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Jos W. H. M. Uiterwijk: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Similarity Pruning in PrOM Search. [Citation Graph (0, 0)][DBLP]
    ACG, 2006, pp:57-72 [Conf]
  2. Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Learning to Score Final Positions in the Game of Go. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:143-158 [Conf]
  3. Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    An Evaluation Function for Lines of Action. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:249-260 [Conf]
  4. H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Opponent-Model Search in Bao: Conditions for a Successful Application. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:309-324 [Conf]
  5. Hitoshi Matsubara, Hiroyuki Iida, Jos W. H. M. Uiterwijk
    A Shogi-Computer Test Set. [Citation Graph (0, 0)][DBLP]
    ACM Conference on Computer Science, 1996, pp:139-146 [Conf]
  6. Dennis M. Breuker, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, L. Victor Allis
    A Solution to the GHI Problem for Best-First Search. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 1998, pp:25-49 [Conf]
  7. H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Dao: A Benchmark Game. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2004, pp:202-219 [Conf]
  8. Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Learning to Estimate Potential Territory in the Game of Go. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2004, pp:81-96 [Conf]
  9. Erik C. D. van der Werf, Jos W. H. M. Uiterwijk, Eric O. Postma, H. Jaap van den Herik
    Local Move Prediction in Go. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2002, pp:393-412 [Conf]
  10. Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    PDS-PN: A New Proof-Number Search Algorithm. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2002, pp:61-74 [Conf]
  11. Mark H. M. Winands, Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    The Relative History Heuristic. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2004, pp:262-272 [Conf]
  12. Xinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    A Speculative Strategy. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 1998, pp:74-92 [Conf]
  13. Hiroyuki Iida, Jin Yoshimura, Kazuro Morita, Jos W. H. M. Uiterwijk
    Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 1998, pp:318-335 [Conf]
  14. Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Learning Time Allocation Using Neural Networks. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2000, pp:170-185 [Conf]
  15. Levente Kocsis, Jos W. H. M. Uiterwijk, Eric O. Postma, H. Jaap van den Herik
    The Neural MoveMap Heuristic in Chess. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2002, pp:154-170 [Conf]
  16. Erik C. D. van der Werf, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Solving Ponnuki-Go on Small Boards. [Citation Graph (0, 0)][DBLP]
    GAME-ON, 2002, pp:- [Conf]
  17. Mark H. M. Winands, Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Learning in Lines of Action. [Citation Graph (0, 0)][DBLP]
    GAME-ON, 2002, pp:- [Conf]
  18. Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Move Ordering Using Neural Networks. [Citation Graph (0, 0)][DBLP]
    IEA/AIE, 2001, pp:45-50 [Conf]
  19. Jeroen Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Probabilistic Opponent-Model Search in Bao. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:409-419 [Conf]
  20. Jeroen Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Admissibility in Opponent-Model Search. [Citation Graph (0, 0)][DBLP]
    JCIS, 2002, pp:450-453 [Conf]
  21. H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Jack van Rijswijck
    Games solved: Now and in the future. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 2002, v:134, n:1-2, pp:277-311 [Journal]
  22. Masahiro Seo, Hiroyuki Iida, Jos W. H. M. Uiterwijk
    The PN*-search algorithm: Application to tsume-shogi. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 2001, v:129, n:1-2, pp:253-277 [Journal]
  23. H. H. L. M. Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Probabilistic opponent-model search. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2001, v:135, n:3-4, pp:123-149 [Journal]
  24. H. H. L. M. Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Admissibility in opponent-model search. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2003, v:154, n:3-4, pp:119-140 [Journal]
  25. Makoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Jos W. H. M. Uiterwijk, Hiroyuki Iida
    Application of the killer-tree heuristic and the lambda-search method to lines of action. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2003, v:154, n:3-4, pp:141-155 [Journal]
  26. Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    The Advantage of the Initiative. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2000, v:122, n:1, pp:43-58 [Journal]
  27. Erik C. D. van der Werf, Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Learning to predict life and death from Go game records. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2005, v:175, n:4, pp:258-272 [Journal]
  28. Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Erik C. D. van der Werf
    Enhanced forward pruning. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2005, v:175, n:4, pp:315-329 [Journal]
  29. Dennis M. Breuker, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, L. Victor Allis
    A solution to the GHI problem for best-first search. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2001, v:252, n:1-2, pp:121-149 [Journal]
  30. Dennis M. Breuker, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Solving 8×8 Domineering. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2000, v:230, n:1-2, pp:195-206 [Journal]
  31. H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Selecting evaluation functions in Opponent-Model search. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2005, v:349, n:2, pp:245-267 [Journal]
  32. Xinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Strategies anticipating a difference in search depth using opponent-model search. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2001, v:252, n:1-2, pp:83-104 [Journal]
  33. Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk
    Learning to score final positions in the game of Go. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2005, v:349, n:2, pp:168-183 [Journal]
  34. Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    An effective two-level proof-number search algorithm. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2004, v:303, n:3, pp:511-525 [Journal]
  35. Jahn-Takeshi Saito, Guillaume Chaslot, Jos W. H. M. Uiterwijk, H. Jaap van den Herik
    Monte-Carlo Proof-Number Search for Computer Go. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2006, pp:50-61 [Conf]

  36. Single-Player Monte-Carlo Tree Search. [Citation Graph (, )][DBLP]


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