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Adrian David Cheok: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Zhiying Zhou, Adrian David Cheok, Jiun Horng Pan, Yu Li
    Magic Story Cube: an interactive tangible interface for storytelling. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:364-365 [Conf]
  2. Zhiying Zhou, Adrian David Cheok, Tingting Chan, Yu Li
    Jumanji Singapore: an interactive 3D board game turning hollywood fantasy into reality. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:362-363 [Conf]
  3. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Sze Lee Teo, Hui Siang Teo, Shang Ping Lee, Yu Li, Siew Wan Fong, Xubo Yang
    Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:360-361 [Conf]
  4. Siddharth Singh, Adrian David Cheok, Soh Chor Kiong
    A step towards anywhere gaming. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:357-358 [Conf]
  5. Siddharth Singh, Adrian David Cheok, Guo Loong Ng, Farzam Farbiz
    Augmented reality post-it system. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:359- [Conf]
  6. Adrian David Cheok, Kok Hwee Goh, Farzam Farbiz, Wei Liu, Yu Li, Siew Wan Fong, Xubo Yang, Sze Lee Teo
    Human pacman: a wide area socio-physical interactive entertainment system in mixed reality. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2004, pp:779-780 [Conf]
  7. Eunkwang Park, Byeongsoo Kim, William Salim, Adrian David Cheok
    Magic Asian art. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:255-258 [Conf]
  8. Tran Cong Thien Qui, Ta Huynh Duy Nguyen, Asitha Mallawaarachchi, Ke Xu, Wei Liu, Shang Ping Lee, Zhiying Zhou, Sze Lee Teo, Hui Siang Teo, Le Nam Thang, Yu Li, Adrian David Cheok, Hirokazu Kato
    Magic land: live 3D human capture mixed reality interactive system. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1142-1143 [Conf]
  9. Khoo Eng Tat, Shang Ping Lee, Adrian David Cheok, Sameera Kodagoda, Yu Zhou, Gin Siong Toh
    Age invaders: social and physical inter-generational family entertainment. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:243-246 [Conf]
  10. Keng Soon Teh, Shang Ping Lee, Adrian David Cheok
    Poultry.Internet: a remote human-pet interaction system. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:251-254 [Conf]
  11. Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu Kato
    Magic cubes for social and physical family entertainment. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1156-1157 [Conf]
  12. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3-D live: real time interaction for mixed reality. [Citation Graph (0, 0)][DBLP]
    CSCW, 2002, pp:364-371 [Conf]
  13. Adrian David Cheok, Shang Ping Lee, Wei Liu, James Keng Soon Teh
    Combining the Real and Cyber worlds using Mixed Reality and Human Centered Media. [Citation Graph (0, 0)][DBLP]
    CW, 2005, pp:14-26 [Conf]
  14. Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi
    Virtual Reality and Mixed Reality for Virtual Learning Environments. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:6- [Conf]
  15. Keng Soon Teh, Shang Ping Lee, Adrian David Cheok
    Poultry.Internet and Internet Pajama: Novel Systems for Remote Haptic Interaction. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1288-1291 [Conf]
  16. Adrian David Cheok, Kuntal Sengupta, Chi Chung Ko, Sylvain Chevalier, Mustafa Nazmi Kaynak
    Use of a novel Generalized Fuzzy Hidden Makov Model for Speech Recognition. [Citation Graph (0, 0)][DBLP]
    FUZZ-IEEE, 2001, pp:1207-1210 [Conf]
  17. Jian Zhang, Mustafa Nazmi Kaynak, Kuntal Sengupta, Adrian David Cheok, Chi Chung Ko
    Real-time Lip Tracking for Virtual Lip Implementation in Virtual Environments and Computer Games. [Citation Graph (0, 0)][DBLP]
    FUZZ-IEEE, 2001, pp:1359-1362 [Conf]
  18. Krishnamoorthy Ganesh Kumar, Adrian David Cheok, Qi Zhi
    Hardware And Software Tracking For Smart Pen Interface In Wearable Computing And Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ICME, 2001, pp:- [Conf]
  19. Qi Zhi, Mustafa Nazmi Kaynak, Kuntal Sengupta, Adrian David Cheok, Chi Chung Ko
    HMM Modeling For Audio-Visual Speech Recognition. [Citation Graph (0, 0)][DBLP]
    ICME, 2001, pp:- [Conf]
  20. Wei Liu, Keng Soon Teh, Ta Huynh Duy Nguyen, Adrian David Cheok, Yin Leng Theng, Charissa Mei Ling Lim
    Internet-Enabled Tangible User Interfaces for Distance Learning. [Citation Graph (0, 0)][DBLP]
    ICWL, 2006, pp:352-362 [Conf]
