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Michio Shimizu: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Kazunori Itoh, Michio Shimizu, Yoshimichi Yonezawa
    A Drawing Support System for the Visually Impaired Computer User Using a Virtual Sound Screen. [Citation Graph (0, 0)][DBLP]
    HCI (1), 1997, pp:401-404 [Conf]
  2. Michio Shimizu, Kazunori Itoh, Tatsuo Nakazawa
    Pattern representation system using movement sense of localized sound. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:990-994 [Conf]
  3. Masahiko Sugimoto, Kazunori Itoh, Michio Shimizu
    Distance communication system for the blind using sound images. [Citation Graph (0, 0)][DBLP]
    HCI, 2001, pp:999-1003 [Conf]
  4. Masahiko Sugimoto, Kazunori Itoh, Michio Shimizu
    Simple Pattern Creation Using a Pen Input Guide and Sound Localization for the Visually Impaired. [Citation Graph (0, 0)][DBLP]
    ICCHP, 2004, pp:745-752 [Conf]
  5. Michio Shimizu, Hiroshi Fukuda, Gisaku Nakamura
    A Thinning Algorithm for Digital Figures of Characters. [Citation Graph (0, 0)][DBLP]
    SSIAI, 2000, pp:83-87 [Conf]
  6. Michio Shimizu, Masahiko Sugimoto, Kazunori Itoh
    Interface of Online Mini-Go-Game with Pen Input Guide for the Blind. [Citation Graph (0, 0)][DBLP]
    HCI (7), 2007, pp:806-812 [Conf]

  7. A Multimodal Board Game System Interface Using Finger Input for Visually Impaired Computer Users. [Citation Graph (, )][DBLP]


  8. A Real-Time Network Board Game System Using Tactile and Auditory Senses for the Visually Impaired. [Citation Graph (, )][DBLP]


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