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Michael D. McCool: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Rafal Jaroszkiewicz, Michael D. McCool
    Fast Extraction of BRDFs and Material Maps from Images. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:1-10 [Conf]
  2. Jan Kautz, Michael D. McCool
    Approximation of Glossy Reflection with Prefiltered Environment Maps. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2000, pp:119-126 [Conf]
  3. Glenn Evans, Michael D. McCool
    Stratified Wavelength Clusters for Efficient Spectral Monte Carlo Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:42-49 [Conf]
  4. Michael D. McCool, Peter K. Harwood
    Probability Trees. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1997, pp:37-46 [Conf]
  5. Kevin Moule, Michael D. McCool
    Efficient Bounded Adaptive Tessellation of Displacement Maps. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2002, pp:171-180 [Conf]
  6. Jan Kautz, Michael D. McCool
    Interactive Rendering with Arbitrary BRDFs using Separable Approximations. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1999, pp:247-260 [Conf]
  7. Michael D. McCool, Bruce D'Amora
    M08 - Programming using RapidMind on the Cell BE. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:222- [Conf]
  8. Michael D. McCool, Kevin Wadleigh, Brent Henderson, Hsin-Ying Lin
    Poster reception - Performance evaluation of GPUs using the RapidMind development platform. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:181- [Conf]
  9. Zheng Qin, Michael D. McCool, Craig S. Kaplan
    Real-time texture-mapped vector glyphs. [Citation Graph (0, 0)][DBLP]
    SI3D, 2006, pp:125-132 [Conf]
  10. Michael D. McCool
    Analytic antialiasing with prism splines. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:429-436 [Conf]
  11. Michael D. McCool, Jason Ang, Anis Ahmad
    Homomorphic factorization of BRDFs for high-performance rendering. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:171-178 [Conf]
  12. Michael D. McCool, Wolfgang Heidrich, John Stevens
    Interactive Maximum Projection Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:11-18 [Conf]
  13. Zheng Qin, Benjamin Bin Yao, Yingbin Liu, Michael D. McCool
    A Graphical XQuery Language Using Nested Windows. [Citation Graph (0, 0)][DBLP]
    WISE, 2004, pp:681-687 [Conf]
  14. Michael D. McCool
    Accelerated Evaluation of Box Splines via a Parallel Inverse FFT. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1996, v:15, n:1, pp:35-46 [Journal]
  15. Michael D. McCool
    Shadow volume reconstruction from depth maps. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2000, v:19, n:1, pp:1-26 [Journal]
  16. Michael D. McCool
    Anisotropic diffusion for Monte Carlo noise reduction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1999, v:18, n:2, pp:171-194 [Journal]
  17. Michael D. McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule
    Shader algebra. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:787-795 [Journal]
  18. Yi Lin, Michael D. McCool
    Nonuniform Segment-Based Compression of Motion Capture Data. [Citation Graph (0, 0)][DBLP]
    ISVC (1), 2007, pp:56-65 [Conf]

  19. Subseries Join: A Similarity-Based Time Series Match Approach. [Citation Graph (, )][DBLP]


  20. Precise vector textures for real-time 3D rendering. [Citation Graph (, )][DBLP]


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