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Anton Nijholt: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Dirk Heylen, Mattijs Ghijsen, Anton Nijholt, Rieks op den Akker
    Facial Signs of Affect During Tutoring Sessions. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:24-31 [Conf]
  2. Dirk Heylen, Maarten Vissers, Rieks op den Akker, Anton Nijholt
    Affective Feedback in a Tutoring System for Procedural Tasks. [Citation Graph (0, 0)][DBLP]
    ADS, 2004, pp:244-253 [Conf]
  3. Ivo Weevers, Jorrit Kuipers, Arnd O. Brugman, Job Zwiers, Elisabeth M. A. G. van Dijk, Anton Nijholt
    The Virtual Driving Instructor Creating Awareness in a Multiagent System. [Citation Graph (0, 0)][DBLP]
    Canadian Conference on AI, 2003, pp:596-602 [Conf]
  4. Anton Nijholt, Herwin van Welbergen, Job Zwiers
    Introducing an Embodied Virtual Presenter Agent in a Virtual Meeting Room. [Citation Graph (0, 0)][DBLP]
    Artificial Intelligence and Applications, 2005, pp:579-584 [Conf]
  5. The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijholt
    Generation of Facial Expressions from Emotion Using a Fuzzy Rule Based System. [Citation Graph (0, 0)][DBLP]
    Australian Joint Conference on Artificial Intelligence, 2001, pp:83-94 [Conf]
  6. Mark van Setten, Mettina Veenstra, Anton Nijholt, Betsy van Dijk
    Case-Based Reasoning as a Prediction Strategy for Hybrid Recommender Systems. [Citation Graph (0, 0)][DBLP]
    AWIC, 2004, pp:13-22 [Conf]
  7. The Duy Bui, Dirk Heylen, Anton Nijholt
    Improvements on a Simple Muscle-Based 3D Face for Realistic Facial Expressions. [Citation Graph (0, 0)][DBLP]
    CASA, 2003, pp:33-40 [Conf]
  8. The Duy Bui, Dirk Heylen, Anton Nijholt
    Combination of Facial Movements on a 3D Talking Head. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:284-291 [Conf]
  9. The Duy Bui, Mannes Poel, Dirk Heylen, Anton Nijholt
    Automatic Face Morphing for Transferring Facial Animation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:19-24 [Conf]
  10. Ivo van Es, Dirk Heylen, Betsy van Dijk, Anton Nijholt
    Gaze behavior of talking faces makes a difference. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:734-735 [Conf]
  11. Anton Nijholt, Thomas Rist, Kees Tuinenbreijer
    Lost in ambient intelligence? [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2004, pp:1725-1726 [Conf]
  12. Anton Nijholt, Oliviero Stock, Alan J. Dix, John Morkes
    Humor modeling in the interface. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:1050-1051 [Conf]
  13. Anton Nijholt, David R. Traum
    The virtuality continuum revisited. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:2132-2133 [Conf]
  14. Dennis Reidsma, Anton Nijholt, Ronald Poppe, Rutger Rienks, Hendri Hondorp
    Virtual rap dancer: invitation to dance. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:263-266 [Conf]
  15. Roel Vertegaal, Robert Slagter, Gerrit C. van der Veer, Anton Nijholt
    Eye gaze patterns in conversations: there is more the conversational agents than meets the eyes. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:301-308 [Conf]
  16. Anton Nijholt
    Disappearing Computers, Social Actors and Embodied Agents. [Citation Graph (0, 0)][DBLP]
    CW, 2003, pp:128-134 [Conf]
  17. Anton Nijholt
    Meetings in the Virtuality Continuum: Send YourAvatar. [Citation Graph (0, 0)][DBLP]
