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Solomon Boulos: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. R. Keith Morley, Solomon Boulos, Jared Johnson, David Edwards, Peter Shirley, Michael Ashikhmin, Simon Premoze
    Image synthesis using adjoint photons. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2006, pp:179-186 [Conf]
  2. David E. DeMarle, Christiaan P. Gribble, Solomon Boulos, Steven G. Parker
    Memory sharing for interactive ray tracing on clusters. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 2005, v:31, n:2, pp:221-242 [Journal]
  3. David Edwards, Solomon Boulos, Jared Johnson, Peter Shirley, Michael Ashikhmin, Michael Stark, Chris Wyman
    The halfway vector disk for BRDF modeling. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:1, pp:1-18 [Journal]
  4. Ingo Wald, Solomon Boulos, Peter Shirley
    Ray tracing deformable scenes using dynamic bounding volume hierarchies. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal]
  5. Solomon Boulos, David Edwards, J. Dylan Lacewell, Joe Kniss, Jan Kautz, Peter Shirley, Ingo Wald
    Packet-based whitted and distribution ray tracing. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:177-184 [Conf]
  6. Jan Kautz, Solomon Boulos, Frédo Durand
    Interactive editing and modeling of bidirectional texture functions. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:53- [Journal]

  7. Data-parallel rasterization of micropolygons with defocus and motion blur. [Citation Graph (, )][DBLP]


  8. TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing. [Citation Graph (, )][DBLP]


  9. Fast ray tracing and the potential effects on graphics and gaming courses. [Citation Graph (, )][DBLP]


  10. oRGB: A Practical Opponent Color Space for Computer Graphics. [Citation Graph (, )][DBLP]


  11. State of the Art in Ray Tracing Animated Scenes. [Citation Graph (, )][DBLP]


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