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Peter Shirley: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. R. Keith Morley, Solomon Boulos, Jared Johnson, David Edwards, Peter Shirley, Michael Ashikhmin, Simon Premoze
    Image synthesis using adjoint photons. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2006, pp:179-186 [Conf]
  2. Bruce Gooch, Greg Coombe, Peter Shirley
    Artistic Vision: painterly rendering using computer vision techniques. [Citation Graph (0, 0)][DBLP]
    NPAR, 2002, pp:83-90 [Conf]
  3. Gladimir V. G. Baranoski, Peter Shirley, Jon G. Rokne, Trond Trondsen, Rui Bastos
    Simulating the Aurora Borealis. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:2-14 [Conf]
  4. Peter Shirley, Brian E. Smits, Helen H. Hu, Eric P. Lafortune
    A practitioners' assessment of light reflection models. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1997, pp:40-0 [Conf]
  5. Chris Wyman, Charles D. Hansen, Peter Shirley
    Interactive Caustics Using Local Precomputed Irradiance. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:143-151 [Conf]
  6. Tushar Udeshi, Steven G. Parker, Charles D. Hansen, Peter Shirley
    Parallel Methods for Isosurface Visualization. [Citation Graph (0, 0)][DBLP]
    PPSC, 1999, pp:- [Conf]
  7. Erik Reinhard, Peter Shirley, Charles D. Hansen
    Parallel point reprojection. [Citation Graph (0, 0)][DBLP]
    IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2001, pp:29-35 [Conf]
  8. Gladimir V. G. Baranoski, Randall Bramley, Peter Shirley
    Fast Radiosity Solutions for Environments with High Average Reflectance. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1995, pp:345-356 [Conf]
  9. Bruce Gooch, Erik Reinhard, Chris Moulding, Peter Shirley
    Artistic Composition for Image Creation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2001, pp:83-88 [Conf]
  10. Kenneth Chiu, Kurt Zimmerman, Peter Shirley
    The Light Volume: An Aid to Rendering Complex Environments. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1996, pp:1-10 [Conf]
  11. Simon Premoze, Michael Ashikhmin, Peter Shirley
    Path Integration for Light Transport in Volumes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2003, pp:52-63 [Conf]
  12. Simon Premoze, William B. Thompson, Peter Shirley
    Geospecific Rendering of Alpine Terrain. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1999, pp:107-118 [Conf]
  13. Peter Shirley, Bretton Wade, Philip M. Hubbard, David Zareski, Bruce Walter, Donald P. Greenberg
    Global Illumination via Density Estimation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1995, pp:219-230 [Conf]
  14. Brian E. Smits, Peter Shirley, Michael M. Stark
    Direct Ray Tracing of Displacement Mapped Triangles. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2000, pp:307-318 [Conf]
  15. Kurt Zimmerman, Peter Shirley
    A Two-Pass Solution to the Rendering Equation with a Source Visibility Process. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1995, pp:284-295 [Conf]
  16. Paulo W. C. Maciel, Peter Shirley
    Visual Navigation of Large Environments Using Textured Clusters. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:95-102 [Conf]
  17. Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld
    Interactive technical illustration. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:31-38 [Conf]
  18. Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen
    Interactive ray tracing. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:119-126 [Conf]
  19. Kelvin Sung, Peter Shirley, Becky Reed Rosenberg
    Experiencing aspects of games programming in an introductory computer graphics class. [Citation Graph (0, 0)][DBLP]
    SIGCSE, 2007, pp:249-253 [Conf]
  20. Edward Angel, Steve Cunningham, Peter Shirley, Kelvin Sung
    Teaching computer graphics without raster-level algorithms. [Citation Graph (0, 0)][DBLP]
    SIGCSE, 2006, pp:266-267 [Conf]
  21. Michael Ashikhmin, Simon Premoze, Peter Shirley
    A microfacet-based BRDF generator. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:65-74 [Conf]
  22. James A. Ferwerda, Sumanta N. Pattanaik, Peter Shirley, Donald P. Greenberg
    A Model of Visual Adaptation for Realistic Image Synthesis. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1996, pp:249-258 [Conf]
  23. James A. Ferwerda, Peter Shirley, Sumanta N. Pattanaik, Donald P. Greenberg
    A model of visual masking for computer graphics. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:143-152 [Conf]
  24. Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen
    A Non-photorealistic Lighting Model for Automatic Technical Illustration. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:447-452 [Conf]
  25. Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, Eric P. Lafortune, James A. Ferwerda, Bruce Walter, Ben Trumbore, Sumanta N. Pattanaik, Sing-Choong Foo
    A framework for realistic image synthesis. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:477-494 [Conf]
  26. Henrik Wann Jensen, Frédo Durand, Julie Dorsey, Michael M. Stark, Peter Shirley, Simon Premoze
    A physically-based night sky model. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:399-408 [Conf]
  27. Erik Reinhard, Michael Stark, Peter Shirley, James A. Ferwerda