    CW, 2005, pp:75-82 [Conf]
  18. Natasa Jovanovic, Rieks op den Akker, Anton Nijholt
    Addressee Identification in Face-to-Face Meetings. [Citation Graph (0, 0)][DBLP]
    EACL, 2006, pp:- [Conf]
  19. Anton Nijholt
    The Equivalence Problem for LL- and LR-Regular Grammars. [Citation Graph (0, 0)][DBLP]
    FCT, 1981, pp:291-300 [Conf]
  20. Gertjan J. Burghouts, Dirk Heylen, Mannes Poel, Rieks op den Akker, Anton Nijholt
    An Action Selection Architecture for an Emotional Agent. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2003, pp:293-297 [Conf]
  21. Anton Nijholt, Sander Kole, Job Zwiers
    Multimodal Interaction in a Haptic Environment. [Citation Graph (0, 0)][DBLP]
    WHC, 2005, pp:467-470 [Conf]
  22. B. W. van Schooten, Anton Nijholt, Elisabeth M. A. G. van Dijk
    A Software Toolkit for Web-Based Virtual Environments Based on a Shared Database. [Citation Graph (0, 0)][DBLP]
    ICWI, 2004, pp:691-698 [Conf]
  23. Mark van Setten, Mettina Veenstra, Anton Nijholt, Betsy van Dijk
    Prediction Strategies in a TV Recommender System - Method and Experiments. [Citation Graph (0, 0)][DBLP]
    ICWI, 2003, pp:203-210 [Conf]
  24. Anton Nijholt
    Simple Chain Grammars. [Citation Graph (0, 0)][DBLP]
    ICALP, 1977, pp:352-364 [Conf]
  25. Anton Nijholt
    On the Parsing and Covering of Simple Chain Grammars. [Citation Graph (0, 0)][DBLP]
    ICALP, 1978, pp:330-344 [Conf]
  26. Anton Nijholt
    Structure Preserving Transformations on Non-Left-Recursive Grammars (Preliminary Version). [Citation Graph (0, 0)][DBLP]
    ICALP, 1979, pp:446-459 [Conf]
  27. Wim Fikkert, Dirk Heylen, Betsy van Dijk, Anton Nijholt, Jorrit Kuipers, Arnd O. Brugman
    Estimating the Gaze Point of a Student in a Driving Simulator. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:497-501 [Conf]
  28. M. Hospers, E. Kroezen, Anton Nijholt, Rieks op den Akker, Dirk Heylen
    Developing a Generic Agent-Based Intelligent Tutoring System. [Citation Graph (0, 0)][DBLP]
    ICALT, 2003, pp:443- [Conf]
  29. Anton Nijholt
    Agents, Believability and Embodiment in Advanced Learning Environments: Introduction to a Panel Discussion. [Citation Graph (0, 0)][DBLP]
    ICALT, 2001, pp:457-459 [Conf]
  30. Dennis Reidsma, Martijn Kragtwijk, Anton Nijholt
    Building "Huys Hengelo" in VRML. [Citation Graph (0, 0)][DBLP]
    ICHIM (2), 2001, pp:325-332 [Conf]
  31. Marc Evers, Anton Nijholt
    Jacob - An Animated Instruction Agent in Virtual Reality. [Citation Graph (0, 0)][DBLP]
    ICMI, 2000, pp:526-533 [Conf]
  32. Maja Pantic, Alex Pentland, Anton Nijholt, Thomas S. Huang
    Human computing and machine understanding of human behavior: a survey. [Citation Graph (0, 0)][DBLP]
    ICMI, 2006, pp:239-248 [Conf]
  33. Z. M. Ruttkay, Dennis Reidsma, Anton Nijholt
    Human computing, virtual humans and artificial imperfection. [Citation Graph (0, 0)][DBLP]
    ICMI, 2006, pp:179-184 [Conf]
  34. Anton Nijholt
    Towards On- and Off-line Search, Browse and Replay of Home Activities. [Citation Graph (0, 0)][DBLP]
    AIAI, 2006, pp:385-392 [Conf]
  35. Katri Oinonen, Mariët Theune, Anton Nijholt, Dirk Heylen
    Getting the Story Right: Making Computer-Generated Stories More Entertaining. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:267-271 [Conf]
  36. Mannes Poel, Job Zwiers, Anton Nijholt, Rudy Jong, Edward Krooman
