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Bruce Gooch: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Sven C. Olsen, Bruce A. Maxwell, Bruce Gooch
    Interactive vector fields for painterly rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:241-247 [Conf]
  2. Peter-Pike J. Sloan, William Martin, Amy Gooch, Bruce Gooch
    The Lit Sphere: A Model for Capturing NPR Shading from Art. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:143-150 [Conf]
  3. Bruce Gooch, Greg Coombe, Peter Shirley
    Artistic Vision: painterly rendering using computer vision techniques. [Citation Graph (0, 0)][DBLP]
    NPAR, 2002, pp:83-90 [Conf]
  4. Matthew Kaplan, Bruce Gooch, Elaine Cohen
    Interactive artistic rendering. [Citation Graph (0, 0)][DBLP]
    NPAR, 2000, pp:67-74 [Conf]
  5. Sangwon Lee, Sven C. Olsen, Bruce Gooch
    Interactive 3D fluid jet painting. [Citation Graph (0, 0)][DBLP]
    NPAR, 2006, pp:97-104 [Conf]
  6. Vidya Setlur, Bruce Gooch
    Is that a smile?: gaze dependent facial expressions. [Citation Graph (0, 0)][DBLP]
    NPAR, 2004, pp:79-151 [Conf]
  7. Bruce Gooch, Erik Reinhard, Chris Moulding, Peter Shirley
    Artistic Composition for Image Creation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2001, pp:83-88 [Conf]
  8. Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld
    Interactive technical illustration. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:31-38 [Conf]
  9. Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen
    A Non-photorealistic Lighting Model for Automatic Technical Illustration. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:447-452 [Conf]
  10. Pin Ren, John Kristoff, Bruce Gooch
    Visualizing DNS traffic. [Citation Graph (0, 0)][DBLP]
    VizSEC, 2006, pp:23-30 [Conf]
  11. Erik Reinhard, Michael Ashikhmin, Bruce Gooch, Peter Shirley
    Color Transfer between Images. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:5, pp:34-41 [Journal]
  12. Sangwon Lee, David A. Shamma, Bruce Gooch
    Detecting false captioning using common-sense reasoning. [Citation Graph (0, 0)][DBLP]
    Digital Investigation, 2006, v:3, n:Supplement-1, pp:65-70 [Journal]
  13. Amy Ashurst Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch
    Color2Gray: salience-preserving color removal. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:634-639 [Journal]
  14. Bruce Gooch, Erik Reinhard, Amy Gooch
    Human facial illustrations: Creation and psychophysical evaluation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:1, pp:27-44 [Journal]
  15. Holger Winnemöller, Sven C. Olsen, Bruce Gooch
    Real-time video abstraction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:1221-1226 [Journal]
  16. Deidra Morrison, Bruce Gooch
    ConnectDots: Visualizing Social Network Interaction for Improved Social Decision Making. [Citation Graph (0, 0)][DBLP]
    HCI (15), 2007, pp:134-140 [Conf]
  17. Holger Winnemöller, David Feng, Bruce Gooch, Satoru Suzuki
    Using NPR to evaluate perceptual shape cues in dynamic environments. [Citation Graph (0, 0)][DBLP]
    NPAR, 2007, pp:85-92 [Conf]
  18. Amy Ashurst Gooch, Bruce Gooch
    Enhancing Perceived Depth in Images Via Artistic Matting. [Citation Graph (0, 0)][DBLP]
    Computational Aesthetics, 2005, pp:83-89 [Conf]
  19. Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch
    Illustrative Scientific Visualization Framework. [Citation Graph (0, 0)][DBLP]
    Computational Aesthetics, 2005, pp:57-65 [Conf]
  20. Vidya Setlur, Conrad Albrecht-Buehler, Amy Ashurst Gooch, Sam Rossoff, Bruce Gooch
    Semanticons: Visual Metaphors as File Icons. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:647-656 [Journal]
  21. Holger Winnemöller, Ankit Mohan, Jack Tumblin, Bruce Gooch
    Light Waving: Estimating Light Positions From Photographs Alone. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:433-438 [Journal]

  22. Viewing progress in non-photorealistic rendering through Heinlein's lens. [Citation Graph (, )][DBLP]

  23. Automatic construction of 3D models from architectural line drawings. [Citation Graph (, )][DBLP]

  24. Cognitive games as therapy for children with FAS. [Citation Graph (, )][DBLP]

  25. Automatic image retargeting. [Citation Graph (, )][DBLP]

  26. Retargeting vector animation for small displays. [Citation Graph (, )][DBLP]

  27. Enhancing perceived depth in images via artistic matting. [Citation Graph (, )][DBLP]

  28. Time will tell: in-game social interactions that facilitate second language acquisition. [Citation Graph (, )][DBLP]

  29. Addressing industry issues in a multi-disciplinary course on game design. [Citation Graph (, )][DBLP]

  30. Retargeting Images and Video for Preserving Information Saliency. [Citation Graph (, )][DBLP]

  31. Computational Aesthetics. [Citation Graph (, )][DBLP]

  32. A Sketch-Based User Interface for Reconstructing Architectural Drawings. [Citation Graph (, )][DBLP]

  33. Resolution Independent NPR-Style 3D Line Textures. [Citation Graph (, )][DBLP]

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