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Morgan T. Schramm: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Morgan T. Schramm, Jay S. Gondek, Gary W. Meyer
    Light Scattering Simulations using Complex Subsurface Models. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1997, pp:56-67 [Conf]
  2. Morgan T. Schramm, Gary W. Meyer
    Computer Graphic Simulation of Light Reflection from Paper. [Citation Graph (0, 0)][DBLP]
    PICS, 1998, pp:412-423 [Conf]

  3. An algorithm for automatic skin smoothing in digital portraits. [Citation Graph (, )][DBLP]

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