    Drawings as Input for Handheld Game Computers. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:114-123 [Conf]
  37. Dennis Reidsma, Anton Nijholt, Rutger Rienks, Hendri Hondorp
    Interacting with a Virtual Rap Dancer. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:134-143 [Conf]
  38. I. H. C. Wassink, Elisabeth M. A. G. van Dijk, Job Zwiers, Anton Nijholt, Jorrit Kuipers, Arnd O. Brugman
    Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:288-292 [Conf]
  39. Herwin van Welbergen, Anton Nijholt, Dennis Reidsma, Job Zwiers
    Presenting in Virtual Worlds: Towards an Architecture for a 3D Presenter Explaining 2D-Presented Information. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:203-212 [Conf]
  40. Dirk Heylen, Anton Nijholt, Rieks op den Akker, Maarten Vissers
    Socially Intelligent Tutor Agents. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:341-347 [Conf]
  41. Pieter Bos, Dennis Reidsma, Zsófia Ruttkay, Anton Nijholt
    Interacting with a Virtual Conductor. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:25-30 [Conf]
  42. Katri Oinonen, Mariët Theune, Anton Nijholt, Jasper Uijlings
    Designing a Story Database for Use in Automatic Story Generation. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:298-301 [Conf]
  43. Dennis Reidsma, Herwin van Welbergen, Ronald Poppe, Pieter Bos, Anton Nijholt
    Towards Bi-directional Dancing Interaction. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:1-12 [Conf]
  44. Anton Nijholt
    From Virtual Environment to Virtual Community. [Citation Graph (0, 0)][DBLP]
    JSAI Workshops, 2001, pp:19-26 [Conf]
  45. The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijholt
    ParleE: An Adaptive Plan Based Event Appraisal Model of Emotions. [Citation Graph (0, 0)][DBLP]
    KI, 2002, pp:129-143 [Conf]
  46. Anton Nijholt
    On the Parsing of LL-Regular Grammars. [Citation Graph (0, 0)][DBLP]
    MFCS, 1976, pp:446-452 [Conf]
  47. Anton Nijholt
    Cover Results and Normal Forms. [Citation Graph (0, 0)][DBLP]
    MFCS, 1977, pp:420-429 [Conf]
  48. Anton Nijholt
    Parsing Strategies: A Concise Survey (Preliminary Report). [Citation Graph (0, 0)][DBLP]
    MFCS, 1981, pp:103-120 [Conf]
  49. Anton Nijholt, Eljas Soisalon-Soininen
    Ch(k) Grammars: A Characterization of LL(k) Languages. [Citation Graph (0, 0)][DBLP]
    MFCS, 1979, pp:390-397 [Conf]
  50. Trung H. Bui, Job Zwiers, Anton Nijholt, Mannes Poel
    Generic Dialogue Modeling for Multi-application Dialogue Systems. [Citation Graph (0, 0)][DBLP]
    MLMI, 2005, pp:174-186 [Conf]
  51. G. F. v. d. Hoeven, J. A. Andernach, S. P. van de Burgt, Geert-Jan M. Kruijff, Anton Nijholt, J. Schaake, F. M. G. de Jong
    SCHISMA: A Natural Language Accessible Theatre Information and Booking System. [Citation Graph (0, 0)][DBLP]
    NLDB, 1995, pp:0-0 [Conf]
  52. Rieks op den Akker, Anton Nijholt
    Dialogues for Embodied Agents in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Natural Language Processing, 2000, pp:358-369 [Conf]
  53. Jorne Grolleman, Betsy van Dijk, Anton Nijholt, Andrée van Emst
    Break the Habit! Designing an e-Therapy Intervention Using a Virtual Coach in Aid of Smoking Cessation. [Citation Graph (0, 0)][DBLP]
    PERSUASIVE, 2006, pp:133-141 [Conf]
  54. Anton Nijholt
    On the Covering of Left Recursive Grammars. [Citation Graph (0, 0)][DBLP]
