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Yuichi Ohta: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yasuhiro Mukaigawa, Yuichi Nakamura, Yuichi Ohta
    Face Synthesis with Arbitrary Pose and Expression from Several Images - An Integration of Image-Based and Model-Based Approaches. [Citation Graph (0, 0)][DBLP]
    ACCV (1), 1998, pp:680-687 [Conf]
  2. Takashi Nishizaki, Yoshinari Kameda, Yuichi Ohta
    Visual Surveillance Using Less ROIs of Multiple Non-calibrated Cameras. [Citation Graph (0, 0)][DBLP]
    ACCV (1), 2006, pp:317-327 [Conf]
  3. Yuichi Nakamura, Tomohiko Matsuura, Kiyohide Satoh, Yuichi Ohta
    Occlusion Detectable Stereo -- Occlusion Patterns in Camera Matrix. [Citation Graph (0, 0)][DBLP]
    CVPR, 1996, pp:371-0 [Conf]
  4. Long Quan, Yuichi Ohta
    A New Linear Method for Euclidean Motion/Structure from Three Calibrated Affine Views. [Citation Graph (0, 0)][DBLP]
    CVPR, 1998, pp:172-177 [Conf]
  5. Yuichi Ohta, Yasuhiro Hayashi
    Recovery of Illuminant and Surface Colors from Images Based on the CIE Daylight. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 1994, pp:235-246 [Conf]
  6. Lei Gao, Yasuhiro Mukaigawa, Yuichi Ohta
    Synthesis of Facial Images with Lip Motion from Several Real Views. [Citation Graph (0, 0)][DBLP]
    FG, 1998, pp:181-186 [Conf]
  7. Yuichi Nakamura, Yoshifumi Kimura, Y. Yu, Yuichi Ohta
    MMID: Multimodal Multi-view Integrated Database for Human Behavior Understanding. [Citation Graph (0, 0)][DBLP]
    FG, 1998, pp:540-545 [Conf]
  8. Toru Miyamoto, Itaru Kitahara, Yoshinari Kameda, Yuichi Ohta
    Floating Virtual Mirrors: Visualization of the Scene Behind a Vehicle. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:302-313 [Conf]
  9. Eitaro Ichihara, Hiroyuki Takao, Yuichi Ohta
    NaviView: Bird's-Eye View for Highway Drivers Using Roadside Cameras. [Citation Graph (0, 0)][DBLP]
    ICMCS, Vol. 2, 1999, pp:559-565 [Conf]
  10. Yoshinari Kameda, Takayoshi Koyama, Yasuhiro Mukaigawa, F. Yoshikawa, Yuichi Ohta
    Free viewpoint browsing of live soccer games. [Citation Graph (0, 0)][DBLP]
    ICME, 2004, pp:747-750 [Conf]
  11. Masashi Murayama, Yuichi Nakamura, Yuichi Ohta
    Diagram Generation From Tagged Texts Toward Document Navigation. [Citation Graph (0, 0)][DBLP]
    ICME, 2001, pp:- [Conf]
  12. Yuichi Nakamura, Jun'ya Ohde, Yuichi Ohta
    Structuring Personal Experiences -- Analyzing Views from a Head-Mounted Camera. [Citation Graph (0, 0)][DBLP]
    IEEE International Conference on Multimedia and Expo (II), 2000, pp:1137-1140 [Conf]
  13. Yuichi Nakamura, Miwa Takahashi, Masayuki Onda, Yuichi Ohta
    Knowledge Extraction from Diagram and Text for Media Integration. [Citation Graph (0, 0)][DBLP]
    ICMCS, 1996, pp:488-492 [Conf]
  14. Motoyuki Ozeki, Yuichi Nakamura, Yuichi Ohta
    Camerawork For Intelligent Video Production - Capturing Desktop Manipulations. [Citation Graph (0, 0)][DBLP]
    ICME, 2001, pp:- [Conf]
  15. Motoyuki Ozeki, Yuichi Nakamura, Yuichi Ohta
    Video editing based on behaviors-for-attention - an approach to professional editing using a simple scheme. [Citation Graph (0, 0)][DBLP]
    ICME, 2004, pp:2215-2218 [Conf]
  16. Kiyohide Satoh, Itaru Kitahara, Yuichi Ohta
    3D Image Display with Motion Parallax by Camera Matrix Stereo. [Citation Graph (0, 0)][DBLP]
    ICMCS, 1996, pp:349-357 [Conf]
  17. Yuichi Nakamura, Yuichi Ohta, Jun'ya Ohde
    Structuring Personal Activity Records Based on Attention - Analyzing Videos from Head-Mounted Camera. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:4222-4225 [Conf]
  18. Takashi Noguchi, Yuichi Ohta
    A Simple but High-Quality Stereo Algorithm. [Citation Graph (0, 0)][DBLP]
    ICPR (4), 2002, pp:351-354 [Conf]
  19. Yuichi Ohta
    Pattern Recognition and Understanding for Visual Information Media. [Citation Graph (0, 0)][DBLP]
    ICPR (1), 2002, pp:536-545 [Conf]
  20. Motoyuki Ozeki, Masatsugu Itoh, Yuichi Nakamura, Yuichi Ohta