    Photographic tone reproduction for digital images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:267-276 [Conf]
  28. A. J. Preetham, Peter Shirley, Brian E. Smits
    A Practical Analytic Model for Daylight. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:91-100 [Conf]
  29. Greg Spencer, Peter Shirley, Kurt Zimmerman, Donald P. Greenberg
    Physically-based glare effects for digital images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:325-334 [Conf]
  30. Kelvin Sung, Peter Shirley
    A top-down approach to teaching introductory computer graphics. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Educators Program, 2003, pp:- [Conf]
  31. Steven P. Callahan, João Luiz Dihl Comba, Peter Shirley, Cláudio T. Silva
    Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:26- [Conf]
  32. Helen H. Hu, Amy Gooch, William B. Thompson, Brian E. Smits, John J. Rieser, Peter Shirley
    Visual cues for imminent object contact in realistic virtual environment. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:179-185 [Conf]
  33. Steven G. Parker, Peter Shirley, Yarden Livnat, Charles D. Hansen, Peter-Pike J. Sloan
    Interactive ray tracing for isosurface rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:233-238 [Conf]
  34. Michael Ashikhmin, Simon Premoze, Peter Shirley, Brian E. Smits
    A variance analysis of the Metropolis Light Transport algorithm. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:2, pp:287-294 [Journal]
  35. Peter Shirley
    Time complexity of Monte Carlo radiosity. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:117-120 [Journal]
  36. Kelvin Sung, Peter Shirley
    A top-down approach to teaching introductory computer graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:3, pp:383-391 [Journal]
  37. Aaron E. Lefohn, Brian Budge, Peter Shirley, Richard Caruso, Erik Reinhard
    An Ocularist's Approach to Human Iris Synthesis. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2003, v:23, n:6, pp:70-75 [Journal]
  38. Erik Reinhard, Michael Ashikhmin, Bruce Gooch, Peter Shirley
    Color Transfer between Images. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:5, pp:34-41 [Journal]
  39. John M. Hollerbach, William B. Thompson, Peter Shirley
    The Convergence of Robotics, Vision, and Computer Graphics for User Interaction. [Citation Graph (0, 0)][DBLP]
    I. J. Robotic Res., 1999, v:18, n:11, pp:1088-1100 [Journal]
  40. Gladimir V. G. Baranoski, Jon G. Rokne, Peter Shirley, Trond Trondsen, Rui Bastos
    Simulating the aurora. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2003, v:14, n:1, pp:43-59 [Journal]
  41. Michael Ashikhmin, Peter Shirley
    Steerable illumination textures. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:1, pp:1-19 [Journal]
  42. David Edwards, Solomon Boulos, Jared Johnson, Peter Shirley, Michael Ashikhmin, Michael Stark, Chris Wyman
    The halfway vector disk for BRDF modeling. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:1, pp:1-18 [Journal]
  43. Erik Reinhard, Michael Stark, Peter Shirley, James A. Ferwerda
    Photographic tone reproduction for digital images. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:267-276 [Journal]
  44. Peter Shirley, Changyaw Wang, Kurt Zimmerman
    Monte Carlo Techniques for Direct Lighting Calculations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1996, v:15, n:1, pp:1-36 [Journal]
  45. Bruce Walter, Philip M. Hubbard, Peter Shirley, Donald P. Greenberg
    Global Illumination Using Local Linear Density Estimation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1997, v:16, n:3, pp:217-259 [Journal]
  46. Ingo Wald, Solomon Boulos, Peter Shirley
    Ray tracing deformable scenes using dynamic bounding volume hierarchies. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal]
  47. Joe Kniss, Simon Premoze, Charles D. Hansen, Peter Shirley, Allen McPherson
    A Model for Volume Lighting and Modeling. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:2, pp:150-162 [Journal]
  48. Steven G. Parker, Michael Parker, Yarden Livnat, Peter-Pike J. Sloan, Charles D. Hansen, Peter Shirley
    Interactive Ray Tracing for Volume Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:3, pp:238-250 [Journal]
  49. Chris Wyman, Steven Parker, Peter Shirley, Charles D. Hansen
    Interactive Display of Isosurfaces with Global Illumination. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:2, pp:186-196 [Journal]
  50. Solomon Boulos, David Edwards, J. Dylan Lacewell, Joe Kniss, Jan Kautz, Peter Shirley, Ingo Wald
    Packet-based whitted and distribution ray tracing. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:177-184 [Conf]

  51. Image space gathering. [Citation Graph (, )][DBLP]


  52. Stochastic transparency. [Citation Graph (, )][DBLP]


  53. Second order image statistics in computer graphics. [Citation Graph (, )][DBLP]


  54. Fast ray tracing and the potential effects on graphics and gaming courses. [Citation Graph (, )][DBLP]


  55. oRGB: A Practical Opponent Color Space for Computer Graphics. [Citation Graph (, )][DBLP]


  56. The Irradiance Volume. [Citation Graph (, )][DBLP]


  57. Resolution Independent NPR-Style 3D Line Textures. [Citation Graph (, )][DBLP]


  58. State of the Art in Ray Tracing Animated Scenes. [Citation Graph (, )][DBLP]


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