The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Ipke Wachsmuth: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Christian Becker, Helmut Prendinger, Mitsuru Ishizuka, Ipke Wachsmuth
    Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:466-473 [Conf]
  2. Christian Becker, Stefan Kopp, Ipke Wachsmuth
    Simulating the Emotion Dynamics of a Multimodal Conversational Agent. [Citation Graph (0, 0)][DBLP]
    ADS, 2004, pp:154-165 [Conf]
  3. Ipke Wachsmuth, Britta Lenzmann, Tanja Jörding, Bernhard Jung, Marc Erich Latoschik, Martin Fröhlich
    A Virtual Interface Agent and its Agency. [Citation Graph (0, 0)][DBLP]
    Agents, 1997, pp:516-517 [Conf]
  4. Stefan Kopp, Ipke Wachsmuth
    Planning and Motion Control in Lifelike Gesture: A Refined Approach. [Citation Graph (0, 0)][DBLP]
    CA, 2000, pp:92-97 [Conf]
  5. Stefan Kopp, Ipke Wachsmuth
    Model-based Animation of Coverbal Gesture. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:252-260 [Conf]
  6. Bernhard Jung, Ipke Wachsmuth
    Ein wissensbasiertes System für die 3D-computergraphische Montage-Simulation. [Citation Graph (0, 0)][DBLP]
    CAD, 1996, pp:107-118 [Conf]
  7. Ipke Wachsmuth, Yong Cao
    Interactive Graphics Design with Situated Agents. [Citation Graph (0, 0)][DBLP]
    Graphics and Robotics, 1993, pp:73-86 [Conf]
  8. Britta Lenzmann, Ipke Wachsmuth
    Contract-Net-Based Learning in a User-Adaptive Interface Agency. [Citation Graph (0, 0)][DBLP]
    ECAI Workshop LDAIS / ICMAS Workshop LIOME, 1996, pp:202-222 [Conf]
  9. Stefan Kopp, Ipke Wachsmuth
    A Knowledge-based Approach for Lifelike Gesture Animation. [Citation Graph (0, 0)][DBLP]
    ECAI, 2000, pp:663-667 [Conf]
  10. Gernot A. Fink, Jannik Fritsch, Nadine Leßmann, Helge Ritter, Gerhard Sagerer, Jochen J. Steil, Ipke Wachsmuth
    Architekturen situierter Kommunikatoren: Von Perzeption über Kognition zum Lernen. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (2), 2003, pp:29-44 [Conf]
  11. Marc Erich Latoschik, Bernhard Jung, Ipke Wachsmuth
    Multimodale Interaktion mit einem System zur Virtuellen Konstruktion. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1999, pp:88-97 [Conf]
  12. Ipke Wachsmuth
    Netze mit zeitvarianten Komponentenverzögerungen. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1980, pp:561- [Conf]
  13. Stefan Kopp, Timo Sowa, Ipke Wachsmuth
    Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 2003, pp:436-447 [Conf]
  14. Alfred Kranstedt, Peter Kühnlein, Ipke Wachsmuth
    Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 2003, pp:112-123 [Conf]
  15. Alfred Kranstedt, Andy Lücking, Thies Pfeiffer, Hannes Rieser, Ipke Wachsmuth
    Deixis: How to Determine Demonstrated Objects Using a Pointing Cone. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 2005, pp:300-311 [Conf]
  16. Marc Erich Latoschik, Ipke Wachsmuth
    Exploiting Distant Pointing Gestures for Object Selection in a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1997, pp:185-196 [Conf]
  17. Martin Fröhlich, Ipke Wachsmuth
    Gesture Recognition of the Upper Limbs - From Signal to Symbol. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1997, pp:173-184 [Conf]
  18. Timo Sowa, Ipke Wachsmuth
    Interpretation of Shape-Related Iconic Gestures in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 2001, pp:21-33 [Conf]
