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Tobias Tscheuschner: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ulf Lorenz, Tobias Tscheuschner
    Player Modeling, Search Algorithms and Strategies in Multi-player Games. [Citation Graph (0, 0)][DBLP]
    ACG, 2006, pp:210-224 [Conf]

  2. On the Power of Nodes of Degree Four in the Local Max-Cut Problem. [Citation Graph (, )][DBLP]

  3. Implementation Aspects. [Citation Graph (, )][DBLP]

  4. Local Search: Simple, Successful, But Sometimes Sluggish. [Citation Graph (, )][DBLP]

  5. Speed-Up Techniques for the Selfish Step Algorithm in Network Congestion Games. [Citation Graph (, )][DBLP]

  6. The local max-cut problem is PLS-complete even on graphs with maximum degree five [Citation Graph (, )][DBLP]

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