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David Zeltzer: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Peter D. Stephenson, L. Miguel Encarnação, Pedro Branco, Joachim Tesch, David Zeltzer
    Studydesk: semi-immersive volumetric data analysis. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:251-252 [Conf]
  2. Jörn Kohlhammer, David Zeltzer
    Towards a visualization architecture for time-critical applications. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2004, pp:271-273 [Conf]
  3. Steven M. Drucker, Tinsley A. Galyean, David Zeltzer
    CINEMA: A System for Procedural Camera Movements. [Citation Graph (0, 0)][DBLP]
    SI3D, 1992, pp:67-70 [Conf]
  4. Steven M. Drucker, David Zeltzer
    CamDroid: A System for Implementing Intelligent Camera Control. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:139-144 [Conf]
  5. Steven D. Pieper, Joseph M. Rosen, David Zeltzer
    Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation. [Citation Graph (0, 0)][DBLP]
    SI3D, 1992, pp:127-134 [Conf]
  6. Walter Bender, Marvin Minsky, David Zeltzer
    Media technology (panel session). [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1988, pp:349- [Conf]
  7. David T. Chen, David Zeltzer
    Pump it up: computer animation of a biomechanically based model of muscle using the finite element method. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1992, pp:89-98 [Conf]
  8. Michael McKenna, David Zeltzer
    Dynamic simulation of autonomous legged locomotion. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1990, pp:29-38 [Conf]
  9. David T. Chen, Steven D. Pieper, Sunil K. Singh, Joseph M. Rosen, David Zeltzer
    The Virtual Sailor: An Implementation of Interactive Human Body Modeling. [Citation Graph (0, 0)][DBLP]
    VR, 1993, pp:429-435 [Conf]
  10. David Zeltzer, Rita K. Addison
    Responsive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1997, v:40, n:8, pp:61-64 [Journal]
  11. Rakesh Gupta, Daniel E. Whitney, David Zeltzer
    Prototyping and design for assembly analysis using multimodal virtual environments. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1997, v:29, n:8, pp:585-597 [Journal]
  12. Michael McKenna, David Zeltzer
    Three Dimensional Visual Display Systems for Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 1992, v:1, n:4, pp:421-430 [Journal]
  13. Michael McKenna, David Zeltzer
    Dynamic Simulation of a Complex Human Figure Model with Low Level Behavior Control. [Citation Graph (0, 0)][DBLP]
    Presence, 1996, v:5, n:4, pp:431-456 [Journal]
  14. David Zeltzer
    Autonomy, Interaction, and Presence. [Citation Graph (0, 0)][DBLP]
    Presence, 1992, v:1, n:1, pp:127-132 [Journal]
  15. David J. Sturman, David Zeltzer
    A Design Method for "Whole-Hand" Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Inf. Syst., 1993, v:11, n:3, pp:219-238 [Journal]
  16. David Zeltzer
    Towards an integrated view of 3-D Computer animation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1985, v:1, n:4, pp:249-259 [Journal]

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