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Mathias Paulin:
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Publications of Author
- Fabien Lavignotte, Mathias Paulin
Scalable photon splatting for global illumination. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:203-210 [Conf]
- Antoine Boudet, Paul Pitot, David Pratmarty, Mathias Paulin
Photon Splatting for participating media. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2005, pp:197-204 [Conf]
- Christian Bessière, Remi Coletta, Barry O'Sullivan, Mathias Paulin
Query-Driven Constraint Acquisition. [Citation Graph (0, 0)][DBLP] IJCAI, 2007, pp:50-55 [Conf]
- M. Robart, Mathias Paulin, René Caubet
A Realistic Material Model for Reflectance Simulation. [Citation Graph (0, 0)][DBLP] IV, 1998, pp:205-210 [Conf]
- Gaël Guennebaud, Mathias Paulin
Efficient Screen Space Approach for Hardware Accelerated Surfel Rendering. [Citation Graph (0, 0)][DBLP] VMV, 2003, pp:485-493 [Conf]
- Yann Dupuy, Mathias Paulin, René Caubet
Occlusion Evaluation in Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP] WSCG (Short Papers), 2001, pp:52-59 [Conf]
- Fabien Lavignotte, Mathias Paulin
A New Approach of Density Estimation for Global Illumination. [Citation Graph (0, 0)][DBLP] WSCG, 2002, pp:263-270 [Conf]
- Patrice Perez, Mathias Paulin, Mouna El Hafi, Richard Fournier
Optimized Net Exchange Monte Carlo Simulation for Participating Media. [Citation Graph (0, 0)][DBLP] WSCG (Posters), 2002, pp:69-0 [Conf]
- Gaël Guennebaud, Loïc Barthe, Mathias Paulin
Dynamic surfel set refinement for high-quality rendering. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2004, v:28, n:6, pp:827-838 [Journal]
- Luc Claustres, Mathias Paulin, Yannick Boucher
BRDF Measurement Modelling using Wavelets for Efficient Path Tracing. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2003, v:22, n:4, pp:701-716 [Journal]
- Gaël Guennebaud, Loïc Barthe, Mathias Paulin
Deferred Splatting. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2004, v:23, n:3, pp:653-660 [Journal]
- Mathias Paulin, Jean-Pierre Jessel
Adaptive Mesh Generation for Progressive Radiosity: A Ray-tracing Based Algorithm. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 1994, v:13, n:3, pp:421-432 [Journal]
- Cyril Kardassevitch, Mathias Paulin, Jean-Pierre Jessel, René Caubet
A hierarchical radiosity platform using efficient data structures and VRML 97. [Citation Graph (0, 0)][DBLP] Computer Networks, 1998, v:30, n:20-21, pp:1961-1974 [Journal]
- Luc Claustres, Mathias Paulin, Yannick Boucher
A wavelet-based framework for acquired radiometric quantity representation and accurate physical rendering. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2006, v:22, n:4, pp:221-237 [Journal]
- Luc Claustres, Loïc Barthe, Mathias Paulin
Wavelet encoding of BRDFs for real-time rendering. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2007, pp:169-176 [Conf]
- Gaël Guennebaud, Loïc Barthe, Mathias Paulin
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2005, v:24, n:3, pp:657-666 [Journal]
Automatic Design of Robot Behaviors through Constraint Network Acquisition. [Citation Graph (, )][DBLP]
BVH for efficient raytracing of dynamic metaballs on GPU. [Citation Graph (, )][DBLP]
High-Quality Adaptive Soft Shadow Mapping. [Citation Graph (, )][DBLP]
Accurate Shadows by Depth Complexity Sampling. [Citation Graph (, )][DBLP]
Soft Textured Shadow Volume. [Citation Graph (, )][DBLP]
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