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James F. Cremer: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yefei He, James F. Cremer, Yiannis E. Papelis
    Real-Time Extendible-Resolution Display of On-line Dynamic Terrain. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2002, pp:151-160 [Conf]
  2. Min-Hyung Choi, James F. Cremer
    Geometric Awareness for Interactive Object Manipulation. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:9-17 [Conf]
  3. Min-Hyung Choi, James F. Cremer
    Interactive Manipulation of Articulated Objects with Geometry Awareness. [Citation Graph (0, 0)][DBLP]
    ICRA, 1999, pp:592-0 [Conf]
  4. Hongling Wang, Joseph K. Kearney, James F. Cremer, Peter Willemsen
    Steering Autonomous Driving Agents Through Intersections in Virtual Urban Environments. [Citation Graph (0, 0)][DBLP]
    MSV/AMCS, 2004, pp:10-16 [Conf]
  5. Juw Won Park, James F. Cremer, Alberto Maria Segre
    Visual exploration of genetic likelihood space. [Citation Graph (0, 0)][DBLP]
    SAC, 2006, pp:1335-1340 [Conf]
  6. James F. Cremer, Joseph K. Kearney, Hyeong-Seok Ko
    Simulation and scenario support for virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:199-206 [Journal]
  7. Min-Hyung Choi, James F. Cremer
    Geometrically-Aware Interactive Object Manipulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:1, pp:65-76 [Journal]
  8. Hyeong-Seok Ko, James F. Cremer
    VRLOCO: Real-Time Human Locomotion from Positional Input Streams. [Citation Graph (0, 0)][DBLP]
    Presence, 1996, v:5, n:4, pp:367-380 [Journal]
  9. Jodie M. Plumert, Joseph K. Kearney, James F. Cremer, Kara Recker
    Distance perception in real and virtual environments. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:3, pp:216-233 [Journal]
  10. James F. Cremer, Joseph K. Kearney, Yiannis E. Papelis
    HCSM: A Framework for Behavior and Scenario in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Model. Comput. Simul., 1995, v:5, n:3, pp:242-267 [Journal]

  11. A Virtual Peer for Investigating Social Influences on Children's Bicycling. [Citation Graph (, )][DBLP]


  12. Making distance judgments in real and virtual environments: does order make a difference? [Citation Graph (, )][DBLP]


  13. Distance perception in real and virtual environments. [Citation Graph (, )][DBLP]


  14. How do bicyclists intercept moving gaps in a virtual environment? [Citation Graph (, )][DBLP]


  15. Effects of scale change on distance perception in virtual environments. [Citation Graph (, )][DBLP]


  16. How does a virtual peer influence children's distance from the roadway when initiating crossing? [Citation Graph (, )][DBLP]


  17. Optic flow and physical effort as cues for the perception of the rate of self-produced motion in VE. [Citation Graph (, )][DBLP]


  18. Effect of measurement setting in judging traveled distance: additional evidence for underestimation of distance in virtual environments. [Citation Graph (, )][DBLP]


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