    Tracking Hands and Objects for an Intelligent Video Production System. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2002, pp:1011-1014 [Conf]
  21. Yasuyuki Sugaya, Yuichi Ohta
    Stereo by Integration of Two Algorithms with/without Occlusion Handling. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:1109-1113 [Conf]
  22. Takeo Kanade, Yuichi Ohta
    Picture Processing Laboratory and Its Application. [Citation Graph (0, 0)][DBLP]
    IFIP Congress, 1974, pp:738-742 [Conf]
  23. Yuichi Ohta, Takeo Kanade
    Stereo by Two-Level Dynamic Programming. [Citation Graph (0, 0)][DBLP]
    IJCAI, 1985, pp:1120-1126 [Conf]
  24. Takayoshi Koyama, Itaru Kitahara, Yuichi Ohta
    Live Mixed-Reality 3D Video in Soccer Stadium. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:178-187 [Conf]
  25. Yoshinari Kameda, Taisuke Takemasa, Yuichi Ohta
    Outdoor See-Through Vision Utilizing Surveillance Cameras. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:151-160 [Conf]
  26. Masayuki Takemura, Yuichi Ohta
    Diminishing Head-Mounted Display for Shared Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:149-156 [Conf]
  27. Keisuke Tateno, Masayuki Takemura, Yuichi Ohta
    Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:100-103 [Conf]
  28. Takuya Kosaka, Yuichi Nakamura, Yoshinari Kameda, Yuichi Ohta
    Video-Based Interactive Media for Gently Giving Instructions. [Citation Graph (0, 0)][DBLP]
    KES, 2004, pp:411-418 [Conf]
  29. Takashi Nishizaki, Ryo Ogata, Yuichi Nakamura, Yuichi Ohta
    Video Contents Acquisition and Editing for Conversation Scene. [Citation Graph (0, 0)][DBLP]
    KES, 2004, pp:401-410 [Conf]
  30. Motoyuki Ozeki, Masatsugu Itoh, Hidekatsu Izuno, Yuichi Nakamura, Yuichi Ohta
    Object Tracking and Task Recognition for Producing Interactive Video Content - Semi-automatic Indexing for QUEVICO. [Citation Graph (0, 0)][DBLP]
    KES, 2003, pp:1044-1053 [Conf]
  31. Motoyuki Ozeki, Yuichi Nakamura, Yuichi Ohta
    Human Behavior Recognition for an Intelligent Video Production System. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2002, pp:1153-1160 [Conf]
  32. Yosuke Tsubuku, Yuichi Nakamura, Yuichi Ohta
    Object Tracking and Object Change Detection in Desktop Manipulation for Video-Based Interactive Manuals. [Citation Graph (0, 0)][DBLP]
    PCM (2), 2004, pp:104-112 [Conf]
  33. Takayoshi Koyama, Itaru Kitahara, Yuichi Ohta
    Live 3D video in soccer stadium. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  34. Long Quan, Yuichi Ohta, Roger Mohr
    Geometry of Multiple Affine Views. [Citation Graph (0, 0)][DBLP]
    SMILE, 1998, pp:32-46 [Conf]
  35. Itaru Kitahara, Yuichi Ohta
    Scalable 3D Representation for 3D Video Display in a Large-scale Spac. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:45-52 [Conf]
  36. Toshihiro Kobayashi, Goki Inoue, Yuichi Ohta, Long Quan
    A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:263-270 [Conf]
  37. Yasuhiro Mukaigawa, Takayuki Kakinuma, Yuichi Ohta
    Analytical compensation of inter-reflection for pattern projection. [Citation Graph (0, 0)][DBLP]
    VRST, 2006, pp:265-268 [Conf]
  38. Itaru Kitahara, Yuichi Ohta
    Scalable 3D Representation for 3D Video in a Large-Scale Space. [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:2, pp:164-177 [Journal]
  39. Michitaka Hirose, Yuichi Ohta, Steven Feiner
    Guest Editors' Introduction. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:- [Journal]
  40. Yuichi Ohta, Yasuyuki Sugaya, Hiroki Igarashi, Toshikazu Ohtsuki, Kaito Taguchi
    Share-Z: Client/Server Depth Sensing for See-Through Head-Mounted Displays. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:176-188 [Journal]
  41. Morio Nakahara, Itaru Kitahara, Yuichi Ohta
    Sensory Property in Fusion of Visual/Haptic Cues by Using Mixed Reality. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:565-566 [Conf]
  42. Masayuki Takemura, Itaru Kitahara, Yuichi Ohta
    Photometric inconsistency on a mixed-reality face. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2006, pp:129-138 [Conf]