  19. Ipke Wachsmuth
    Communicative Rhythm in Gesture and Speech. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1999, pp:277-289 [Conf]
  20. Ipke Wachsmuth, Stefan Kopp
    Lifelike Gesture Synthesis and Timing for Conversational Agents. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 2001, pp:120-133 [Conf]
  21. Ipke Wachsmuth, Britta Lenzmann, Yong Cao
    VIENA: A Multiagent Interface to a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    ICMAS, 1995, pp:465- [Conf]
  22. Ipke Wachsmuth
    How Useful are Virtual Worlds? [Citation Graph (0, 0)][DBLP]
    IFIP Congress (3), 1994, pp:191-192 [Conf]
  23. Yong Cao, Bernhard Jung, Ipke Wachsmuth
    Situated Verbal Interaction in Virtual Design and Assembly. [Citation Graph (0, 0)][DBLP]
    IJCAI, 1995, pp:2061-2062 [Conf]
  24. Britta Lenzmann, Ipke Wachsmuth
    A User-Adaptive Interface Agency for Interaction with a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Adaption and Learning in Multi-Agent Systems, 1995, pp:140-151 [Conf]
  25. Ipke Wachsmuth
    Wissensrepräsentation und kognitive Modelle. [Citation Graph (0, 0)][DBLP]
    IS/KI, 1992, pp:20-22 [Conf]
  26. Stefan Kopp, Lars Gesellensetter, Nicole C. Krämer, Ipke Wachsmuth
    A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application. [Citation Graph (0, 0)][DBLP]
    IVA, 2005, pp:329-343 [Conf]
  27. Daniel Hernández, Bernhard Nebel, Gert Smolka, Ipke Wachsmuth
    Fachseminar: Formale und kognitive Grundlagen von Wissensrepräsentationen. [Citation Graph (0, 0)][DBLP]
    GWAI, 1989, pp:476- [Conf]
  28. Martin Hoffhenke, Ipke Wachsmuth
    Object Recognition with Shape Prototypes in a 3D Construction Scenario. [Citation Graph (0, 0)][DBLP]
    KI, 1999, pp:231-242 [Conf]
  29. Josef Meyer-Fujara, Barbara Heller, Sonja Schlegelmilch, Ipke Wachsmuth
    Knowledge-Level Modularization of a Complex Knowledge Base. [Citation Graph (0, 0)][DBLP]
    KI, 1994, pp:214-225 [Conf]
  30. Ipke Wachsmuth
    Kognitive Kategorien. [Citation Graph (0, 0)][DBLP]
    GWAI, 1989, pp:482-483 [Conf]
  31. Barbara Gängler, Ipke Wachsmuth
    Antwortgenerierung, flexible Wortwahl und elaborative Inferenzen - ein Regelinventar für LEU/2. [Citation Graph (0, 0)][DBLP]
    Ontologie und Axiomatik der Wissensbasis von LILOG, 1992, pp:179-195 [Conf]
  32. Ipke Wachsmuth, Ian Voss, Timo Sowa, Marc Erich Latoschik, Stefan Kopp, Bernhard Jung
    Multimodale Interaktion in der Virtuellen Realität. [Citation Graph (0, 0)][DBLP]
    Mensch & Computer, 2001, pp:- [Conf]
  33. Marc Erich Latoschik, Peter Biermann, Ipke Wachsmuth
    Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2005, pp:25-39 [Conf]
  34. Claus-Rainer Rollinger, Rudi Studer, Hans Uszkoreit, Ipke Wachsmuth
    Textunderstanding in LILOG - Sorts and Reference Objects. [Citation Graph (0, 0)][DBLP]
    Wissensbasierte Systeme, 1987, pp:246-259 [Conf]
  35. Ipke Wachsmuth
    Locally synchronous cellular automata. [Citation Graph (0, 0)][DBLP]
    Acta Cybern., 1983, v:6, n:, pp:55-78 [Journal]
  36. Ipke Wachsmuth, Günther Knoblich
    Embodied Communication in Humans and Machines. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2005, v:26, n:2, pp:85-86 [Journal]
  37. Ipke Wachsmuth, Bernhard Jung
    Dynamic Conceptualization in a Mechanical-Object Assembly Environment. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 1996, v:10, n:3-4, pp:345-368 [Journal]