  21. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Jason Teo, Sze Lee Teo, Farzam Farbiz, Shang Ping Lee
    Connecting the real world and virtual world through gaming. [Citation Graph (0, 0)][DBLP]
    IFIP Congress Topical Sessions, 2004, pp:45-50 [Conf]
  22. Adrian David Cheok, Neo Weng Chuen Edmund, Ang Wee Eng
    Inexpensive Non-Sensor Based Augmented Reality Modeling of Curves and Surfaces in Physical Space. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:273-274 [Conf]
  23. Adrian David Cheok, Wang Weihua, Xubo Yang, Simon Prince, Fong Siew Wan, Mark Billinghurst, Hirokazu Kato
    Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:59-68 [Conf]
  24. Adrian David Cheok, Wang Weihua, Xubo Yang, Simon Prince, Fong Siew Wan, Mark Billinghurst, Hirokazu Kato
    Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:317- [Conf]
  25. Kar Wee Chia, Adrian David Cheok, Simon Prince
    Online 6 DOF Augmented Reality Registration from Natural Features. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:305-0 [Conf]
  26. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D Live: Real Time Captured Content for Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:7-13 [Conf]
  27. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D Live: Real Time Captured Content for Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:317- [Conf]
  28. Ke Xu, Adrian David Cheok, Kar Wee Chia, Simon Prince
    Visual Registration for Geographical Labeling in Wearable Computing. [Citation Graph (0, 0)][DBLP]
    ISWC, 2002, pp:109-116 [Conf]
  29. Adrian David Cheok, Krishnamoorthy Ganesh Kumar, Simon Prince
    Micro-Accelerometer Based Hardware Interfaces for Wearable Computer Mixed Reality Applications. [Citation Graph (0, 0)][DBLP]
    ISWC, 2002, pp:223-230 [Conf]
  30. Adrian David Cheok, Shang Ping Lee, Sameera Kodagoda, Khoo Eng Tat, Le Nam Thang
    A Social and Physical Inter-Generational Computer Game for the Elderly and Children: Age Invaders. [Citation Graph (0, 0)][DBLP]
    ISWC, 2005, pp:202-203 [Conf]
  31. Adrian David Cheok, Sze Lee Teo, Lei Cao, Le Nam Thang
    Capture the Flag: A Multiplayer Online Game for Phone Users. [Citation Graph (0, 0)][DBLP]
    ISWC, 2005, pp:222-223 [Conf]
  32. Adrian David Cheok, Fong Siew Wan, Xubo Yang, Wang Weihua, Lee Men Huang, Mark Billinghurst, Hirokazu Kato
    Game-City: A Ubiquitous Large Area Multi-Interface Mixed Reality Game Space for Wearable Computers. [Citation Graph (0, 0)][DBLP]
    ISWC, 2002, pp:156-157 [Conf]
  33. Adrian David Cheok, Ke Xu, Wei Liu, Diego Diaz Garcia, Clara Boj Tovar
    Aesthetic Entertainment of Social Network Interaction: Free Network Visible Network. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:527-530 [Conf]
  34. Yue Li, Adrian David Cheok
    A new economical fluorescent lamp information transmission system for indoor tracking with applications for indoor games. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:381-388 [Conf]
  35. Shang Ping Lee, Farzam Farbiz, Adrian David Cheok
    A Human-Pet Interactive Entertainment System over the Internet. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:509-512 [Conf]
  36. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D live humans in mixed reality entertainment. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:503-510 [Conf]
  37. Wang Weihua, Xubo Yang, Adrian David Cheok, Mark Billinghurst, Hirokazu Kato
    Touch space: an embodied computing mixed reality game space. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:463-470 [Conf]
  38. Zhiying Zhou, Farzam Farbiz, Xiangdong Chen, Adrian David Cheok, Lin Wei
    Magic music desk: a multi-modal embodied interactive desk. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:431-438 [Conf]
  39. Adrian David Cheok, Fong Siew Wan, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farbiz, Yu Li
    Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2003, pp:209-223 [Conf]
  40. Roger Thomas Kok Chuen Tan, James Keng Soon Teh, Adrian David Cheok
    Metazoa Ludens. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:22- [Conf]
  41. Adrian David Cheok, Fong Siew Wan, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farbiz
    Human Pacman: a sensing-based mobile entertainment system with ubiquitous computing and tangible interaction. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:106-117 [Conf]
  42. James Keng Soon Teh, Adrian David Cheok