    POPL, 1977, pp:86-96 [Conf]
  55. The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijholt
    Exporting Vector Muscles for Facial Animation. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2003, pp:251-260 [Conf]
  56. Anton Nijholt, Jan Pittl
    A general scheme for some deterministically parsable grammars and their strong equivalents. [Citation Graph (0, 0)][DBLP]
    Theoretical Computer Science, 1983, pp:243-255 [Conf]
  57. Mariët Theune, Sander Rensen, Rieks op den Akker, Dirk Heylen, Anton Nijholt
    Emotional Characters for Automatic Plot Creation. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:95-100 [Conf]
  58. Matthijs Mulder, Anton Nijholt, Marten den Uyl, Peter Terpstra
    A Lexical Grammatical Implementation of Affect. [Citation Graph (0, 0)][DBLP]
    TSD, 2004, pp:171-178 [Conf]
  59. Michiel Visser, Mannes Poel, Anton Nijholt
    Classifying Visemes for Automatic Lipreading. [Citation Graph (0, 0)][DBLP]
    TSD, 1999, pp:349-352 [Conf]
  60. Anton Nijholt
    Virtual Malls for Web Commerce: Observations and Case Study. [Citation Graph (0, 0)][DBLP]
    USM, 2000, pp:326-333 [Conf]
  61. Szilárd Kiss, Anton Nijholt
    Viewpoint adaptation during navigation based on stimuli from the virtual environment. [Citation Graph (0, 0)][DBLP]
    Web3D, 2003, pp:19-26 [Conf]
  62. Ronald Poppe, Dirk Heylen, Anton Nijholt, Mannes Poel
    Towards real-time Body Pose Estimation for Presenters in Meeting Environments. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2005, pp:41-44 [Conf]
  63. Dirk Heylen, Anton Nijholt, Rieks op den Akker
    Affect In Tutoring Dialogues. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 2005, v:19, n:3-4, pp:287-311 [Journal]
  64. Anton Nijholt
    A Survey of Normal Form Covers for Context Free Grammars. [Citation Graph (0, 0)][DBLP]
    Acta Inf., 1980, v:14, n:, pp:271-294 [Journal]
  65. Anton Nijholt, Rieks op den Akker, Dirk Heylen
    Meetings and meeting modeling in smart environments. [Citation Graph (0, 0)][DBLP]
    AI Soc., 2006, v:20, n:2, pp:202-220 [Journal]
  66. Anton Nijholt, Toyoaki Nishida
    Social intelligence design for mediated communication. [Citation Graph (0, 0)][DBLP]
    AI Soc., 2006, v:20, n:2, pp:119-124 [Journal]
  67. Anton Nijholt
    Where computers disappear, virtual humans appear. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:4, pp:467-476 [Journal]
  68. Anton Nijholt
    Strict Deterministic Grammars and Greibach Normal Form. [Citation Graph (0, 0)][DBLP]
    Elektronische Informationsverarbeitung und Kybernetik, 1979, v:15, n:8/9, pp:395-401 [Journal]
  69. Kim Binsted, Benjamin Bergen, Seana Coulson, Anton Nijholt, Oliviero Stock, Carlo Strapparava, Graeme Ritchie, Ruli Manurung, Helen Pain, Annalu Waller, Dave O'Mara
    Computational Humor. [Citation Graph (0, 0)][DBLP]
    IEEE Intelligent Systems, 2006, v:21, n:2, pp:59-69 [Journal]
  70. Anton Nijholt
    A survey of normal form covers for regular grammars. [Citation Graph (0, 0)][DBLP]
    Fundam. Inform., 1981, v:4, n:4, pp:761-776 [Journal]
  71. Anton Nijholt
    From Left-Regular to Greibach Normal Form Grammars. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Lett., 1979, v:9, n:1, pp:51-55 [Journal]
  72. Anton Nijholt
