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Alex Olwal: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Alex Olwal, Steven Feiner
    Unit: modular development of distributed interaction techniques for highly interactive user interfaces. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2004, pp:131-138 [Conf]
  2. Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje Benko, Andrea Corradini, Xiaoguang Li, Philip R. Cohen, Steven Feiner
    Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:12-19 [Conf]
  3. Christian Sandor, Alex Olwal, Blaine Bell, Steven Feiner
    Immersive Mixed-Reality Configuration of Hybrid User Interfaces. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:110-113 [Conf]
  4. Alex Olwal, Hrvoje Benko, Steven Feiner
    SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:300-301 [Conf]
  5. Alex Olwal, Christoffer Lindfors, Jonny Gustafsson, Torsten Kjellberg, Lars Mattsson
    ASTOR: An Autostereoscopic Optical See-through Augmented Reality System. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:24-27 [Conf]
  6. Alex Olwal, Steven Feiner
    Interaction techniques using prosodic features of speech and audio localization. [Citation Graph (0, 0)][DBLP]
    IUI, 2005, pp:284-286 [Conf]
  7. Alex Olwal, Steven Feiner
    Unit: Modular Development of Distributed Interaction Techniques for Highly Interactive User Interfaces. [Citation Graph (0, 0)][DBLP]
    MIXER, 2004, pp:- [Conf]
  8. Alex Olwal, Tobias Höllerer
    POLAR: portable, optical see-through, low-cost augmented reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2005, pp:227-230 [Conf]
  9. Alex Olwal
    LightSense: enabling spatially aware handheld interaction devices. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2006, pp:119-122 [Conf]

  10. Rubbing and tapping for precise and rapid selection on touch-screen displays. [Citation Graph (, )][DBLP]


  11. SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces. [Citation Graph (, )][DBLP]


  12. LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality. [Citation Graph (, )][DBLP]


  13. Augmenting Surface Interaction through Context-Sensitive Mobile Devices. [Citation Graph (, )][DBLP]


  14. Unencumbered 3D interaction with see-through displays. [Citation Graph (, )][DBLP]


  15. Spatially aware handhelds for high-precision tangible interaction with large displays. [Citation Graph (, )][DBLP]


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