    Poultry.Internet and Internet Pajama: novel systems for remote haptic interaction. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:19- [Conf]
  43. Farzam Farbiz, Adrian David Cheok, Paul Lincoln
    Automatic Asian art: computers converting photos to Asian paintings using humanistic fuzzy logic rules. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  44. Shang Ping Lee, Farzam Farbiz, Adrian David Cheok
    Touchy.Internet: a cybernetics system for human-pet interaction through the Internet. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  45. Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi
    Virtual reality and mixed reality for virtual learning environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:1, pp:20-28 [Journal]
  46. Mark Billinghurst, Adrian David Cheok, Simon Prince, Hirokazu Kato
    Real World Teleconferencing. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:6, pp:11-13 [Journal]
  47. Simon Prince, Ke Xu, Adrian David Cheok
    Augmented Reality Camera Tracking with Homographies. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:6, pp:39-45 [Journal]
  48. Adrian David Cheok
    ACM SIGCHI international conference on advances in computer entertainment technology. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2004, v:2, n:1, pp:3- [Journal]
  49. Carsten Magerkurth, Adrian David Cheok, Regan L. Mandryk, Trond Nilsen
    Pervasive games: bringing computer entertainment back to the real world. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2005, v:3, n:3, pp:4- [Journal]
  50. Adrian David Cheok, Keng Soon Teh, Ta Huynh Duy Nguyen, Tran Cong Thien Qui, Shang Ping Lee, Wei Liu, Cheng Chen Li, Diego Diaz, Clara Boj
    Social and physical interactive paradigms for mixed-reality entertainment. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2006, v:4, n:2, pp:- [Journal]
  51. Adrian David Cheok, Gino Yu
    Introduction. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2006, v:4, n:3, pp:- [Journal]
  52. Mark Billinghurst, Adrian David Cheok, Simon Prince, Hirokazu Kato
    IEEE Computer Graphics & Applications: Projects in VR - Real World Teleconferencing. [Citation Graph (0, 0)][DBLP]
    IEEE Distributed Systems Online, 2003, v:4, n:2, pp:- [Journal]
  53. Zhiying Zhou, Adrian David Cheok, Wei Liu, Xiangdong Chen, Farzam Farbiz, Xubo Yang, Michael Haller
    Multisensory Musical Entertainment Systems. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 2004, v:11, n:3, pp:88-101 [Journal]
  54. Adrian David Cheok, Man Fung Ho, Eva Yustina, Shang Ping Lee
    Mobile Computing with Personal Area Network and Human Power Generation. [Citation Graph (0, 0)][DBLP]
    International Journal of Software Engineering and Knowledge Engineering, 2005, v:15, n:2, pp:169-176 [Journal]
  55. Zhiying Zhou, Adrian David Cheok, Xubo Yang, Yan Qiu
    An experimental study on the role of software synthesized 3D sound in augmented reality environments. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2004, v:16, n:5, pp:989-1016 [Journal]
  56. Zhiying Zhou, Adrian David Cheok, Xubo Yang, Yan Qiu
    An experimental study on the role of 3D sound in augmented reality environment. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2004, v:16, n:6, pp:1043-1068 [Journal]
  57. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Siew Wan Fong, Sze Lee Teo, Yu Li, Xubo Yang
    Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:2, pp:71-81 [Journal]
  58. Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark Billinghurst, Hirokazu Kato
    Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:5/6, pp:430-442 [Journal]
  59. Ke Xu, Simon Prince, Adrian David Cheok, Yan Qiu, Krishnamoorthy Ganesh Kumar
    Visual registration for unprepared augmented reality environments. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2003, v:7, n:5, pp:287-298 [Journal]
  60. Zhiying Zhou, Adrian David Cheok, Jiun Horng Pan
    3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:374-376 [Journal]
  61. Shang Ping Lee, Adrian David Cheok, James Keng Soon Teh, Goh Pae Lyn Debra, Chio Wen Jie, Wang Chuang, Farzam Farbiz
    A mobile pet wearable computer and mixed reality system for human-poultry interaction through the internet. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2006, v:10, n:5, pp:301-317 [Journal]
  62. Farzam Farbiz, Adrian David Cheok, Wei Liu, Zhiying Zhou, Ke Xu, Simon Prince, Mark Billinghurst, Hirokazu Kato
