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Lawrence Stewart: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Grenville J. Armitage, Lawrence Stewart
    Limitations of using real-world, public servers to estimate jitter tolerance of first person shooter games. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:257-262 [Conf]
  2. Grenville J. Armitage, Lawrence Stewart
    Some thoughts on emulating jitter for user experience trials. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2004, pp:157-160 [Conf]
  3. Jason But, Nigel Williams, Sebastian Zander, Lawrence Stewart, Grenville J. Armitage
    Automated network games enhancement layer: a proposed architecture. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:9- [Conf]

  4. Performance analysis of the ANGEL system for automated control of game traffic prioritisation. [Citation Graph (, )][DBLP]


  5. Collateral Damage: The Impact of Optimised TCP Variants on Real-Time Traffic Latency in Consumer Broadband Environments. [Citation Graph (, )][DBLP]


  6. An independent H-TCP implementation under FreeBSD 7.0: description and observed behaviour. [Citation Graph (, )][DBLP]


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