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Tristan Cazenave: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tristan Cazenave
    A Phantom-Go Program. [Citation Graph (0, 0)][DBLP]
    ACG, 2006, pp:120-125 [Conf]
  2. Bernard Helmstetter, Tristan Cazenave
    Searching with Analysis of Dependencies in a Solitaire Card Game. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:343-360 [Conf]
  3. R. Vilà, Tristan Cazenave
    When One Eye is Sufficient: A Static Classification. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:109-124 [Conf]
  4. Tristan Cazenave
    Abstract Proof Search. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2000, pp:39-54 [Conf]
  5. Tristan Cazenave
    A Generalized Threats Search Algorithm. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2002, pp:75-87 [Conf]
  6. Bernard Helmstetter, Tristan Cazenave
    Incremental Transpositions. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2004, pp:220-231 [Conf]
  7. Tristan Cazenave
    Generalized Widening. [Citation Graph (0, 0)][DBLP]
    ECAI, 2004, pp:156-160 [Conf]
  8. Tristan Cazenave
    Metaprogramming Forced Moves. [Citation Graph (0, 0)][DBLP]
    ECAI, 1998, pp:645-649 [Conf]
  9. Tristan Cazenave
    Strategic Evaluation in Complex Domains. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 1998, pp:2-6 [Conf]
  10. Tristan Cazenave
    Iterative Widening. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2001, pp:523-528 [Conf]
  11. Tristan Cazenave
    Metarules to Improve Tactical Go Knowledge. [Citation Graph (0, 0)][DBLP]
    JCIS, 2002, pp:465-468 [Conf]
  12. Tristan Cazenave
    Metaprogramming Domain Specific Metaprograms. [Citation Graph (0, 0)][DBLP]
    Reflection, 1999, pp:235-249 [Conf]
  13. Tristan Cazenave
    Admissible Moves in Two-Player Games. [Citation Graph (0, 0)][DBLP]
    SARA, 2002, pp:52-63 [Conf]
  14. Tristan Cazenave
    Optimizations of data structures, heuristics and algorithms for path-finding on maps. [Citation Graph (0, 0)][DBLP]
    CIG, 2006, pp:27-33 [Conf]
  15. Tristan Cazenave, Bernard Helmstetter
    Combining Tactical Search and Monte-Carlo in the Game of Go. [Citation Graph (0, 0)][DBLP]
    CIG, 2005, pp:- [Conf]
  16. Bruno Bouzy, Tristan Cazenave
    Computer Go: An AI oriented survey. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 2001, v:132, n:1, pp:39-103 [Journal]
  17. Tristan Cazenave
    Synthesis of an Efficient Tactical Theorem Prover for the Game of Go. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 1998, v:30, n:3es, pp:18- [Journal]
  18. Tristan Cazenave
    Metarules to improve tactical Go knowledge. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2003, v:154, n:3-4, pp:173-188 [Journal]
  19. Tristan Cazenave, Bernard Helmstetter
    Search for transitive connections. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2005, v:175, n:4, pp:284-295 [Journal]
  20. Tristan Cazenave
    Virtual Global Search: Application to 9×9 Go. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2006, pp:62-71 [Conf]

  21. Monte-Carlo Kakuro. [Citation Graph (, )][DBLP]

  22. Multi-player Go. [Citation Graph (, )][DBLP]

  23. A Parallel Monte-Carlo Tree Search Algorithm. [Citation Graph (, )][DBLP]

  24. Overestimation for Multiple Sequence Alignment. [Citation Graph (, )][DBLP]

  25. Nested Monte-Carlo Expression Discovery. [Citation Graph (, )][DBLP]

  26. Nested Monte-Carlo Search. [Citation Graph (, )][DBLP]

  27. Parallel Nested Monte-Carlo search. [Citation Graph (, )][DBLP]

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