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Tom Mertens: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth
    A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:79-86 [Conf]
  2. Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel
    Efficient Rendering of Local Subsurface Scattering. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:51-58 [Conf]
  3. Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth
    A Self-Shadow Algorithm for Dynamic Hair using Density Clustering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:173-178 [Conf]
  4. Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth
    Interactive Rendering of Translucent Deformable Objects. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2003, pp:130-140 [Conf]
  5. Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth
    Interactive rendering of translucent deformable objects. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  6. Bert de Decker, Tom Mertens, Philippe Bekaert
    Interactive collision detection for free-viewpoint video. [Citation Graph (0, 0)][DBLP]
    GRAPP (AS/IE), 2007, pp:114-120 [Conf]
  7. Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel
    Efficient Rendering of Local Subsurface Scattering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:1, pp:41-49 [Journal]

  8. High quality mesostructure acquisition using specularities. [Citation Graph (, )][DBLP]


  9. Capturing multiple illumination conditions using time and color multiplexing. [Citation Graph (, )][DBLP]


  10. Exponential shadow maps. [Citation Graph (, )][DBLP]


  11. Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes. [Citation Graph (, )][DBLP]


  12. Exposure Fusion. [Citation Graph (, )][DBLP]


  13. Strike a Pose: Image-Based Pose Synthesis. [Citation Graph (, )][DBLP]


  14. Self-similarity based compression of point set surfaces with application to ray tracing. [Citation Graph (, )][DBLP]


  15. Augmented Panoramic Video. [Citation Graph (, )][DBLP]


  16. Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. [Citation Graph (, )][DBLP]


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