    A Note on the Sufficiency of Sokolowski's Criterion for Context-Free Languages. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Lett., 1982, v:14, n:5, pp:207- [Journal]
  73. Anton Nijholt
    On the Relationship Between the LL(k) and LR(k) Grammars. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Lett., 1982, v:15, n:3, pp:97-101 [Journal]
  74. Anton Nijholt
    From LL-Regular to LL (1) Grammars: Transformations, Covers and Parsing. [Citation Graph (0, 0)][DBLP]
    ITA, 1982, v:16, n:4, pp:387-406 [Journal]
  75. Mark van Setten, Mettina Veenstra, Anton Nijholt, Betsy van Dijk
    Goal-based structuring in recommender systems. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2006, v:18, n:3, pp:432-456 [Journal]
  76. Anton Nijholt
    On the Covering of Parsable Grammars. [Citation Graph (0, 0)][DBLP]
    J. Comput. Syst. Sci., 1977, v:15, n:1, pp:99-110 [Journal]
  77. Anton Nijholt
    The Equivalence Problem for LL- and LR-Regular Grammars. [Citation Graph (0, 0)][DBLP]
    J. Comput. Syst. Sci., 1982, v:24, n:2, pp:149-161 [Journal]
  78. Hans Meijer, Anton Nijholt
    Translator Writing Tools since 1970: A Selective Bibliography (June 1982). [Citation Graph (0, 0)][DBLP]
    SIGPLAN Notices, 1982, v:17, n:10, pp:62-72 [Journal]
  79. Peter R. J. Asveld, Anton Nijholt
    The Inclusion Problem for Some Subclasses of Context-Free Languages. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2000, v:230, n:1-2, pp:247-256 [Journal]
  80. Anton Nijholt
    Simple Chain Grammars and Languages. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 1979, v:9, n:, pp:287-309 [Journal]
  81. Anton Nijholt
    On Satisfying the LL-Iteration Theorem. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 1983, v:23, n:, pp:91-94 [Journal]
  82. Anton Nijholt, Giuseppe Scollo, Dirk Heylen
    Editorial. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2003, v:293, n:2, pp:237-241 [Journal]
  83. Anton Nijholt, Giuseppe Scollo, Uwe Mönnich
    Editorial. [Citation Graph (0, 0)][DBLP]
    Theor. Comput. Sci., 2006, v:354, n:1, pp:1-3 [Journal]
  84. Anton Nijholt, Desney S. Tan
    Playing with your brain: brain-computer interfaces and games. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:305-306 [Conf]
  85. Dirk Heylen, Anton Nijholt, Mannes Poel
    Generating Nonverbal Signals for a Sensitive Artificial Listener. [Citation Graph (0, 0)][DBLP]
    COST 2102 Workshop, 2007, pp:264-274 [Conf]
  86. Anton Nijholt
    Playing and Cheating in Ambient Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:415-420 [Conf]
  87. Hans Wim Tinholt, Anton Nijholt
    Computational Humour: Utilizing Cross-Reference Ambiguity for Conversational Jokes. [Citation Graph (0, 0)][DBLP]
    WILF, 2007, pp:477-483 [Conf]
  88. Maja Pantic, Alex Pentland, Anton Nijholt, Thomas S. Huang
    Human Computing and Machine Understanding of Human Behavior: A Survey. [Citation Graph (0, 0)][DBLP]
    Artifical Intelligence for Human Computing, 2007, pp:47-71 [Conf]
  89. Dennis Reidsma, Zsófia Ruttkay, Anton Nijholt
    Challenges for Virtual Humans in Human Computing. [Citation Graph (0, 0)][DBLP]
    Artifical Intelligence for Human Computing, 2007, pp:316-338 [Conf]
  90. Anton Nijholt, Rutger Rienks, Job Zwiers, Dennis Reidsma
    Online and off-line visualization of meeting information and meeting support. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:12, pp:965-976 [Journal]