    Live three-dimensional content for augmented reality. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Multimedia, 2005, v:7, n:3, pp:514-523 [Journal]
  63. Adrian David Cheok, S. Shiomi
    Combined heuristic knowledge and limited measurement based fuzzy logic antiskid control for railway applications. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part C, 2000, v:30, n:4, pp:557-568 [Journal]
  64. Mustafa Nazmi Kaynak, Qi Zhi, Adrian David Cheok, Kuntal Sengupta, Jian Zhang, Chi Chung Ko
    Analysis of lip geometric features for audio-visual speech recognition. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part A, 2004, v:34, n:4, pp:564-570 [Journal]
  65. C. Shi, Adrian David Cheok
    Performance comparison of fused soft control/hard observer type controller with hard control/hard observer type controller for switched reluctance motors. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part C, 2002, v:32, n:2, pp:99-112 [Journal]
  66. Ta Huynh Duy Nguyen, Tran Cong Thien Qui, Ke Xu, Adrian David Cheok, Sze Lee Teo, Zhiying Zhou, Asitha Mallawaarachchi, Shang Ping Lee, Wei Liu, Hui Siang Teo, Le Nam Thang, Yu Li, Hirokazu Kato
    Real-Time 3D Human Capture System for Mixed-Reality Art and Entertainment. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:6, pp:706-721 [Journal]
  67. Khoo Eng Tat, Adrian David Cheok
    Age Invaders: Inter-generational Mixed Reality Family Game. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:2, pp:45-50 [Journal]
  68. Roger Thomas Kok Chuen Tan, Adrian David Cheok, James Keng Soon Teh
    Metazoa Ludens: Mixed Reality Environment for Playing Computer Games with Pets. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:3, pp:53-58 [Journal]
  69. Mustafa Nazmi Kaynak, Qi Zhi, Adrian David Cheok, Kuntal Sengupta, Jian Zhang, Chi Chung Ko
    Lip geometric features for human-computer interaction using bimodal speech recognition: comparison and analysis. [Citation Graph (0, 0)][DBLP]
    Speech Communication, 2004, v:43, n:1-2, pp:1-16 [Journal]
  70. Cristina Portalés, Carlos D. Perales, Adrian David Cheok
    Exploring social, cultural and pedagogical issuesin AR-gaming through the live lego house. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:238-239 [Conf]
  71. Khoo Eng Tat, Shang Ping Lee, Adrian David Cheok
    Age invaders. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:94- [Conf]
  72. Wei Liu, Adrian David Cheok, Sim Hwee, Ang Ivene
    Mixed reality for fun learning in primary school. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:107- [Conf]
  73. James Keng Soon Teh, Shang Ping Lee, Adrian David Cheok
    Internet pajama. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:102- [Conf]
  74. Clara Boj, Diego J. Díaz, Adrian David Cheok, Ke Xu, Wei Liu
    Free network visible network. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:395-396 [Conf]
  75. Roger Thomas Kok Chuen Tan, V. Todorovic, G. Andrejin, James Keng Soon Teh, Adrian David Cheok
    Metazoa Ludens. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:89- [Conf]
  76. Yin Leng Theng, Charissa Mei Ling Lim, Wei Liu, Adrian David Cheok
    Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:728-737 [Conf]
  77. Khoo Eng Tat, Tim Merritt, Adrian David Cheok, Mervyn Lian, Kelvin Yeo
    Age Invaders: User Studies of Intergenerational Computer Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:231-242 [Conf]
  78. Roger Thomas Kok Chuen Tan, Adrian David Cheok, Roshan Lalintha Peiris, I. J. P. Wijesena, Derek Bing Siang Tan, Karthik Raveendran, Khanh Dung Thi Nguyen, Yin Ping Sen, Elvin Zhiwen Yio
    Computer Game for Small Pets and Humans. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:28-38 [Conf]
  79. Owen Noel Newton Fernando, Imiyage Janaka Prasad Wijesena, Adrian David Cheok, Ajith P. Madurapperuma, Lochandaka Ranathunga, Mei Gangwen, Miyuru Dayarathna, Srinivasan Mariappan, Lee Rui Jie Jerome
    Media Me: Body and Personal Media Interaction. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:407-410 [Conf]
  80. Adrian David Cheok
    Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment. [Citation Graph (0, 0)][DBLP]
    Mensch & Computer, 2007, pp:3-4 [Conf]
  81. Adrian David Cheok, Zheng Shawn Lim, Roger Thomas Kok Chuen Tan
    Humanistic Oriental art created using automated computer processing and non-photorealistic rendering. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:2, pp:280-291 [Journal]