  38. Ipke Wachsmuth, Günther Knoblich
    Embodied Communication in Humans and Machines - A Research Agenda. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 2005, v:24, n:3-4, pp:517-522 [Journal]
  39. Gert Rickheit, Ipke Wachsmuth
    Collaborative Research Centre ``Situated Artificial Communicators'' at the University of Bielefeld, Germany. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 1996, v:10, n:3-4, pp:165-170 [Journal]
  40. Stefan Kopp, Ipke Wachsmuth
    Synthesizing multimodal utterances for conversational agents. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2004, v:15, n:1, pp:39-52 [Journal]
  41. Grigoris Antoniou, Ipke Wachsmuth
    Structuring and modules for knowledge bases: motivation for a new model. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1994, v:7, n:1, pp:49-51 [Journal]
  42. Bernhard Jung, Stefan Kopp, Marc Erich Latoschik, Timo Sowa, Ipke Wachsmuth
    Virtuelles Konstruieren mit Gestik und Sprache. [Citation Graph (0, 0)][DBLP]
    KI, 2000, v:14, n:2, pp:5-11 [Journal]
  43. Stefan Kopp, Bernhard Jung, Nadine Leßmann, Ipke Wachsmuth
    Max - A Multimodal Assistant in Virtual Reality Construction. [Citation Graph (0, 0)][DBLP]
    KI, 2003, v:17, n:4, pp:11-0 [Journal]
  44. Ipke Wachsmuth
    Virtuelle Realität - Das aktuelle Schlagwort. [Citation Graph (0, 0)][DBLP]
    KI, 1998, v:12, n:1, pp:34- [Journal]
  45. Ipke Wachsmuth, Wolfgang Krüger, Yong Cao
    Virtuelle Räme. [Citation Graph (0, 0)][DBLP]
    KI, 1994, v:8, n:1, pp:26-33 [Journal]
  46. Ipke Wachsmuth
    Kommunikative Rhythmen in Gestik und Sprache. [Citation Graph (0, 0)][DBLP]
    Kognitionswissenschaft, 2000, v:8, n:4, pp:151-159 [Journal]
  47. Klaus Kessler, Martin Hoffhenke, Gert Rickheit, Ipke Wachsmuth
    Dynamische Konzeptverarbeitung mit imaginalen und assoziativen Strukturen. [Citation Graph (0, 0)][DBLP]
    Kognitionswissenschaft, 1999, v:8, n:3, pp:115-122 [Journal]
  48. Ipke Wachsmuth, Barbara Gängler
    Knowledge Packets and Knowledge Packet Structure. [Citation Graph (0, 0)][DBLP]
    , 1991, v:, n:, pp:380-393 [Journal]
  49. Peter Biermann, Christian Fröhlich, Marc Erich Latoschik, Ipke Wachsmuth
    Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2007, pp:124-134 [Conf]

  50. Processing Iconic Gestures in a Multimodal Virtual Construction Environment. [Citation Graph (, )][DBLP]


  51. Affect Simulation with Primary and Secondary Emotions. [Citation Graph (, )][DBLP]


  52. Modeling Peripersonal Action Space for Virtual Humans Using Touch and Proprioception. [Citation Graph (, )][DBLP]


  53. Toward Alignment with a Virtual Human - Achieving Joint Attention. [Citation Graph (, )][DBLP]


  54. Formalizing Joint Attention in Cooperative Interaction with a Virtual Human. [Citation Graph (, )][DBLP]


  55. Modeling Peripersonal Action Space for Virtual Humans by Learning a Tactile Body Schema. [Citation Graph (, )][DBLP]


  56. Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study. [Citation Graph (, )][DBLP]


  57. 'I, Max' - Communicating with an Artificial Agent. [Citation Graph (, )][DBLP]


  58. Affective computing with primary and secondary emotions in a virtual human. [Citation Graph (, )][DBLP]


Search in 0.092secs, Finished in 0.095secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002