  43. MR-Mirror: A Complex of Real and Virtual Mirrors. [Citation Graph (, )][DBLP]


  44. Viewpoint-Dependent Quality Control on Microfacet Billboarding Model for Sports Video. [Citation Graph (, )][DBLP]


  45. Robust trajectory estimation of soccer players by using two cameras. [Citation Graph (, )][DBLP]


  46. See-Through Vision: A Visual Augmentation Method for Sensing-Web. [Citation Graph (, )][DBLP]


  47. Face-to-Face Tabletop Remote Collaboration in Mixed Reality. [Citation Graph (, )][DBLP]


  48. Generating perceptually-correct shadows for mixed reality. [Citation Graph (, )][DBLP]


  49. Lets go out: Research in outdoor mixed and augmented reality. [Citation Graph (, )][DBLP]


  50. Sound Source Localization with Non-calibrated Microphones. [Citation Graph (, )][DBLP]


  51. 3D Tracking of a Soccer Ball Using Two Synchronized Cameras. [Citation Graph (, )][DBLP]


  52. A Nested Marker for Augmented Reality. [Citation Graph (, )][DBLP]


  53. Probabilistic Framework for Intelligent Filming by Switching Temporarily Locked Pan-Tilt Cameras. [Citation Graph (, )][DBLP]


  54. Generating High-Definition Facial Video for Shared Mixed Reality. [Citation Graph (, )][DBLP]


  55. Real-Time Transmission of 3D Video to Multiple Users via Network. [Citation Graph (, )][DBLP]


  56. Detecting Scenes of Attention from Personal View Records -Motion Estimation Improvements and Cooperative Use of a Surveillance camera. [Citation Graph (, )][DBLP]


  57. A High-Quality Stereo Algorithm by Integrating Mask SEA and SEA-with-EVL. [Citation Graph (, )][DBLP]


  58. A Video-Rate Stereo System by Integration of Two Algorithms with/without Occlusion Handling. [Citation Graph (, )][DBLP]


  59. Tracking of Vehicles at an Intersection by Integration of Multiple Image Sensors. [Citation Graph (, )][DBLP]


  60. Human Face Analysis Based on Distributed 2d Appearance Models. [Citation Graph (, )][DBLP]


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