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Xavier Granier: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Xavier Granier, George Drettakis
    Controlling Memory Consumption of Hierarchical Radiosity With Clustering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:58-65 [Conf]
  2. Marc Stamminger, Annette Scheel, Xavier Granier, Frederic Perez-Cazorla, George Drettakis, François X. Sillion
    Efficient Glossy Global Illumination With Interactive Viewing. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:50-57 [Conf]
  3. Xavier Granier, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel
    Interactive Visualization of Complex Real-World Light Sources. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:59-66 [Conf]
  4. Xavier Granier, Wolfgang Heidrich
    A Simple Layered RGB BRDF Model. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:30-37 [Conf]
  5. Xavier Granier, George Drettakis, Bruce Walter
    Fast Global Illumination Including Specular Effects. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2000, pp:47-58 [Conf]
  6. Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter, Xavier Granier, Pierre Poulin
    Interactive Virtual Relighting and Remodeling of Real Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1999, pp:329-340 [Conf]
  7. Florian Levet, Xavier Granier, Christophe Schlick
    3D Sketching with Profile Curves. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2006, pp:114-125 [Conf]
  8. Bertrand Kerautret, Xavier Granier, Achille J.-P. Braquelaire
    Intuitive Shape Modeling by Shading Design. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2005, pp:163-174 [Conf]
  9. Florian Levet, Xavier Granier, Christophe Schlick
    Fast Sampling of Implicit Surfaces by Particle Systems. [Citation Graph (0, 0)][DBLP]
    SMI, 2006, pp:39- [Conf]
  10. Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie
    Using expressive rendering for remote visualization of large city models. [Citation Graph (0, 0)][DBLP]
    Web3D, 2006, pp:27-35 [Conf]
  11. Julien Hadim, Tamy Boubekeur, Mickaël Raynaud, Xavier Granier, Christophe Schlick
    On-the-fly appearance quantization on the GPU for 3D broadcasting. [Citation Graph (0, 0)][DBLP]
    Web3D, 2007, pp:45-51 [Conf]
  12. Xavier Granier, George Drettakis
    Incremental Updates for Rapid Glossy Global Illumination. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  13. Marc Stamminger, Annette Scheel, Xavier Granier, Frederic Perez-Cazorla, George Drettakis, François X. Sillion
    Efficient Glossy Global Illumination with Interactive Viewing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:1, pp:13-25 [Journal]
  14. Xavier Granier, Wolfgang Heidrich
    A simple layered RGB BRDF model. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2003, v:65, n:4, pp:171-184 [Journal]
  15. Michael Goesele, Xavier Granier, Wolfgang Heidrich, Hans-Peter Seidel
    Accurate light source acquisition and rendering. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:621-630 [Journal]
  16. Xavier Granier, George Drettakis
    A final reconstruction approach for a unified global illumination algorithm. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:2, pp:163-189 [Journal]
  17. Florian Levet, Xavier Granier
    Improved skeleton extraction and surface generation for sketch-based modeling. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:27-33 [Conf]
  18. Florian Levet, Xavier Granier, Christophe Schlick
    Multi-view Sketch-Based FreeForm Modeling. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2007, pp:204-209 [Conf]

  19. Apparent relief: a shape descriptor for stylized shading. [Citation Graph (, )][DBLP]


  20. Using the CAT for 3D Sketching in Front of Large Displays. [Citation Graph (, )][DBLP]


  21. Radiance Scaling for versatile surface enhancement. [Citation Graph (, )][DBLP]


  22. Efficient streaming of 3D scenes with complex geometry and complex lighting. [Citation Graph (, )][DBLP]


  23. Volume-Surface Trees. [Citation Graph (, )][DBLP]


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