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Farzam Farbiz: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Sze Lee Teo, Hui Siang Teo, Shang Ping Lee, Yu Li, Siew Wan Fong, Xubo Yang
    Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:360-361 [Conf]
  2. Siddharth Singh, Adrian David Cheok, Guo Loong Ng, Farzam Farbiz
    Augmented reality post-it system. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:359- [Conf]
  3. Adrian David Cheok, Kok Hwee Goh, Farzam Farbiz, Wei Liu, Yu Li, Siew Wan Fong, Xubo Yang, Sze Lee Teo
    Human pacman: a wide area socio-physical interactive entertainment system in mixed reality. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2004, pp:779-780 [Conf]
  4. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3-D live: real time interaction for mixed reality. [Citation Graph (0, 0)][DBLP]
    CSCW, 2002, pp:364-371 [Conf]
  5. Farzam Farbiz, Mohammad Bagher Menhaj, Seyed Ahmad Motamedi
    An Adaptive C-Average Fuzzy Control Filter for Image Enhancement. [Citation Graph (0, 0)][DBLP]
    Fuzzy Days, 1999, pp:169-176 [Conf]
  6. Farzam Farbiz, Mohammad Bagher Menhaj, Seyed Ahmad Motamedi
    Fixed Point Filter Design for Image Enhancement using Fuzzy Logic. [Citation Graph (0, 0)][DBLP]
    ICIP (2), 1998, pp:838-842 [Conf]
  7. Farzam Farbiz, Mohammad Bagher Menhaj, Seyed Ahmad Motamedi
    A Modified Iterative Fuzzy Control Based Filter for Image Enhancement with Multiplicative Noise Removal Propery. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 1999, pp:539-544 [Conf]
  8. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Jason Teo, Sze Lee Teo, Farzam Farbiz, Shang Ping Lee
    Connecting the real world and virtual world through gaming. [Citation Graph (0, 0)][DBLP]
    IFIP Congress Topical Sessions, 2004, pp:45-50 [Conf]
  9. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D Live: Real Time Captured Content for Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:7-13 [Conf]
  10. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D Live: Real Time Captured Content for Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:317- [Conf]
  11. Shang Ping Lee, Farzam Farbiz, Adrian David Cheok
    A Human-Pet Interactive Entertainment System over the Internet. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:509-512 [Conf]
  12. Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato
    3D live humans in mixed reality entertainment. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:503-510 [Conf]
  13. Zhiying Zhou, Farzam Farbiz, Xiangdong Chen, Adrian David Cheok, Lin Wei
    Magic music desk: a multi-modal embodied interactive desk. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:431-438 [Conf]
  14. Adrian David Cheok, Fong Siew Wan, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farbiz, Yu Li
    Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2003, pp:209-223 [Conf]
  15. Adrian David Cheok, Fong Siew Wan, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farbiz
    Human Pacman: a sensing-based mobile entertainment system with ubiquitous computing and tangible interaction. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:106-117 [Conf]
  16. Farzam Farbiz, Adrian David Cheok, Paul Lincoln
    Automatic Asian art: computers converting photos to Asian paintings using humanistic fuzzy logic rules. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  17. Shang Ping Lee, Farzam Farbiz, Adrian David Cheok
    Touchy.Internet: a cybernetics system for human-pet interaction through the Internet. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  18. Zhiying Zhou, Adrian David Cheok, Wei Liu, Xiangdong Chen, Farzam Farbiz, Xubo Yang, Michael Haller
    Multisensory Musical Entertainment Systems. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 2004, v:11, n:3, pp:88-101 [Journal]
  19. Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Siew Wan Fong, Sze Lee Teo, Yu Li, Xubo Yang
    Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:2, pp:71-81 [Journal]
  20. Shang Ping Lee, Adrian David Cheok, James Keng Soon Teh, Goh Pae Lyn Debra, Chio Wen Jie, Wang Chuang, Farzam Farbiz
    A mobile pet wearable computer and mixed reality system for human-poultry interaction through the internet. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2006, v:10, n:5, pp:301-317 [Journal]
  21. Farzam Farbiz, Adrian David Cheok, Wei Liu, Zhiying Zhou, Ke Xu, Simon Prince, Mark Billinghurst, Hirokazu Kato
    Live three-dimensional content for augmented reality. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Multimedia, 2005, v:7, n:3, pp:514-523 [Journal]
  22. Farzam Farbiz, Mohammad Bagher Menhaj, Seyed Ahmad Motamedi, Martin T. Hagan
    A new fuzzy logic filter for image enhancement. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part B, 2000, v:30, n:1, pp:110-119 [Journal]

  23. A 3D interactive kiosk system. [Citation Graph (, )][DBLP]


  24. Robust hand tracking using a skin tone and depth joint probability model. [Citation Graph (, )][DBLP]


  25. A Compression Method for Arbitrary Precision Floating-Point Images. [Citation Graph (, )][DBLP]


  26. Intergrating a gesture interface to a commercial online dance game. [Citation Graph (, )][DBLP]


  27. An extended iterative method for image enhancement based on fuzzy logic. [Citation Graph (, )][DBLP]


  28. Eye HDR: gaze-adaptive system for displaying high-dynamic-range images. [Citation Graph (, )][DBLP]


  29. Dynamic display of 3D objects in real and virtual spaces with computer-generated holography. [Citation Graph (, )][DBLP]


  30. The effect of facial animation on a dancing character. [Citation Graph (, )][DBLP]


  31. Virtual reality interactions using inexpensive webcams. [Citation Graph (, )][DBLP]


  32. Robust hand tracking using a simple color classification technique. [Citation Graph (, )][DBLP]


  33. Adaptive computation of computer-generated holograms. [Citation Graph (, )][DBLP]


  34. Interacting with 3D objects in a virtual environment using an intuitive gesture system. [Citation Graph (, )][DBLP]


  35. QR Decomposition-Based Algorithm for Background Subtraction. [Citation Graph (, )][DBLP]


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