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Chang-Hun Kim: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Chang-Hun Kim, Tae-Jung Suh
    Reconstruction of Non-manifold Objects from Two Orthographic Views. [Citation Graph (0, 0)][DBLP]
    ACCV (2), 1998, pp:241-248 [Conf]
  2. Byung-Seok Roh, Chang-Hun Kim
    Controllable Multi-phase Smoke with Lagrangian Particles. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:115-123 [Conf]
  3. Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim
    Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (2), 2006, pp:279-286 [Conf]
  4. Jong-In Choi, Chang-Hun Kim, Cheol-Su Lim
    Sports Equipment Based Motion Deformation. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1148-1156 [Conf]
  5. Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim
    Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2003, pp:599-608 [Conf]
  6. Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim
    A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2003, pp:640-649 [Conf]
  7. Soo-Kyun Kim, Jung Lee, Cheol-Su Lim, Chang-Hun Kim
    Surface Simplification with Semantic Features Using Texture and Curvature Maps. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1080-1088 [Conf]
  8. Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Kim
    User-Guided 3D Su-Muk Painting. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1139-1147 [Conf]
  9. Beom-Soo Oh, Chang-Hun Kim
    Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2003, pp:528-538 [Conf]
  10. Yoo-Kil Yang, Jung Lee, Soo-Kyun Kim, Chang-Hun Kim
    Adaptive Space Carving with Texture Mapping. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1129-1138 [Conf]
  11. Hang-Shin Cho, Chang-Hun Kim, Seiichi Nishihara
    An Efficient Walkthrough from Two Images Using View Morphing and Spidery Mesh Interface. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:3143-3146 [Conf]
  12. Hwa-sung Kim, Hyun-Chul Kim, Won-Kyu Lee, Chang-Hun Kim
    Stitching Reliability for Estimating Camera Focal Length in Panoramic Image Mosaicing. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:1596-1599 [Conf]
  13. Byeong-Seon Jeong, Sun-Jeong Kim, Chang-Hun Kim
    A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points. [Citation Graph (0, 0)][DBLP]
    IMA Conference on the Mathematics of Surfaces, 2003, pp:182-195 [Conf]
  14. Beom-Soo Oh, Chang-Hun Kim
    Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing. [Citation Graph (0, 0)][DBLP]
    IWVF, 2001, pp:706-715 [Conf]
  15. Beom-Soo Oh, Chang-Hun Kim
    Progressive 3D Reconstruction from a Sketch Drawing . [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:108-117 [Conf]
  16. Won-Ki Jeong, Chang-Hun Kim
    Direct Reconstruction of Displaced Subdivision Surface from Unorganized Points. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:160-168 [Conf]
  17. Sun-Jeong Kim, Soo-Kyun Kim, Chang-Hun Kim
    Discrete Differential Error Metric for Surface Simplification. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:276-283 [Conf]
  18. Soo-Kyun Kim, Chang-Hun Kim
    Finding ridges and valleys in a discrete surface using a modified MLS approximation. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2005, v:37, n:14, pp:1533-1542 [Journal]
  19. Soo-Kyun Kim, Chang-Hun Kim
    Finding ridges and valleys in a discrete surface using a modified MLS approximation. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2006, v:38, n:2, pp:173-180 [Journal]
  20. Soo-Kyun Kim, Chang-Hun Kim
    Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542]. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2006, v:38, n:2, pp:172- [Journal]
  21. Sun-Jeong Kim, Chang-Hun Kim, David Levin
    Surface simplification using a discrete curvature norm. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:5, pp:657-663 [Journal]
  22. Beom-Soo Oh, Chang-Hun Kim
    Progressive reconstruction of 3D objects from a single free-hand line drawing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:4, pp:581-592 [Journal]
  23. Beom-Soo Oh, Chang-Hun Kim
    Systematic reconstruction of 3D curvilinear objects from two-view drawings. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:3, pp:343-352 [Journal]
  24. Jeong-Mo Hong, Chang-Hun Kim
    Animation of Bubbles in Liquid . [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:253-262 [Journal]
  25. Won-Ki Jeong, Chang-Hun Kim
    Direct Reconstruction of a Displaced Subdivision Surface from Unorganized Points. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2002, v:64, n:2, pp:78-93 [Journal]
  26. Jeong-Mo Hong, Chang-Hun Kim
    Controlling fluid animation with geometric potential. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2004, v:15, n:3-4, pp:147-157 [Journal]
  27. Jin-Kyung Hong, Chang-Hun Kim
    Animating smoke with dynamic balance. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:405-414 [Journal]
  28. Seong-Whan Lee, Chang-Hun Kim, Hong Ma, Yuan Yan Tang
    Multiresolution recognition of unconstrained handwritten numerals with wavelet transform and multilayer cluster neural network. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 1996, v:29, n:12, pp:1953-1961 [Journal]
  29. Jeong-Mo Hong, Chang-Hun Kim
    Discontinuous fluids. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:915-920 [Journal]
  30. Jung Lee, Chang-Hun Kim
    Polygonal space carving with geometric anti-aliasing. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:4, pp:229-242 [Journal]
  31. Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim
    Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:280-289 [Conf]
  32. Taejung Park, Haeyoung Lee, Chang-Hun Kim
    Progressive Compression of Geometry Information with Smooth Intermediate Meshes. [Citation Graph (0, 0)][DBLP]
    IbPRIA (2), 2007, pp:89-96 [Conf]

  33. CUDA-based Signed Distance Field Calculation for Adaptive Grids. [Citation Graph (, )][DBLP]


  34. Evolving Physically Simulated Flying Creatures for Efficient Cruising. [Citation Graph (, )][DBLP]


  35. Procedural Synthesis using Vortex Particle Method for Fluid Simulation. [Citation Graph (, )][DBLP]


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