  82. Petimo: enhanced tangible social networking companion for children. [Citation Graph (, )][DBLP]


  83. Urban treasure: new approach for collaborative local recommendation engine. [Citation Graph (, )][DBLP]


  84. Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices. [Citation Graph (, )][DBLP]


  85. Poetry mix-up: the 10th muse. [Citation Graph (, )][DBLP]


  86. Poetry mix-up: a poetry generating system for cultural communication. [Citation Graph (, )][DBLP]


  87. Empathetic living media. [Citation Graph (, )][DBLP]


  88. Virtual Avatar Enhanced Nonverbal Communication from Mobile Phones to PCs. [Citation Graph (, )][DBLP]


  89. Multipresence-Enabled Mobile Spatial Audio Interfaces. [Citation Graph (, )][DBLP]


  90. A fuzzy logic based anti-skid control system for railway applications. [Citation Graph (, )][DBLP]


  91. BlogWall: displaying artistic and poetic messages on public displays via SMS. [Citation Graph (, )][DBLP]


  92. BlogWall: a new paradigm of artistic public mobile communication. [Citation Graph (, )][DBLP]


  93. Mobile spatial audio interfaces. [Citation Graph (, )][DBLP]


  94. MYGLOBE: cognitive map as communication media. [Citation Graph (, )][DBLP]


  95. Confucius computer: transforming the future through ancient philosophy. [Citation Graph (, )][DBLP]


  96. Petimo: children's companion for safe social networking. [Citation Graph (, )][DBLP]


  97. Moving Slit Light Field Display. [Citation Graph (, )][DBLP]


  98. Paruresis. [Citation Graph (, )][DBLP]


  99. Myglobe: a navigation service based on cognitive maps. [Citation Graph (, )][DBLP]


  100. BlogWall: personal and poetic expressions. [Citation Graph (, )][DBLP]


  101. Mixed reality classroom: learning from entertainment. [Citation Graph (, )][DBLP]


  102. Explorations on interactive interfaces using cuteness. [Citation Graph (, )][DBLP]


  103. Petimo: safe social networking robot for children. [Citation Graph (, )][DBLP]


  104. Huggy pajama: a parent and child hugging communication system. [Citation Graph (, )][DBLP]


  105. Huggy Pajama: a mobile parent and child hugging communication system. [Citation Graph (, )][DBLP]


  106. Efficient mobile phone Chinese optical character recognition systems by use of heuristic fuzzy rules and bigram Markov language models. [Citation Graph (, )][DBLP]


  107. Physical interfaces for tabletop games. [Citation Graph (, )][DBLP]


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