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Alvy Ray Smith :
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Alvy Ray Smith The alpha gamma delta's of Digital Media Convergence. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1998, pp:51-56 [Conf ] Jane Flint DeKoven , Tim Binkley , Glenn Entis , Delle Maxwell , Alvy Ray Smith Computer technology and the artistic process: how the computer industry changes the form and function of art. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1994, pp:494-495 [Conf ] Roy Hall , Mike Kaplan , Al Lopez , Alvy Ray Smith Software directions for scientific visualization (panel session). [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1988, pp:350- [Conf ] Alvy Ray Smith Planar 2-pass texture mapping and warping. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1987, pp:263-272 [Conf ] Alvy Ray Smith , James F. Blinn Blue Screen Matting. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1996, pp:259-268 [Conf ] Alvy Ray Smith Keynote Address: Bringing Visualization to the User (Abstract). [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1996, pp:15- [Conf ] Alvy Ray Smith Digital Paint Systems: An Anecdotal and Historical Overview. [Citation Graph (0, 0)][DBLP ] IEEE Annals of the History of Computing, 2001, v:23, n:2, pp:4-30 [Journal ] Alvy Ray Smith The reality of simulated actors. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2002, v:45, n:7, pp:36-39 [Journal ] Alvy Ray Smith Simple Computation-Universal Cellular Spaces. [Citation Graph (0, 0)][DBLP ] J. ACM, 1971, v:18, n:2, pp:339-353 [Journal ] Search in 0.001secs, Finished in 0.002secs