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Mario Botsch: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Matthias Zwicker, Jussi Räsänen, Mario Botsch, Carsten Dachsbacher, Mark Pauly
    Perspective Accurate Splatting. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2004, pp:247-254 [Conf]
  2. Mario Botsch, David Bommes, Leif Kobbelt
    Efficient Linear System Solvers for Mesh Processing. [Citation Graph (0, 0)][DBLP]
    IMA Conference on the Mathematics of Surfaces, 2005, pp:62-83 [Conf]
  3. Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt
    GPU-Based Tolerance Volumes for Mesh Processing. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:237-243 [Conf]
  4. Mario Botsch, Leif Kobbelt
    High-Quality Point-Based Rendering on Modern GPUs. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:335-0 [Conf]
  5. Mario Botsch, Andreas Wiratanaya, Leif Kobbelt
    Efficient High Quality Rendering of Point Sampled Geometry. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:53-64 [Conf]
  6. Mario Botsch, Leif Kobbelt
    A Remeshing Approach to Multiresolution Modeling. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:189-196 [Conf]
  7. Leif Kobbelt, Mario Botsch, Ulrich Schwanecke, Hans-Peter Seidel
    Feature sensitive surface extraction from volume data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:57-66 [Conf]
  8. Leif Kobbelt, Mario Botsch
    Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:111-118 [Conf]
  9. Mario Botsch, Leif Kobbelt
    A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes. [Citation Graph (0, 0)][DBLP]
    VMV, 2001, pp:283-290 [Conf]
  10. Mario Botsch, Christian Rössl, Leif Kobbelt
    Feature Sensitive Sampling for Interactive Remeshing. [Citation Graph (0, 0)][DBLP]
    VMV, 2000, pp:129-136 [Conf]
  11. Leif Kobbelt, Mario Botsch
    A survey of point-based techniques in computer graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:6, pp:801-814 [Journal]
  12. Mario Botsch, Leif Kobbelt
    Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  13. Mario Botsch, Leif Kobbelt
    Multiresolution Surface Representation Based on Displacement Volumes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:483-492 [Journal]
  14. Leif Kobbelt, Mario Botsch
    An interactive approach to point cloud triangulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal]
  15. Leif Kobbelt, Vadim Shapiro, Mario Botsch, Frédéric Cazals, Daniel Cohen-Or, Hugues Hoppe, Shimin Hu, Bert Jüttler, Myung-Soo Kim, James O'Brien
    Special issue on SPM 05. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:3, pp:235-236 [Journal]
  16. Mario Botsch, Leif Kobbelt
    An intuitive framework for real-time freeform modeling. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:630-634 [Journal]
  17. Mario Botsch, Mark Pauly, Markus Gross, Leif Kobbelt
    PriMo: coupled prisms for intuitive surface modeling. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2006, pp:11-20 [Conf]
  18. Mario Botsch, Baoquan Chen, Raghu Machiraju, Torsten Möller
    Special section on the joint Symposium on Point-based Graphics and Volume Graphics 2006. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:2, pp:155-156 [Journal]
  19. Mario Botsch, Leif Kobbelt
    Real-Time Shape Editing using Radial Basis Functions. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:611-621 [Journal]
  20. Bernd Bickel, Mario Botsch, Roland Angst, Wojciech Matusik, Miguel A. Otaduy, Hanspeter Pfister, Markus H. Gross
    Multi-scale capture of facial geometry and motion. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:33- [Journal]
  21. Tim Weyrich, Cyril Flaig, Simon Heinzle, Simon Mall, Timo Aila, Kaspar Rohrer, Daniel B. Fasnacht, Norbert Felber, Stephan Oetiker, Hubert Kaeslin, Mario Botsch, Markus H. Gross
    A hardware architecture for surface splatting. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:90- [Journal]

  22. Guest editorial: Special section on the Symposium on Point-Based Graphics 2007. [Citation Graph (, )][DBLP]


  23. A Finite Element Method on Convex Polyhedra. [Citation Graph (, )][DBLP]


  24. Adaptive Space Deformations Based on Rigid Cells. [Citation Graph (, )][DBLP]


  25. Polyhedral Finite Elements Using Harmonic Basis Functions. [Citation Graph (, )][DBLP]


  26. Robust and Efficient Wave Simulations on Deforming Meshes. [Citation Graph (, )][DBLP]


  27. Flexible simulation of deformable models using discontinuous Galerkin FEM. [Citation Graph (, )][DBLP]


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