Yang , Jung Lee , Soo-Kyun Kim , Chang-Hun Kim Adaptive Space Carving with Texture Mapping. [Citation Graph (0, 0)][DBLP ] ICCSA (3), 2005, pp:1129-1138 [Conf ] Hang-Shin Cho , Chang-Hun Kim , Seiichi Nishihara An Efficient Walkthrough from Two Images Using View Morphing and Spidery Mesh Interface. [Citation Graph (0, 0)][DBLP ] ICPR, 2000, pp:3143-3146 [Conf ] Hwa-sung Kim , Hyun-Chul Kim , Won-Kyu Lee , Chang-Hun Kim Stitching Reliability for Estimating Camera Focal Length in Panoramic Image Mosaicing. [Citation Graph (0, 0)][DBLP ] ICPR, 2000, pp:1596-1599 [Conf ] Byeong-Seon Jeong , Sun-Jeong Kim , Chang-Hun Kim A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points. [Citation Graph (0, 0)][DBLP ] IMA Conference on the Mathematics of Surfaces, 2003, pp:182-195 [Conf ] Beom-Soo Oh , Chang-Hun Kim Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing. [Citation Graph (0, 0)][DBLP ] IWVF, 2001, pp:706-715 [Conf ] Beom-Soo Oh , Chang-Hun Kim Progressive 3D Reconstruction from a Sketch Drawing . [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2001, pp:108-117 [Conf ] Won-Ki Jeong , Chang-Hun Kim Direct Reconstruction of Displaced Subdivision Surface from Unorganized Points. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2001, pp:160-168 [Conf ] Sun-Jeong Kim , Soo-Kyun Kim , Chang-Hun Kim Discrete Differential Error Metric for Surface Simplification. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:276-283 [Conf ] Soo-Kyun Kim , Chang-Hun Kim Finding ridges and valleys in a discrete surface using a modified MLS approximation. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2005, v:37, n:14, pp:1533-1542 [Journal ] Soo-Kyun Kim , Chang-Hun Kim Finding ridges and valleys in a discrete surface using a modified MLS approximation. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2006, v:38, n:2, pp:173-180 [Journal ] Soo-Kyun Kim , Chang-Hun Kim Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542]. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2006, v:38, n:2, pp:172- [Journal ] Sun-Jeong Kim , Chang-Hun Kim , David Levin Surface simplification using a discrete curvature norm. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2002, v:26, n:5, pp:657-663 [Journal ] Beom-Soo Oh , Chang-Hun Kim Progressive reconstruction of 3D objects from a single free-hand line drawing. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2003, v:27, n:4, pp:581-592 [Journal ] Beom-Soo Oh , Chang-Hun Kim Systematic reconstruction of 3D curvilinear objects from two-view drawings. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1999, v:23, n:3, pp:343-352 [Journal ] Jeong-Mo Hong , Chang-Hun Kim Animation of Bubbles in Liquid . [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:3, pp:253-262 [Journal ] Won-Ki Jeong , Chang-Hun Kim Direct Reconstruction of a Displaced Subdivision Surface from Unorganized Points. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2002, v:64, n:2, pp:78-93 [Journal ] Jeong-Mo Hong , Chang-Hun Kim Controlling fluid animation with geometric potential. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2004, v:15, n:3-4, pp:147-157 [Journal ] Jin-Kyung Hong , Chang-Hun Kim Animating smoke with dynamic balance. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:405-414 [Journal ] Seong-Whan Lee , Chang-Hun Kim , Hong Ma , Yuan Yan Tang Multiresolution recognition of unconstrained handwritten numerals with wavelet transform and multilayer cluster neural network. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 1996, v:29, n:12, pp:1953-1961 [Journal ] Jeong-Mo Hong , Chang-Hun Kim Discontinuous fluids. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:915-920 [Journal ] Jung Lee , Chang-Hun Kim Polygonal space carving with geometric anti-aliasing. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2004, v:20, n:4, pp:229-242 [Journal ] Sangyoon Lee , Sunghoon Yim , Gerard Jounghyun Kim , Ungyeon Yang , Chang-Hun Kim Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. [Citation Graph (0, 0)][DBLP ] HCI (14), 2007, pp:280-289 [Conf ] Taejung Park , Haeyoung Lee , Chang-Hun Kim Progressive Compression of Geometry Information with Smooth Intermediate Meshes. [Citation Graph (0, 0)][DBLP ] IbPRIA (2), 2007, pp:89-96 [Conf ] CUDA-based Signed Distance Field Calculation for Adaptive Grids. [Citation Graph (, )][DBLP ] Evolving Physically Simulated Flying Creatures for Efficient Cruising. [Citation Graph (, )][DBLP ] Procedural Synthesis using Vortex Particle Method for Fluid Simulation. [Citation Graph (, )][DBLP ] Search in 0.003secs, Finished in 0.305secs