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Ergun Akleman: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ergun Akleman, Jianer Chen
    Insight for Practical Subdivision Modeling with Discrete Gauss-Bonnet Theorem. [Citation Graph (0, 0)][DBLP]
    GMP, 2006, pp:287-298 [Conf]
  2. Eric Landreneau, Ergun Akleman, John Keyser
    Interactive Face-Replacements for Modeling Detailed Shapes. [Citation Graph (0, 0)][DBLP]
    GMP, 2006, pp:602-608 [Conf]
  3. Ergun Akleman
    Interactive Construction of Smoothly Blended Star Solids. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1996, pp:159-167 [Conf]
  4. Scott Meadows, Ergun Akleman
    Creating Abstract Digital Paintings with Painting Camera Technique. [Citation Graph (0, 0)][DBLP]
    IV, 2000, pp:250-254 [Conf]
  5. Ergun Akleman, Jianer Chen, Burak Meric
    Web-based intuitive and effective design of symmetric tiles. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia Workshops, 2000, pp:1-4 [Conf]
  6. Ergun Akleman, Vinod Srinivasan, Jianer Chen
    A New Paradigm for Changing Topology during Subdivision Modeling. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:192-201 [Conf]
  7. Ching (Clara) Chan, Ergun Akleman, Jianer Chen
    Two Methods for Creating Chinese Painting. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:403-412 [Conf]
  8. Vinod Srinivasan, Ergun Akleman, Jianer Chen
    Interactive Construction of Multi-Segment Curved Handles . [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:429-430 [Conf]
  9. Esan Mandal, Ergun Akleman, Vinod Srinivasan
    Wire modeling. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  10. Ergun Akleman, Jianer Chen
    Regular meshes. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2005, pp:213-219 [Conf]
  11. Ergun Akleman, Jianer Chen
    Guaranteeing 2-Manifold Property for Meshes. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 1999, pp:18-25 [Conf]
  12. Ergun Akleman, Jianer Chen
    Generalized Distance Functions. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 1999, pp:72-79 [Conf]
  13. Ergun Akleman, Jianer Chen, Fusun Eryoldas, Vinod Srinivasan
    Handle and Hole Improvement by Using New Corner Cutting Subdivision Scheme with Tension. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2001, pp:32-41 [Conf]
  14. Ergun Akleman, Jianer Chen, Vinod Srinivasan
    A Prototype System for Robust, Interactive and User-Friendly Modeling of Orientable 2-Manifold Meshes. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2002, pp:43-50 [Conf]
  15. Ergun Akleman, Vinod Srinivasan, Jianer Chen
    Interactive Rind Modeling. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:23-32 [Conf]
  16. Ergun Akleman, Vinod Srinivasan, Zeki Melek, Paul Edmundson
    Semiregular Pentagonal Subdivisions. [Citation Graph (0, 0)][DBLP]
    SMI, 2004, pp:110-118 [Conf]
  17. Eric Landreneau, Ergun Akleman, Vinod Srinivasan
    Local Mesh Operators: Extrusions Revisited. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:351-356 [Conf]
  18. Ergun Akleman, Vinod Srinivasan, Esan Mandal
    Remeshing Schemes for Semi-Regular Tilings. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:44-50 [Conf]
  19. Sajan Skaria, Ergun Akleman, Frederic I. Parke
    Modeling Subdivision Control Meshes for Creating Cartoon Faces. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2001, pp:216-0 [Conf]
  20. Ergun Akleman, Jianer Chen
    Regular Mesh Construction Algorithms using Regular Handles. [Citation Graph (0, 0)][DBLP]
    SMI, 2006, pp:27- [Conf]
  21. Ergun Akleman, Jianer Chen, Vinod Srinivasan
    A minimal and complete set of operators for the development of robust manifold mesh modelers. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2003, v:65, n:5, pp:286-304 [Journal]
  22. Ergun Akleman, Zeki Melek, Jeff S. Haberl
    Function-based flow modeling and animation. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:4, pp:181-189 [Journal]

  23. A novel way to conduct human studies and do some good. [Citation Graph (, )][DBLP]


  24. Practical Global Illumination for Hair Rendering. [Citation Graph (, )][DBLP]


  25. Cyclic twill-woven objects. [Citation Graph (, )][DBLP]


  26. Cyclic twill-woven objects. [Citation Graph (, )][DBLP]


  27. Paper-Strip Sculptures. [Citation Graph (, )][DBLP]


  28. Single-Cycle Plain-Woven Objects. [Citation Graph (, )][DBLP]


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