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Francesco Banterle:
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- Francesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers
Inverse tone mapping. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2006, pp:349-356 [Conf]
- Francesco Banterle, Roberto Giacobazzi
A Fast Implementation of the Octagon Abstract Domain on Graphics Hardware. [Citation Graph (0, 0)][DBLP] SAS, 2007, pp:315-332 [Conf]
- Francesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers, Marina Bloj
A framework for inverse tone mapping. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2007, v:23, n:7, pp:467-478 [Journal]
- Alexa I. Ruppertsberg, Marina Bloj, Francesco Banterle, Alan Chalmers
Displaying colourimetrically calibrated images on a high dynamic range display. [Citation Graph (0, 0)][DBLP] J. Visual Communication and Image Representation, 2007, v:18, n:5, pp:429-438 [Journal]
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping. [Citation Graph (, )][DBLP]
Æ-HDR: an automatic exposure framework for high dynamic range content. [Citation Graph (, )][DBLP]
High-dynamic-range video solution. [Citation Graph (, )][DBLP]
A Psychophysical Evaluation of Inverse Tone Mapping Techniques. [Citation Graph (, )][DBLP]
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content. [Citation Graph (, )][DBLP]
Instant Caching for Interactive Global Illumination. [Citation Graph (, )][DBLP]
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