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David K. Wright:
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Publications of Author
- Andrew R. Lehane, David K. Wright, Edward B. Lambourne
Parallel Modeling: Addressing the Issues of Creative Designing in CAD Environments. [Citation Graph (0, 0)][DBLP] HCI (1), 1993, pp:249-254 [Conf]
- Simon H. Gill, David K. Wright
Offering Different Perspectives in a Learning Environment. [Citation Graph (0, 0)][DBLP] VCHCI, 1993, pp:447-448 [Conf]
- Sheng Feng Qin, Ivan N. Jordanov, David K. Wright
Freehand drawing system using a fuzzy logic concept. [Citation Graph (0, 0)][DBLP] Computer-Aided Design, 1999, v:31, n:5, pp:359-360 [Journal]
- Sheng Feng Qin, David K. Wright, Ivan N. Jordanov
From on-line sketching to 2D and 3D geometry: a system based on fuzzy knowledge. [Citation Graph (0, 0)][DBLP] Computer-Aided Design, 2000, v:32, n:14, pp:851-866 [Journal]
- Sheng Feng Qin, David K. Wright
Progressive surface modelling scheme from unorganised curves. [Citation Graph (0, 0)][DBLP] Computer-Aided Design, 2006, v:38, n:10, pp:1113-1122 [Journal]
- Sheng Feng Qin, David K. Wright, Ivan N. Jordanov
On-line segmentation of freehand sketches by knowledge-based nonlinear thresholding operations. [Citation Graph (0, 0)][DBLP] Pattern Recognition, 2001, v:34, n:10, pp:1885-1893 [Journal]
- Chen Mao, Sheng Feng Qin, David K. Wright
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2006, pp:61- [Conf]
- Chen Mao, Sheng Feng Qin, David K. Wright
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2006, pp:76- [Conf]
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching. [Citation Graph (, )][DBLP]
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