  91. A Novel Approach Based on PCNNs Template for Fingerprint Image Thinning. [Citation Graph (, )][DBLP]


  92. FeelSound: interactive acoustic music making. [Citation Graph (, )][DBLP]


  93. FeelSound: collaborative composing of acoustic music. [Citation Graph (, )][DBLP]


  94. Face Alignment Using Boosting and Evolutionary Search. [Citation Graph (, )][DBLP]


  95. Brain-computer interfaces for HCI and games. [Citation Graph (, )][DBLP]


  96. Mutually Coordinated Anticipatory Multimodal Interaction. [Citation Graph (, )][DBLP]


  97. Using the iCat as Avatar in Remote Meetings. [Citation Graph (, )][DBLP]


  98. Manipulating Stress and Cognitive Load in Conversational Interactions with a Multimodal System for Crisis Management Support. [Citation Graph (, )][DBLP]


  99. Supporting Engagement and Floor Control in Hybrid Meetings. [Citation Graph (, )][DBLP]


  100. Facial and bodily expressions for control and adaptation of games (ECAG'08). [Citation Graph (, )][DBLP]


  101. Meeting behavior detection in smart environments: Nonverbal cues that help to obtain natural interaction. [Citation Graph (, )][DBLP]


  102. Gestures for Large Display Control. [Citation Graph (, )][DBLP]


  103. Gestures to Intuitively Control Large Displays. [Citation Graph (, )][DBLP]


  104. Towards Cognitive-Aware Multimodal Presentation: The Modality Effects in High-Load HCI. [Citation Graph (, )][DBLP]


  105. The Virtual Conductor: Learning and Teaching about Music, Performing, and Conducting. [Citation Graph (, )][DBLP]


  106. Space as a Resource in Creative Design Practices. [Citation Graph (, )][DBLP]


  107. Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. [Citation Graph (, )][DBLP]


  108. Experiences with Interactive Multi-touch Tables. [Citation Graph (, )][DBLP]


  109. Navigating a Maze with Balance Board and Wiimote. [Citation Graph (, )][DBLP]


  110. Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments. [Citation Graph (, )][DBLP]


  111. Immersion in Movement-Based Interaction. [Citation Graph (, )][DBLP]


  112. Modality effects on cognitive load and performance in high-load information presentation. [Citation Graph (, )][DBLP]


  113. Evaluating automatic warning cues for visual search in vascular images. [Citation Graph (, )][DBLP]


  114. Monitoring User's Brain Activity for a Virtual Coach. [Citation Graph (, )][DBLP]


  115. BCI for Games: A 'State of the Art' Survey. [Citation Graph (, )][DBLP]


  116. Developing Educational and Entertaining Virtual Humans Using Elckerlyc. [Citation Graph (, )][DBLP]


  117. Agent and user inhabited virtual communities: a case study. [Citation Graph (, )][DBLP]


  118. Physicality and Cooperative Design. [Citation Graph (, )][DBLP]


  119. E-BioFlow: Different Perspectives on Scientific Workflows. [Citation Graph (, )][DBLP]


  120. Design of Experience and Flow in Movement-Based Interaction. [Citation Graph (, )][DBLP]


  121. Experiencing-in-the-world: using pragmatist philosophy to design for aesthetic experience. [Citation Graph (, )][DBLP]


  122. Single Trial Classification of EEG and Peripheral Physiological Signals for Recognition of Emotions Induced by Music Videos. [Citation Graph (, )][DBLP]


  123. Enhancing Embodied Conversational Agents with Social and Emotional Capabilities. [Citation Graph (, )][DBLP]


  124. Meetings, gatherings, and events in smart environments. [Citation Graph (, )][DBLP]


  125. Experiential role of artefacts in cooperative design. [Citation Graph (, )][DBLP]


  126. e-BioFlow: Improving Practical Use of Workflow Systems in Bioinformatics. [Citation Graph (, )][DBLP]


  127. From the Editors of the Special Issue. [Citation Graph (, )][DBLP]


  128. Virtual meeting rooms: from observation to simulation. [Citation Graph (, )][DBLP]


  129. Pro-active meeting assistants: attention please! [Citation Graph (, )][DBLP]


  130. Gaze behaviour, believability, likability and the iCat. [Citation Graph (, )][DBLP]


  131. Social intelligence design in ambient intelligence. [Citation Graph (, )][DBLP]


  132. Temporal interaction between an artificial orchestra conductor and human musicians. [Citation Graph (, )][DBLP]


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