|
Search the dblp DataBase
Guy Hoffman:
[Publications]
[Author Rank by year]
[Co-authors]
[Prefers]
[Cites]
[Cited by]
Publications of Author
- Andrew G. Brooks, Jesse Gray, Guy Hoffman
Robot's play: interactive games with sociable machines. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2004, pp:74-83 [Conf]
- Cynthia Breazeal, Guy Hoffman, Andrea Lockerd
Teaching and Working with Robots as a Collaboration. [Citation Graph (0, 0)][DBLP] AAMAS, 2004, pp:1030-1037 [Conf]
- Andrea L. Thomaz, Guy Hoffman, Cynthia Breazeal
Experiments in socially guided machine learning: understanding how humans geach. [Citation Graph (0, 0)][DBLP] HRI, 2006, pp:359-360 [Conf]
- Guy Hoffman, Cynthia Breazeal
Effects of anticipatory action on human-robot teamwork efficiency, fluency, and perception of team. [Citation Graph (0, 0)][DBLP] HRI, 2007, pp:1-8 [Conf]
- Andrew G. Brooks, Jesse Gray, Guy Hoffman, Andrea Lockerd, Hans Lee, Cynthia Breazeal
Robot's play: interactive games with sociable machines. [Citation Graph (0, 0)][DBLP] Computers in Entertainment, 2004, v:2, n:3, pp:10- [Journal]
Anticipatory Perceptual Simulation for Human-Robot Joint Practice: Theory and Application Study. [Citation Graph (, )][DBLP]
Shimon: an interactive improvisational robotic marimba player. [Citation Graph (, )][DBLP]
Gesture-based human-robot Jazz improvisation. [Citation Graph (, )][DBLP]
Shimon + ZOOZbeat: an improvising robot musician you can jam with. [Citation Graph (, )][DBLP]
Achieving fluency through perceptual-symbol practice in human-robot collaboration. [Citation Graph (, )][DBLP]
Effects of anticipatory perceptual simulation on practiced human-robot tasks. [Citation Graph (, )][DBLP]
Search in 0.001secs, Finished in 0.002secs
|